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Applies Perfect Warrior when Activated. Lasts for 15.0 seconds.
• Increases Fervor of caster by 13.8.
• Dazes caster
• Cannot be modified except by direct means
• The casting time of Perfect Warrior is 5.0 seconds and the reuse time of the spell is 8 minutes
Adornment Slots:
White, Orange
ATTUNEABLE INFUSABLE
Healing Pine Residue
FABLED
931 Primary Attributes
1,216 Stamina
28,981 Power
64,425 Health
251.1 Crit Bonus
65 Resolve
27.5 Casting Speed
169.7 Crit Chance
3578 Potency
21.1 Mitigation Increase
71.5 Haste
Infused Stats:
Deity:
+114 sta
11.6% Potency
1.1% Crit Bonus
Slots
Charm
Level
110
Effects:
Perfect Warrior
Applies Perfect Warrior when Activated. Lasts for 15.0 seconds.
• Increases Fervor of caster by 14.2.
• Dazes caster
• Cannot be modified except by direct means
• The casting time of Perfect Warrior is 5.0 seconds and the reuse time of the spell is 8 minutes
Adornment Slots:
White, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE INFUSED
metallic reptile hide quiver
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
MASTERCRAFTED
Infused Stats:
Slots
30
Planar Ethereal Breastplate
Examine this ethereal item to imbue Ethereal Armor Essences into it and increase its level.
ETHEREAL
1,218 Primary Attributes
3,026 Stamina
19,619 Power
130,932 Health
61.5 AE Auto
779.4 Potency
26.8 Max Health
87.5 Resolve
208.6 Multi Attack
25 Overcap Crit Bonus
Infused Stats:
Deity:
+1,054 sta
31.5% Potency
Physical:
+450 sta
93.7% Potency
Plate Armor (Chest)
Mitigation
1,071
Level
110
Adornment Slots:
White, Black, Orange
NO-TRADE NO-VALUE INFUSED
INDESTRUCTIBLE
Greater Firmament of Tol'Ren
LEGENDARY, Firmament of Tol'Ren
Adds the following to an item:
Type:
White Adornment
Slots:
Chest, Shoulders, Forearms, Feet
Level
110
Greater Aspect of Tol'Ren 1/4
Greater Aspect of Tol'Ren
Item Set Details:
(1) +54% Crit Bonus Overcap
(2) +250,000 All
(3) +732.6% Potency
(4) +3% Fervor
NO-VALUE NO-TRADE LORE
Voidwrought Rune: Chest
This rune reacts to epic planar energies and uses that energy to increase the wearers crit bonus overcap. The unstable nature of these runes prevent them from being reclaimed after adding them to an item.
• Increases the damage of Frozen Heavens, Implosion, Terrestrial Coffin, and Virulent Outbreak by 4%.
NO-VALUE LORE-EQUIP NO-TRADE
Terrene Cloak
FABLED
958 Primary Attributes
1,228 Stamina
30,430 Power
67,646 Health
258 Combat Skills
253.6 Crit Bonus
70 Resolve
1.6 Ability Doublecast
176.4 Crit Chance
3935.8 Potency
38.5 Reuse Speed
Infused Stats:
Deity:
+214 sta
18.2% Potency
1.0% Crit Bonus
Slots
Cloak
Level
110
Adornment Slots:
White, Orange
HEIRLOOM INFUSED
Planar Adornment of Modified Power
MASTERCRAFTED FABLED
Adds the following to an item:
25,840 Ability Mod
Type:
White Adornment
Slots:
Primary, Neck, Wrist, Ranged, Cloak, Charm
Level
100
NO-VALUE NO-TRADE
Rune of Glory [V]
FABLED, Glory
Adds the following to an item:
220 Max Health
88 Overcap Crit Bonus
220,000 Ability Mod
Type:
Orange Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak, Charm
Level
100
NO-VALUE NO-TRADE LORE
Tincture of the Storm
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
110
Satiation
High
Duration
30 minutes
Effects:
Increases All Attributes of target by 3.6%. Increases Max Health of target by 30.0%. Increases Potency of target by 150.0. Increases Power Regen of target by 370.4.
• Increases the window of opportunity for another to trigger a combo effect from your Ascension abilities.
(3) +250,000 Health +25% Max Health
NO-VALUE LORE-EQUIP NO-TRADE
Champion's Frosted Torque
FABLED
904 Primary Attributes
1,204 Stamina
27,601 Power
61,358 Health
248.7 Crit Bonus
60 Resolve
53.8 DPS
163.2 Crit Chance
3252.8 Potency
36.4 Reuse Speed
20.7 Block Chance
Infused Stats:
Deity:
+123 sta
21.5% Potency
1.8% Crit Bonus
Slots
Neck
Level
110
Adornment Slots:
White, Orange, Green
HEIRLOOM ATTUNEABLE INFUSED
Ra-Sekjet's Molten Hammer
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, and Primary Attributes by 5%.
FABLED
1,173 Primary Attributes
1,787 Stamina
21,628 Power
48,078 Health
17.8 AE Auto
366.5 Crit Chance
679.5 Potency
33.7 Mitigation Increase
97.5 Resolve
123 Haste
29 Overcap Crit Bonus
Infused Stats:
Deity:
+74 sta
11.9% Potency
Mace
One-Handed Crushing
Damage
721 - 1,081
(450.41 Rating)
Delay
4.0 seconds
Level
110
Effects:
Arcane Rending
When Equipped:
• On any combat or spell hit this spell may cast Arcane Rending on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Increases arcane damage done to target by 3%.
