Slam V (Grandmaster)
A high damage crushing melee attack.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
138
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
76
Guardian
Effects:
• Inflicts 890 - 1,483 crushing damage on target
Holy Circle VI (Grandmaster)
A melee attack that strikes nearby enemies surrounding the paladin, and replenishes some health of nearby group members.
FABLED
Target
Caster
Power
137
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
24.0% Easier
Level
75
Paladin
Effects:
• Inflicts 374 - 623 divine damage on targets in Area of Effect
• Heals group members (AE) for 5.6 - 6.8% of caster's max health.
• This effect cannot be critically applied.
Hold the Line VI (Grandmaster)
Grants a chance to increase hate with any opponent that damages the guardian.
FABLED
Target
Caster
Power
96
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
180 seconds
Level
71
Guardian
Effects:
• When damaged this spell has a 50% chance to cast Holding the Line on target's attacker.
• Increases Threat to target by 1,185
• On a block this spell will cast Holding the Line on target's victim.
• Increases Threat to target by 1,185
Synergism V (Grandmaster)
An augmentation placed on the illusionist's ally that grants them a chance at dealing additional mental damage. If the recipient of this spell is not a fighter class and not a pet, their target's hate towards them after every hostile spell they cast has a chance of being reduced.
FABLED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
85
Illusionist
Effects:
• On a hostile ability cast this spell has a 33% chance to cast Dynamism on target of spell.
• Decreases Threat to target by 1,029 - 1,258
• If profession other than Fighter
• Inflicts 407 - 497 mental damage on target.
Demonstration of Faith VI (Grandmaster)
Wards the paladin's target, preventing them from taking damage.
FABLED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
179
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
24 seconds
Level
79
Paladin
Effects:
• Wards target against 1,584 points of all damage
Focused Intervention II (Grandmaster)
An augmentation that greatly heals an ally when they are attacked, and has a limited number of heals before expiring. It costs a large amount of power over time to maintain the spell, but the spell can be toggled off early if desired.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
356
Casting
1 seconds
Recovery
0.5 seconds
Recast
150 seconds
Duration
36 seconds
Level
70
Templar
Effects:
• When any damage is received this spell will cast Benefaction on target.
• Heals target for 875 - 1,069.
• Grants a total of 8 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
Singing Shot VI (Grandmaster)
Two ranged attacks that deal mental damage. If one of these attacks misses, the successive ones will miss automatically. If every attack hits, the target becomes stifled for a short time. This requires a ranged weapon.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
109
Casting
1 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
6 seconds
Resistability
24.0% Easier
Level
81
Troubador
Effects:
• Inflicts 314 - 523 mental damage on target
• Inflicts 314 - 523 mental damage on target
• Stifles target
• If weapon equipped in Ranged
• Requires bow or aim
• Epic targets gain an immunity to Stifle effects of 18.0 seconds and duration is reduced to 2.0 seconds.
• Resistibility increases against targets higher than level 100.
Arcane Symphony VI (Grandmaster)
Increases arcane resistance of all the troubador's allies.
FABLED
Range
Up to 10.0 meters
Power
169
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
84
Troubador
Effects:
• Applies Orchestrated Symphony.
• Increases Mitigation of group members (AE) vs arcane damage by 2,114.
• Increases Mitigation of raid and group members (AE) vs arcane damage by 2,114.
Song of Magic VII (Grandmaster)
Grants increased focus and improves effectiveness of all casting and taunting skills of the troubador's group. Increases to those skills makes it more difficult for enemies to outright resist your group's spells and reduces their power cost if they are a beneficial spell.
FABLED
Target
Group (AE)
Power
165
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
82
Troubador
Effects:
• Increases Disruption, Subjugation, Ordination, Ministration and Aggression of group members (AE) by 41.3.
• Increases Focus of group members (AE) by 87.4.
Elemental Concerto IV (Grandmaster)
Increases elemental resistance of all the troubador's allies.
FABLED
Range
Up to 10.0 meters
Power
110
Casting
3 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
600 seconds
Level
82
Troubador
Effects:
• Applies Orchestrated Symphony.
