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Rune of Thought II (Apprentice)
A group augmentation that increases the intelligence, wisdom, and spell resistance of the illusionist's group.
Target
Group (AE)
Power
77
Casting
3 seconds
Recovery
0.5 seconds
Recast SPELL
2 seconds
Duration
43200 seconds
Level
26

Illusionist
Effects:
  Applies Rune of Thought to qualifying pets.
  Increases the Fervor of all spells by 5.
  Increases INT and WIS of group members (AE) by 19.2.
  Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 57.
  Increases the damage and healing of all spells by 5.
Game Link:
Discovery Dates for this Item
UnknownHalls of FateJan 7, 2005 @ 1:28:57pm
AlasseaAntonia BayleJan 8, 2005 @ 12:32:19pm
UnknownSkyfireFeb 5, 2005 @ 7:35:12pm
UnknownMaj'DulFeb 28, 2005 @ 10:51:51pm
CoquinewStormsMar 2, 2005 @ 1:54:52pm
UnknownSebilisJul 9, 2005 @ 5:28:15am
UnknownTestDec 25, 2005 @ 7:44:42pm
UnknownNagafen (old)Feb 25, 2006 @ 10:04:19am
МоралфрикHarla DarOct 4, 2006 @ 2:51:25pm
Historical Item Discovery Data
AldrynCrushboneJan 7, 2005 @ 5:05:35 am
Unknown or HiddenEverfrostJan 7, 2005 @ 1:28:57 pm
Unknown or HiddenOasisJan 8, 2005 @ 6:57:36 pm
Unknown or HiddenPermafrostFeb 5, 2005 @ 7:35:12 pm
Unknown or HiddenButcherblockFeb 28, 2005 @ 10:51:51 pm
Unknown or HiddenStormsMar 2, 2005 @ 1:54:52 pm
Unknown or HiddenNagafenFeb 25, 2006 @ 10:04:19 am