Ministration XII (Journeyman)
Instantly heals some of target ally's health.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Power
1026
Casting
2 seconds
Recovery
0.5 seconds
Recast
4 seconds
Level
111
Inquisitor
Effects:
• Heals target for 1,199 - 1,466.
Meliorate XII (Journeyman)
Instantly heals some of target ally's health.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Power
1323
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Level
111
Templar
Effects:
• Heals target for 1,503 - 1,837.
Tenacity X (Journeyman)
An augmentation that increases the stamina and Multi-Attack Chance of the inquisitor's ally.
HANDCRAFTED
Target
Group Friend
Range
Up to 35.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
112
Inquisitor
Effects:
• Increases Flurry Multiplier of target by 0.7.
• Increases Flurry of Target by 10.8.
• Increases Weapon Damage of target by 15.5.
• Increases Max Health of target by 25.0%.
• Increases Weapon Damage Overcap of target by 38.8.
Invocation XI (Journeyman)
Interrupts target enemy and deals divine damage.
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
653
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
112
Inquisitor
Effects:
• Interrupts target
• Inflicts 773 - 945 divine damage on target.
Heresy VI (Journeyman)
A curse that inflicts target encounter, causing anyone that casts a spell powerful divine damage and knocking them down, for up to 3 triggers per enemy.
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
2525
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Resistability
12.0% Easier
Level
112
Inquisitor
Effects:
• When damaged with a spell this spell will cast Heretical Strike on target.
• Applies Knockdown. Lasts for 2.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
• Inflicts 920 - 1,534 divine damage on target.
• Inflicts 4,224 divine damage on target.
• Grants a total of 3 triggers of the spell.
• Will trigger off of cold, disease, divine, heat, magic, mental or poison abilities.
Fanatic's Faith IX (Journeyman)
A group augmentation that increases the arcane resistance and stamina of the inquisitor's group.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
112
Inquisitor
Effects:
• Increases STA of group members (AE) by 43.5.
• Increases Max Health of group members (AE) by 8.8%.
• Increases Mitigation of group members (AE) vs arcane damage by 24,749.
Restoration XI (Journeyman)
Replenishes a large amount of target ally's health.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Power
2804
Casting
3 seconds
Recovery
0.5 seconds
Recast
11.5 seconds
Level
113
Templar
Effects:
• Heals target for 2,651 - 3,240.
Repentance IX (Journeyman)
An impairment on an opponent that inflicts divine damage and stuns when the opponent successfully attacks an ally. This debuff will expire after 3 triggers.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
1154
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
30 seconds
Resistability
12.0% Easier
Level
113
Inquisitor
Effects:
• On any combat or spell hit this spell will cast Repenting Strike on caster. Lasts for 2.5 seconds.
• Inflicts 738 - 1,231 divine damage on target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 7.5 seconds and duration is reduced to 0.8 seconds.
• Grants a total of 3 triggers of the spell.
Mark of Divinity IX (Journeyman)
Impairment that is cast on an opponent that decreases their Arcane resistance and has a chance to heal over time an ally that successfully attacks this opponent in melee.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
769
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
12.0% Easier
Level
113
Templar
Effects:
• Decreases Combat Mitigation of target by 25.9.
• When damaged with a melee weapon this spell has a 20% chance to cast Mark of Nobility on target's attacker. Lasts for 8.0 seconds.
• Heals target for 82 instantly and every 2 seconds.
Inquest VII (Journeyman)
An augmentation placed on an ally that grants them a chance at draining power from the target with every successful spell or attack, and returning a portion of this power back to the inquisitor. This spell does not require any concentration, but can only be maintained on a single ally.
HANDCRAFTED
Target
Group Friend
Range
Up to 35.0 meters
Power
2817
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
36 seconds
Level
113
Inquisitor
Effects:
• On a hostile ability cast this spell has a 50% chance to cast The Pain of Confession on target of spell.
• Decreases power of target by 1.1%.
• This effect cannot be critically applied.
• Inflicts 410 divine damage on target.
• Increases power of caster by 1.5 - 1.8% of caster's max power.
• This effect cannot be critically applied.
• This effect can only trigger once every 1.0 - 3.0 seconds.
Fanatical Healing XI (Journeyman)
Replenishes a large amount of target ally's health.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Power
2157
Casting
3 seconds
Recovery
0.5 seconds
Recast
8 seconds
Level
113
Inquisitor
Effects:
• Heals target for 2,008 - 2,454.