• Inflicts 1,784 magic damage on target instantly and every second.
• Inflicts an additional 46 magic damage on target every tick.
• Cannot be modified except by direct means
Adornment Slots:
White, Orange, Blue, Cyan
HEIRLOOM ATTUNEABLE INFUSED
Wand of Veiled Sorcery
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, and Primary Attributes by 5%.
FABLED
1,173 Primary Attributes
1,787 Stamina
21,628 Power
48,078 Health
366.5 Crit Chance
679.5 Potency
97.5 Resolve
123 Haste
45 Casting Speed
29 Overcap Crit Bonus
6,006 Ability Mod
Infused Stats:
Deity:
+68 sta
19.5% Potency
+795.3 Abil Mod
Physical:
58.7% Potency
Spell Autoattack Weapon (Focus)
Ranged
Damage
1045 - 1,567
(326.54 Rating)
Delay
8.0 seconds
Range
0 - 35 meters
Level
110
All Mages, All Priests
Effects:
Noxious Rending
When Equipped:
• On any combat or spell hit this spell may cast Noxious Rending on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Increases noxious damage done to target by 3%.
• Inflicts 1,050 disease damage on target encounter instantly and every second.
• Inflicts an additional 46 disease damage on target encounter every tick.
• Cannot be modified except by direct means
Adornment Slots:
White, Orange, Blue, Cyan
HEIRLOOM ATTUNEABLE INFUSED
Ra-Sekjet's Molten Band
FABLED
931 Primary Attributes
1,216 Stamina
28,981 Power
64,425 Health
99,904 Resistances
251 Combat Skills
251.1 Crit Bonus
65 Resolve
3578 Potency
21.1 Mitigation Increase
39.4 Flurry
78.6 Multi Attack
Infused Stats:
Deity:
+149 sta
21.1% Potency
1.6% Crit Bonus
Slots
Finger
Level
110
Adornment Slots:
White, Orange, Green
HEIRLOOM LORE-EQUIP ATTUNEABLE INFUSED
Kamara's Turbulent Wristlet
FABLED
986 Primary Attributes
1,252 Stamina
17,796 Power
39,556 Health
108,870 Resistances
268 Combat Skills
256.1 Crit Bonus
70 Resolve
55.8 DPS
4132.5 Potency
73.6 Haste
33,185 Ability Mod
Infused Stats:
Deity:
+53 sta
11.5% Potency
0.9% Crit Bonus
+2,006.4 Abil Mod
Slots
Wrist
Level
110
Adornment Slots:
White, Orange
HEIRLOOM LORE-EQUIP INFUSED
Planar Adornment of Health
ETHEREAL
Adds the following to an item:
20.7 Max Health
Type:
White Adornment
Slots:
Shoulders, Finger, Ear, Neck, Wrist, Waist
Level
100
NO-VALUE NO-TRADE
Rune of Witness [V]
FABLED, Witness
Adds the following to an item:
2.2 Ability Doublecast
440 Potency
11 Fervor
Type:
Orange Adornment
Slots:
Primary, Secondary, Wrist, Ranged, Waist, Cloak
Level
100
NO-VALUE NO-TRADE LORE
Brace of Dimming Darklight
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, and Primary Attributes by 5%.
FABLED
1,044 Primary Attributes
1,668 Stamina
18,694 Power
41,553 Health
196.2 Crit Bonus
52.5 Resolve
101.9 DPS
345.7 Crit Chance
358.5 Potency
55.9 Reuse Speed
2,915 Ability Mod
Infused Stats:
Deity:
+22 sta
5.3% Potency
+202.7 Abil Mod
Buckler (Shield)
Slots
Secondary
Protection
1,613
Level
110
All Priests, All Scouts
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, Resolve, and Primary Attributes by 5%.
Effects:
Overly Critical
When Equipped:
• Increases Crit Bonus Overcap of caster by 10.0.
• This effect is greatly weakened outside of the Shard of Hate.
• Cannot be modified except by direct means
Adornment Slots:
White, Orange, Cyan
HEIRLOOM ATTUNEABLE INFUSED
Planar Ethereal Pauldrons
Examine this ethereal item to imbue Ethereal Armor Essences into it and increase its level.
This character has 48,195,924 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 1,928,231 health per tick while out-of-combat.
This character has a Maximum Power pool of 1,030,098. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 41,598 power per tick while out-of-combat.
This character runs 157% faster than normal (not including spell effects).
Strength provides no benefit to Priests.
Agility provides no benefit to Priests.
Intelligence provides no benefit to Priests.
Priests put out increased Damage and have a larger Power pool based on their Wisdom.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 646,950 whatsits.
This character resists Noxious damage in the amount of 648,674 whatsits.
This character resists Arcane damage in the amount of 648,729 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap (adjusted for Uncontested Block): 1501.3698630137
This Priest's Spells, Combat Arts, Heals, Wards, and Autoattacks always apply for the maximum amount, plus there's a 2401.9% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 1,938,764, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 333.9 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
472.4 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
1,084 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 94.7% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
300%+ MA = 1.35 additional attacks
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 44.8% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.