Taunting Blow V (Grandmaster)
A melee attack that increases the target's hate towards the guardian if it hits.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
42
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
52
Guardian
Effects:
• Inflicts 78 - 131 melee damage on target
• Increases Threat to target by 3,657 - 4,327
Precise Strike III (Grandmaster)
A very accurate melee attack that rarely misses.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
66
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
54
Guardian
Effects:
• Inflicts 330 - 550 melee damage on target
Hold the Line V (Grandmaster)
Grants a chance to increase hate with any opponent that damages the guardian.
FABLED
Target
Caster
Power
78
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
180 seconds
Level
57
Guardian
Effects:
• When damaged this spell has a 50% chance to cast Holding the Line on target's attacker.
• Increases Threat to target by 882
• On a block this spell will cast Holding the Line on target's victim.
• Increases Threat to target by 882
Iron Will II (Grandmaster)
Increases the guardian's stamina and spell resistance. Additionally, this reduces the effect of snares on the guardian.
FABLED
Target
Caster
Power
58
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
42
Guardian
Effects:
• Increases STA of caster by 41.1.
• Reduces slow effects on caster by 15.1%.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 1,088.
Retaliate III (Grandmaster)
A high damage attack that staggers the target, preventing them from making normal combat attacks for a short duration.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
138
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
7 seconds
Resistability
24.0% Easier
Level
68
Guardian
Effects:
• Inflicts 545 - 908 melee damage on target
• Dazes target
• Epic targets gain an immunity to Daze effects of 21.0 seconds and duration is reduced to 2.3 seconds.
• Resistibility increases against targets higher than level 87.
Call of Shielding IV (Grandmaster)
Increases the defense skill and stamina of all the Guardian's allies.
FABLED
Range
Up to 50.0 meters
Power
134
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
66
Guardian
Effects:
• Increases STA of raid and group members (AE) by 73.2.
• Increases Defense of raid and group members (AE) by 24.9.
Iron Will III (Grandmaster)
Increases the guardian's stamina and spell resistance. Additionally, this reduces the effect of snares on the guardian.
FABLED
Target
Caster
Power
76
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
56
Guardian
Effects:
• Increases STA of caster by 55.2.
• Reduces slow effects on caster by 19.3%.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 1,451.
Call to Arms VII (Grandmaster)
Increases the offensive combat skills of the guardian's group.
FABLED
Target
Group (AE)
Power
173
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
86
Guardian
Effects:
• Increases Weapon Damage of group members (AE) by 4.0.
Ruin V (Grandmaster)
A melee attack that decreases the target's offensive melee skills and deals additional slashing damage over time on a successful hit.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
81
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
24.0% Easier
Level
67
Guardian
Effects:
• Inflicts 187 - 312 slashing damage on target
• Inflicts 77 - 94 slashing damage on target every 5 seconds.
• Decreases Slashing, Crushing and Piercing of target by 16.9.
Shout VII (Grandmaster)
Increases the hate of all enemies in an encounter towards the guardian. This ability can be used while stifled or stunned.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
107
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
43.0% Easier
Level
86
Guardian
Effects:
• Increases Threat to target encounter by 6,929 - 8,327
Overpower VIII (Grandmaster)
A melee attack that does some extra damage.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
73
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
91
Guardian
Effects:
• Inflicts 420 - 701 melee damage on target
Iron Will IV (Grandmaster)
Increases the guardian's stamina and spell resistance. Additionally, this reduces the effect of snares on the guardian.
FABLED
Target
Caster
Power
95
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
70
Guardian
Effects:
• Increases STA of caster by 69.3.
• Reduces slow effects on caster by 25.2%.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 1,814.
Cult of the Scale Greaves
LEGENDARY
240 Primary Attributes
377 Stamina
22.8 Crit Bonus
20.8 Casting Speed
5.1 Mitigation Increase
2 Parry
7.7 Max Health
Plate Armor (Legs)
Mitigation
846
Level
95
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, White, Purple
NO-TRADE NO-VALUE
Cult of the Scale Barbute
LEGENDARY
240 Primary Attributes
337 Stamina
22.8 Crit Bonus
5.1 Mitigation Increase
7.7 Max Health
3 Extra Riposte
3,341 Ability Mod
Plate Armor (Head)
Mitigation
789
Level
95
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, White, Purple
NO-TRADE NO-VALUE
Cult of the Scale Sabatons
LEGENDARY
200 Primary Attributes
252 Stamina
17.1 Crit Bonus
1.5 Parry
3.8 Mitigation Increase
25 Reuse Speed
5.8 Max Health
Plate Armor (Feet)
Mitigation
789
Level
95
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, White, Purple
NO-TRADE NO-VALUE
Spaulders of Blackened Rhenium Plate
LEGENDARY
200 Primary Attributes
252 Stamina
17.1 Crit Bonus
5.8 Max Health
3.8 Block Chance
62.6 Haste
2.3 Extra Riposte
Plate Armor (Shoulders)
Mitigation
789
Level
95
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, White, Purple
NO-TRADE NO-VALUE
a vial of ethereal dragon blood
A vial of blood that warms the hand to touch. A merchant might pay a few coin for this item.
![](/images/class_medium/3.png) |
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Item Discoveries |
Ihodo was first to discover 97 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).