Torture VII (Grandmaster)
Decreases target's defense and trauma resistance.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
114
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Level
85
Assassin
Effects:
• Decreases Combat Mitigation of target by 5.6.
• Decreases Defense of target by 45.4.
• Decreases Mitigation of target vs physical damage by 857.
Lung Puncture II (Grandmaster)
A melee attack from behind that puncture's the target's lungs, causing severe impairment to their strikethrough, offensive melee and casting skills.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
102
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
30 seconds
Resistability
24.0% Easier
Level
76
Swashbuckler
Effects:
• Inflicts 508 - 847 melee damage on target
• Decreases Strikethrough of target by 8.4%.
• Decreases Fervor of target by 0.4.
• Decreases Crushing, Disruption, Focus, Ordination, Piercing, Ranged, Slashing and Subjugation of target by 78.6.
• Must be flanking or behind
Devious Blade IV (Grandmaster)
An attack that enrages the target, causing the next person it attacks to generate much more hate for a short duration.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
97
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
10 seconds
Level
72
Swashbuckler
Effects:
• Inflicts 684 - 836 melee damage on target
• On a melee hit this spell will cast Blamed on target of attack. Lasts for 10.0 seconds.
• Increases Hate Gain of target by 30.0.
• Grants a total of 1 trigger of the spell.
Double-Cross IV (Grandmaster)
Decreases target's defense and wisdom.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
69
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Level
50
Swashbuckler
Effects:
• Increases elemental damage done to target by up to 3.
• Decreases Combat Mitigation of target by 2.1.
• Decreases WIS of target by 62.2.
• Decreases Defense of target by 25.2.
Daro's Dull Blade VI (Grandmaster)
An attack made from the side that deals moderate damage and impairs target's combat attack damage.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
67
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Resistability
24.0% Easier
Level
74
Dirge
Effects:
• Inflicts 489 - 815 melee damage on target
• Decreases DPS of target by 44.1.
• Must be flanking or behind
Paralyzing Strike V (Grandmaster)
An attack that roots the target on successful hit. Subsequent attacks have a small chance at breaking the root effect.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
167
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
12 seconds
Resistability
24.0% Easier
Level
83
Assassin
Effects:
• Inflicts 1,160 - 1,934 melee damage on target
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 36.0 seconds and duration is reduced to 4.0 seconds.
• Resistibility increases against targets higher than level 102.
Crippling Strike IV (Grandmaster)
An attack that severely lowers target's defense on a successful hit from flanking or behind.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
165
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
72 seconds
Resistability
24.0% Easier
Level
82
Assassin
Effects:
• Inflicts 1,138 - 1,897 melee damage on target
• Decreases Defense of target by 65.0.
• Must be flanking or behind
Massacre VI (Grandmaster)
A powerful stealthed attack that strikes nearby enemies.
FABLED
Target
Caster
Power
251
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
83
Assassin
Effects:
• Inflicts 1,276 - 2,128 melee damage on targets in Area of Effect
• You must be sneaking to use this ability.
Spine Shot VI (Grandmaster)
A ranged attack that deals very high damage from flanking or behind. It requires a ranged weapon.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
163
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
81
Assassin
Effects:
• Inflicts 1,433 - 2,388 ranged damage on target
• If weapon equipped in Ranged
• Must be flanking or behind
Apply Poison III (Grandmaster)
Applies a poison on an ally's weapon. This ability can only be maintained on a single ally at a time, and that ally must not already be capable of using poisons.
FABLED
Target
Group Friend
Range
Up to 50.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
36 seconds
Level
82
Assassin
Effects:
• On a melee hit this spell may cast Assassin's Hemotoxin on target of attack. Lasts for 24.0 seconds. Triggers about 3.0 times per minute.
• Inflicts 427 poison damage on target instantly and every 4 seconds.
• If profession other than Predator
• If profession other than Rogue
Head Shot V (Grandmaster)
A ranged attack for the head that deals great damage. A ranged weapon is required and this must be performed to the side or behind the target.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
105
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
78
Assassin
Effects:
• Inflicts 1,354 - 2,256 ranged damage on target
• If weapon equipped in Ranged
• Must be flanking or behind
Paralyzing Strike IV (Grandmaster)
An attack that roots the target on successful hit. Subsequent attacks have a small chance at breaking the root effect.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
148
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
12 seconds
Resistability
24.0% Easier
Level
73
Assassin
Effects:
• Inflicts 959 - 1,599 melee damage on target
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 36.0 seconds and duration is reduced to 4.0 seconds.
• Resistibility increases against targets higher than level 92.
Crippling Strike III (Grandmaster)
An attack that severely lowers target's defense on a successful hit from flanking or behind.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
146
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
72 seconds
Resistability
24.0% Easier
Level
72
Assassin
Effects:
• Inflicts 940 - 1,567 melee damage on target
• Decreases Defense of target by 54.9.
• Must be flanking or behind
Apply Poison II (Grandmaster)
Applies a poison on an ally's weapon. This ability can only be maintained on a single ally at a time, and that ally must not already be capable of using poisons.
FABLED
Target
Group Friend
Range
Up to 50.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
36 seconds
Level
72
Assassin
Effects:
• On a melee hit this spell may cast Assassin's Hemotoxin on target of attack. Lasts for 24.0 seconds. Triggers about 3.0 times per minute.
• Inflicts 353 poison damage on target instantly and every 4 seconds.
• If profession other than Predator
• If profession other than Rogue
Caltrops VI (Grandmaster)
Severely decreases target's resistance to poison and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
51
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
76
Assassin
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 68.9%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 3.5.
• Decreases Mitigation of target vs noxious damage by 2,772.
Inspired Daring II (Grandmaster)
Grants the swashbuckler an opportunity to strike for additional piercing damage with every melee attack for 13 seconds.
FABLED
Target
Caster
Power
142
Casting
2 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
28 seconds
Level
70
Swashbuckler
Effects:
• On a melee hit this spell will cast Daring Attack on target of attack.
• Inflicts 225 - 375 piercing damage on target
Lucky Gambit VI (Grandmaster)
An attack that strikes all enemies surrounding the swashbuckler.
FABLED
Target
Caster
Power
142
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
70
Swashbuckler
Effects:
• Inflicts 496 - 827 melee damage on targets in Area of Effect
Kidney Stab V (Grandmaster)
An attack made from the side that deals moderate damage and decreases Trauma (crushing, slashing, and piercing) mitigation on the target.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
55
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
20 seconds
Resistability
24.0% Easier
Level
61
Swashbuckler
Effects:
• Inflicts 459 - 561 melee damage on target
• Decreases Mitigation of target vs physical damage by 512.
• Must be flanking or behind
Masked Strike VII (Grandmaster)
An attack made from the side that deals moderate damage and stealths the assassin.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
75
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
0.1 seconds
Resistability
24.0% Easier
Level
84
Assassin
Effects:
• Applies Shroud on termination. Lasts for 36.0 seconds.
• Grants stealth to caster
• Suspends caster's movement speed enhancements
• Inflicts 591 - 985 melee damage on target
• Must be flanking or behind
Spine Shot V (Grandmaster)
A ranged attack that deals very high damage from flanking or behind. It requires a ranged weapon.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
144
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
71
Assassin
Effects:
• Inflicts 1,183 - 1,971 ranged damage on target
• If weapon equipped in Ranged
• Must be flanking or behind
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Item Discoveries |
Gvenna was first to discover 281 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).