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Mend II (Grandmaster)
Replenishes some of target's health and cures noxious impairments.
FABLED
Target
Friend
Range
Up to 15.0 meters
Casting
1 seconds
Recovery
0.5 seconds
Recast
180 seconds
Level
10

Monk
Effects:
  Dispels 22 levels of noxious hostile effects on target
  Heals target for 34.5 - 39.7% of caster's max health.
  This effect cannot be critically applied.
  The healing of this spell cannot be modified except by direct means

Frostbite II (Grandmaster)
Deals cold damage over time and decreases the elemental resistance of the target.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
88
Casting
1 seconds
Recovery
0.5 seconds
Recast
24 seconds
Duration
24 seconds
Resistability
35.4% Easier
Level
37

Warden
Effects:
  Inflicts 108 - 132 cold damage on target instantly and every 4 seconds.
  Decreases Combat Mitigation of target by 0.6.
  Decreases Mitigation of target vs elemental damage by 622.

Transfer Life (Grandmaster)
Transfers health from the necromancer to target ally.
FABLED
Target
Friend
Range
Up to 20.0 meters
Health
1824
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Level
33

Necromancer
Effects:
  Heals target for 598.

Vengeance (Grandmaster)
An impairment that deals instant divine damage when the target successfully attacks, for up to 5 attacks.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
56
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
72 seconds
Resistability
24.0% Easier
Level
29

Inquisitor
Effects:
  On a melee hit this spell will cast Vengeance on caster.
  Inflicts 105 divine damage on target.
  Grants a total of 5 triggers of the spell.

Blaze Kick III (Grandmaster)
A powerful kick attack that deals crushing damage and continues to deal additional heat damage over time.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
49
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
39

Bruiser
Effects:
  Inflicts 163 - 272 melee damage on target
  Inflicts 70 heat damage on target every 6 seconds.
  Inflicts 310 heat damage on target every 6 seconds.

Lightning Strike IV (Grandmaster)
A quick attack that strikes with lightning, inflicting heat damage.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
27
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
29

Ranger
Effects:
  Inflicts 129 - 216 heat damage on target

Crippling Arrow (Grandmaster)
A precise ranged attack that cripples target's parry and deflection skills.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
45
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
72 seconds
Resistability
24.0% Easier
Level
20

Ranger
Effects:
  Inflicts 186 - 311 ranged damage on target
  Decreases Deflection and Parry of target by 20.2.
  Requires bow or aim

Murderous Design II (Grandmaster)
Reduces the amount of hate that the assassin accumulates in combat and transfers it to an ally.
FABLED
Target
Raid or Group Friend
Range
Up to 50.0 meters
Power
36
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Level
25

Assassin
Effects:
  Causes 13% Threat to transfer to target when in combat

Dire Balm V (Grandmaster)
Instantly heals some of target ally's health.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
89
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Level
29

Defiler
Effects:
  Heals target for 438 - 535.

Hamstring III (Grandmaster)
Deals damage and snares target on a successful hit.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
69
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Resistability
24.0% Easier
Level
50

Swashbuckler
Effects:
  Inflicts 174 - 291 melee damage on target
  Slows target by 67.2%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage

Mock IV (Grandmaster)
Interrupts the target and increases their hate towards the berserker.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
27
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
43.0% Easier
Level
31

Berserker
Effects:
  Interrupts target
  Increases Threat to target by 2,718 - 3,180

Velocity (Grandmaster)
Increases the Multi-Attack Chance of target ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Power
41
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
20

Coercer
Effects:
  Increases Multi Attack of target by 49.4.

Aneurysm II (Grandmaster)
Dazes the target and deals instant mental damage. Daze prevents the target from making normal auto attacks.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
74
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
6 seconds
Resistability
24.0% Easier
Level
25

Illusionist
Effects:
  Inflicts 160 - 195 mental damage on target.
  Dazes target
  Epic targets gain an immunity to Daze effects of 18.0 seconds and duration is reduced to 2.0 seconds.
  Resistibility increases against targets higher than level 44.