• Increases Mitigation of group members (AE) vs elemental damage by 2,044.
• Increases Mitigation of raid and group members (AE) vs elemental damage by 2,044.
Beatdown III (Grandmaster)
A melee attack that strikes nearby enemies surrounding the bruiser.
FABLED
Target
Caster
Power
74
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
24.0% Easier
Level
35
Bruiser
Effects:
• Inflicts 161 - 268 melee damage on targets in Area of Effect
Faith Strike VII (Grandmaster)
A melee attack that deals some damage and replenishes some of the paladin's health.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
65
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
81
Paladin
Effects:
• Inflicts 307 - 511 divine damage on target
• Heals caster for 4.3 - 5.3% of caster's max health.
• This effect cannot be critically applied.
Beatdown IV (Grandmaster)
A melee attack that strikes nearby enemies surrounding the bruiser.
FABLED
Target
Caster
Power
101
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
24.0% Easier
Level
49
Bruiser
Effects:
• Inflicts 243 - 405 melee damage on targets in Area of Effect
Spirit of the Mammoth IV (Grandmaster)
A group augmentation that increases the strength and stamina of the mystic's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
60
Mystic
Effects:
• Increases STR and STA of group members (AE) by 79.0.
Blessed Weapon VI (Grandmaster)
Blesses the paladin's weapon, granting it a chance to deal divine damage and stun the target. Undead targets take twice as much damage.
FABLED
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
77
Paladin
Effects:
• On a melee hit this spell may cast Glorious Strike on target of attack. Lasts for 2.0 seconds. Triggers about 1.6 times per minute.
• Inflicts 454 - 756 divine damage on target.
• Inflicts 389 - 648 divine damage on target.
• If target is undead
• Stuns target
• Epic targets gain an immunity to Stun effects of 6.0 seconds and duration is reduced to 0.7 seconds.
Curved Greatcleaver
FABLED
722 Primary Attributes
1,428 Stamina
43.4 Crit Bonus
15 AE Auto
241 Crit Chance
43.4 Potency
120.3 Multi Attack
Great Sword
Two-Handed Slashing
Damage
196 - 1,109
(326.31 Rating)
Delay
4.0 seconds
Level
100
Beastlord, Berserker, Channeler, Fury, Guardian, Paladin, Shadowknight, Warden
Adornment Slots:
White, Purple, Purple, Cyan
LORE ATTUNEABLE NO-VALUE
Bewilderment IV (Grandmaster)
Stuns the target and nearby encounter members for a short duration.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
188
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
1 seconds
Resistability
1.2% Easier
Level
58
Illusionist
Effects:
• Stuns target encounter
• Epic targets gain an immunity to Stun effects of 3.0 seconds and duration is reduced to 0.3 seconds.
• Resistibility increases against targets higher than level 77.
Essence of the Great Bear V (Grandmaster)
A group augmentation that increases the resistances and stamina of the warden's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
72
Warden
Effects:
• Increases STA of group members (AE) by 42.6.
• Increases Crit Bonus of group members (AE) by 21.3.
• Increases Mitigation of group members (AE) vs elemental damage by 1,588.
Vexing Verses VII (Grandmaster)
Inflicts minor damage, decreases target's defense, slows their casting speed and burns their power and health every time they use an ability.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
114
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Level
85
Troubador
Effects:
• Inflicts 136 - 226 magic damage on target.
• Decreases Combat Mitigation of target by 1.3.
• Decreases Casting Speed of target by 33.6%.
• Decreases Defense of target by 45.4.
• Target will lose 48% more power when power is consumed.
• 48% of target's power consumed will also be drained from target's health.
Aspect of Genius VII (Grandmaster)
An augmentation that increases the power pool and arcane resistance for the illusionist's group. The arcane resist protects more against magic and divine than mental.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
85
Illusionist
Effects:
• Increases Max Power of group members (AE) by 739.7.
• Increases Mitigation of group members (AE) vs arcane damage by 1,228.
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Item Discoveries |
Tarlesa was first to discover 237 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).