•If adorned on the same item, this effect will not stack with itself.
• On a critical spell hit this spell may cast Beguile II on target of spell. Triggers about 2.0 times per minute.
• Decreases Threat to target by 5,224 - 5,775
• Inflicts 8,911 - 9,849 mental damage on target.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical combat hit this spell may cast Beguile II on target of attack. Triggers about 2.0 times per minute.
• Decreases Threat to target by 5,224 - 5,775
• Inflicts 8,911 - 9,849 mental damage on target.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Silver Conflagration II
LEGENDARY
Adds the following to an item:
Type:
Yellow Adornment
Slots:
Primary, Secondary, Ranged
Level
90
Effects:
Silver Conflagration II
When Equipped:
•If adorned on the same item, this effect will not stack with itself.
• On any combat or spell hit this spell may cast Silver Conflagration II on target of attack. Lasts for 16.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 8,911 - 9,849 heat damage on target encounter.
• Decreases Mitigation of target encounter vs elemental damage by 2,149.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Harnessed Fear Focus
LEGENDARY
160 Stamina
160 Primary Attributes
14.8 DPS
52 Crit Chance
9.6 Potency
9.6 Crit Bonus
17.5 Haste
12 Multi Attack
4.4 Reuse Speed
Infused Stats:
Spell Autoattack Weapon (Focus)
Ranged
Damage
198 - 1,122
(165 Rating)
Delay
8.0 seconds
Range
0 - 35 meters
Level
92
All Mages, All Priests
Adornment Slots:
White, Yellow
HEIRLOOM ATTUNEABLE
Vitriolic Animus I
LEGENDARY
Adds the following to an item:
Type:
Yellow Adornment
Slots:
Primary, Secondary, Ranged
Level
90
Effects:
Vitriolic Animus I
When Equipped:
•This effect will not stack with any rank or tier of itself.
• On any combat or spell hit this spell may cast Vitriolic Animus I on target of attack. Lasts for 16.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 2,858 - 3,159 disease damage on target instantly and every 2 seconds.