Battery and Assault II (Grandmaster)
Two quick attacks. If one of these attacks misses, the successive ones will miss automatically.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
18
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
12

Brigand
Effects:
  Inflicts 50 - 84 melee damage on target
  Inflicts 50 - 84 melee damage on target

Snipe III (Grandmaster)
Decreases target's defense.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
50
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Level
36

Ranger
Effects:
  Decreases Combat Mitigation of target by 0.8.
  Decreases Defense of target by 27.2.

Sacrificial Restoration II (Grandmaster)
Heals a large amount of target ally's health.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
66
Casting
3 seconds
Recovery
0.5 seconds
Recast
11.5 seconds
Level
10

Defiler
Effects:
  Heals target for 249 - 305.

Condemn II (Grandmaster)
An impairment that decreases all resistances of target enemy.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
10
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
35.4% Easier
Level
10

Inquisitor
Effects:
  Decreases Combat Mitigation of target by 0.7.
  Decreases Mitigation of target vs all damage by 121.

Fiery Annihilation II (Grandmaster)
Deals unresistable instant heat damage and additional heat damage over time to an enemy.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
17
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
24 seconds
Level
10

Conjuror
Effects:
  Inflicts 52 heat damage on target.
  Inflicts 12 heat damage on target every 4 seconds.

Blessed Weapon (Grandmaster)
Blesses the paladin's weapon, granting it a chance to deal divine damage and stun the target. Undead targets take twice as much damage.
FABLED
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
10

Paladin
Effects:
  On a melee hit this spell may cast Glorious Strike on target of attack. Lasts for 2.0 seconds. Triggers about 1.6 times per minute.
  Inflicts 46 - 76 divine damage on target.
  Inflicts 39 - 66 divine damage on target.
  If target is undead
  Stuns target
  Epic targets gain an immunity to Stun effects of 6.0 seconds and duration is reduced to 0.7 seconds.

Defensive Haven (Grandmaster)
An augmentation cast on the conjuror's minion that places them into an defensive stance, increasing their trauma resistance, aggression, hate generation, and granting them a replenishing ward, at the cost of decreased attack speed. This augmentation cannot be stacked with an offensive stance.
FABLED
Target
Caster
Power
30
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
14

Conjuror
Effects:
  Applies Defensive Haven to qualifying pets.
  Wards target against 24 points of all damage
  Decreases Haste of target by 25.0.
  Increases Max Health of target by 16.8%.
  Increases Hate Gain of target by 22.3.
  Increases Aggression of target by 3.5.
  Increases Mitigation of target vs elemental, noxious and arcane damage by 235.
  On any combat or spell hit this spell will cast Shout on target of attack.
  Increases Threat to target encounter by 180 - 220
Fenros
100 Defiler
Item Discoveries
Fenros was first to discover 146 items* on their server**.
Item Discovery Date
Mend II (Grandmaster)2015-01-06 08:40:58 PM
Frostbite II (Grandmaster)2015-05-05 08:58:10 PM
Transfer Life (Grandmaster)2015-05-11 08:41:10 PM
Vengeance (Grandmaster)2015-01-04 06:48:20 PM
Blaze Kick III (Grandmaster)2015-03-18 07:34:10 PM
Lightning Strike IV (Grandmaster)2015-01-03 07:12:52 PM
Crippling Arrow (Grandmaster)2015-01-12 07:07:29 PM
Murderous Design II (Grandmaster)2015-01-04 06:27:58 PM
Dire Balm V (Grandmaster)2015-01-04 06:52:35 PM
Hamstring III (Grandmaster)2015-10-19 08:30:10 PM
Mock IV (Grandmaster)2015-01-18 09:17:52 PM
Velocity (Grandmaster)2015-01-03 07:31:54 PM
Aneurysm II (Grandmaster)2015-01-04 06:20:13 PM
Battery and Assault II (Grandmaster)2015-01-11 07:58:44 PM
Snipe III (Grandmaster)2015-01-07 09:01:50 PM
Sacrificial Restoration II (Grandmaster)2015-01-04 07:46:51 PM
Condemn II (Grandmaster)2015-01-02 08:57:08 PM
Fiery Annihilation II (Grandmaster)2015-01-06 08:37:38 PM
Blessed Weapon (Grandmaster)2015-01-05 09:08:22 PM
Defensive Haven (Grandmaster)2015-01-03 08:49:03 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).