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Charm (Master)
Grants the enchanter control over target opponent. The opponent has a recurring chance to resist the charm throughout its duration. Higher ranks of this spell will decrease the chance at a periodic resist.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
70
Casting
6 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
480 seconds
Resistability
21.0% Easier
Level
10

Coercer, Illusionist
Effects:
  Charms target
  Increases Power Regen of target by 4.8.
  Increases Health Regen of target by 9.6.
  If outside an arena
  Certain enemies cannot be charmed
  Only affects targets level 24 and below
  Does not affect Epic targets
Game Link:
Discovery Dates for this Item
UnknownAntonia BayleMay 14, 2008 @ 2:52:44 am
UnknownBarren SkyNov 29, 2008 @ 5:40:03 am
LooonyHarla DarMay 4, 2010 @ 10:14:09 pm
UnknownStormholdFeb 25, 2016 @ 7:04:50 am
Historical Item Discovery Data
Unknown or HiddenGukFeb 15, 2011 @ 10:16:37 pm