Sacred Armor X (Journeyman)
A group augmentation which increases max health of the fighters in the inquisitor's group and physical mitigation of the non-fighters in the inquisitor's group.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
15 seconds
Level
114
Inquisitor
Effects:
• Increases Max Health of group members (AE) by 50.4%.
• Increases Mitigation of group members (AE) vs physical damage by 10,575.
• If not fighter
Litany VIII (Journeyman)
Interrupts and deals instant divine damage to the target and nearby encounter members.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
1436
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
114
Inquisitor
Effects:
• Interrupts target encounter
• Inflicts 778 - 951 divine damage on target encounter.
Holy Armor X (Journeyman)
A group augmentation which increases max health of the fighters in the templar's group and physical mitigation of the non-fighters in the templar's group.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
114
Templar
Effects:
• Increases Mitigation of group members (AE) vs physical damage by 10,575.
• If not fighter
• Increases the health of fighters in the group by 3.96 for each point of stamina.
Blaze of Faith VIII (Journeyman)
Deals instant divine damage to the target and nearby encounter members.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
1436
Casting
3 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
114
Templar
Effects:
• Inflicts 1,605 divine damage on target encounter.
Tormenting Conversion VII (Journeyman)
Causes the inquisitor's target to flee in terror. When the fear effect ends, the target is mesmerized for a short duration and their hate towards the inquisitor is reduced over-time.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
1884
Casting
2 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
9 seconds
Resistability
12.0% Easier
Level
115
Inquisitor
Effects:
• Applies Traumatization on termination. Lasts for 11.3 seconds.
• Increases all damage done to target by 5.31%.
• Decreases Threat to target by 7,777 instantly and Decreases Threat by 7,774 every 2.2 seconds thereafter
• Mesmerizes target
• Prevents AOE (except when direct)
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 33.7 seconds and duration is reduced to 3.7 seconds.
• Resistibility increases against targets higher than level 134.
• Makes target afraid
• 30% chance to dispel when target takes damage
• Resistibility increases against targets higher than level 134.
Sanctuary IV (Journeyman)
A group augmentation that prevents the group from being affected by control spells for a short duration. Control spells include any type of stun, mesmerize, root, stifle, daze, and fear. This spell no longer has a chance to break when damage is received. In PVP combat, this will also make the caster's group immune to taunt effects.
HANDCRAFTED
Target
Group (AE)
Power
1858
Casting
2 seconds
Recovery
0.5 seconds
Recast
140 seconds
Duration
20.6 seconds
Level
115
Templar
Effects:
• Applies Holy Intercession. Lasts for 30.0 seconds.
• When any damage is received this spell will cast Divine Prayer on target.
• Heals target for 565 - 690.
• Grants a total of 3 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
• Makes group members (AE) immune to Root effects
• Makes group members (AE) immune to Stifle effects
• Makes group members (AE) immune to Stun effects
• Makes group members (AE) immune to Fear effects
• Makes group members (AE) immune to Daze effects
• Makes group members (AE) immune to Mesmerize effects
Involuntary Gift VIII (Journeyman)
An impairment that causes the enemy to sometimes replenish the health of the target and nearby allies that they are attacking. When this effect triggers, it also cures trauma impairments of the target they are attacking.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
929
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
12.0% Easier
Level
115
Templar
Effects:
• On any combat or spell hit this spell may cast Involuntary Cure on target of attack. Triggers about 4.0 times per minute.
• Dispels 138 levels of physical hostile effects on target
• Heals targets in Area of Effect for 369 - 451.
• You cannot cast this spell while under the effects of something that suppresses the use of group cures!
Glory VII (Journeyman)
Augmentation that grants the templar's ally a chance of healing the entire group on each successful attack.
HANDCRAFTED
Target
Group Friend
Range
Up to 35.0 meters
Power
929
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
115
Templar
Effects:
• On a hostile ability cast this spell will cast Combat Glory on target. Lasts for 2.0 seconds. This effect normalizes based off of a three second triggering event.
• Wards group members (AE) against 6 points of all damage
• Heals group members (AE) for 897.
• This effect can only trigger once every 0.5 - 3.5 seconds.
Act of War VIII (Journeyman)
An augmentation that grants the inquisitor's allies the chance to deal instant divine damage on their hostile spells and attacks.
HANDCRAFTED
Target
Group (AE)
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
36 seconds
Level
115
Inquisitor
Effects:
• On a hostile ability cast this spell will cast Strike of Faith on target of spell. This effect normalizes based off of a three second triggering event.
• Inflicts 1,239 divine damage on target.
• This effect can only trigger once every 0.5 - 2.5 seconds.
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Item Discoveries |
Tydo was first to discover 169 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).