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Iron Will (Adept)
Increases the guardian's stamina and spell resistance. Additionally, this reduces the effect of snares on the guardian.
TREASURED
Target
Caster
Power
40
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
28

Guardian
Effects:
  Increases STA of caster by 19.4.
  Reduces slow effects on caster by 9.0%.
  Increases Mitigation of caster vs elemental, noxious and arcane damage by 518.

Vacuum Field III (Adept)
Reduces target encounter's poison and disease resist.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
39
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Resistability
25.2% Easier
Level
27

Warlock
Effects:
  Decreases Combat Mitigation of target encounter by 0.5.
  Decreases Mitigation of target encounter vs noxious damage by 324.

Bramblewood Round Shield
TREASURED
6 Stamina
6 Primary Attributes
2 Combat Skills
Round Shield

Slots
Secondary

Protection
108

Level
10

All Scouts, Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White
ATTUNEABLE  

Mutilate II (Adept)
A melee attack that deals additional slashing damage over time and reduces the target's attack speed on a successful hit.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
36
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
28

Berserker
Effects:
  Inflicts 13 - 40 slashing damage on target
  Inflicts 27 slashing damage on target instantly and every 4 seconds.
  Decreases Haste of target by 7.7.

Plague III (Adept)
Deals disease damage over time to the enemy. Additional damage is dealt if the enemy is a being of shadow.
TREASURED
Target
Enemy
Range
Up to 30.0 meters
Power
37
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
24 seconds
Resistability
25.2% Easier
Level
25

Mystic
Effects:
  Inflicts 38 disease damage on target instantly and every 4 seconds.
  Inflicts 38 disease damage on target instantly and every 4 seconds.
  If target is nightblood
  Inflicts 38 disease damage on target instantly and every 4 seconds.
  If target is shadowed folk

Unending Agony II (Adept)
Does disease damage over time to nearby enemies surrounding the shadowknight.
TREASURED
Target
Caster
Power
60
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
12 seconds
Resistability
12.0% Easier
Level
28

Shadowknight
Effects:
  Inflicts 79 disease damage on targets in Area of Effect.
  Inflicts 54 disease damage on targets in Area of Effect every 4 seconds.

Allegretto II (Adept)
Increases the attack speed of the troubador's group.
TREASURED
Target
Group (AE)
Power
60
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
28

Troubador
Effects:
  Increases Haste of group members (AE) by 13.0.

Cured Leather Sandals
TREASURED
8 Stamina
8 Primary Attributes
3 Combat Skills
Leather Armor (Feet)

Mitigation
68

Level
20

Bruiser, Monk
Adornment Slots:
White
ATTUNEABLE  

aerated mineral water
HANDCRAFTED
NO-VALUE  

a scorpion stinger
A small hook shaped gland that is very sharp at the end. A merchant might pay a few coin for this item.

turtle shell
a fragment of a turtle shell. shell
This item is Collectible.
This item can be sold to certain NPCs for 250 personal status. Selling it also earns guild status if your guild is below level 30.
Rizzet
11 Dirge
Item Discoveries
Rizzet was first to discover 192 items* on their server**.
Item Discovery Date
Iron Will (Adept)2019-03-20 04:05:43 AM
Vacuum Field III (Adept)2019-03-20 05:52:11 AM
Bramblewood Round Shield2019-03-16 11:53:06 PM
Mutilate II (Adept)2019-03-21 08:26:53 AM
Plague III (Adept)2019-03-22 07:01:10 PM
Unending Agony II (Adept)2019-03-24 10:54:27 PM
Allegretto II (Adept)2019-03-20 04:55:37 AM
Cured Leather Sandals2019-03-18 02:12:03 AM
Advanced Tailor Volume 272019-03-21 06:05:28 AM
aerated mineral water2019-03-16 05:22:40 PM
a scorpion stinger2019-03-16 06:22:48 PM
turtle shell2019-03-16 05:15:56 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).