Icefall IV (Grandmaster)
Deals instant cold damage to an enemy. Additional damage is done to Elemental enemies.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
74
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
35.4% Easier
Level
39
Warden
Effects:
• Inflicts 458 - 559 cold damage on target.
• Inflicts 458 - 559 cold damage on target.
• If target is elemental
Archer's Fury II (Grandmaster)
Grants the ranger a chance to strike for additional damage with each successful ranged attack and increase offensive skills, at the cost of defense. This is the ranger's primary offensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
31
Ranger
Effects:
• Decreases Defense of caster by 9.3.
• Increases Crushing, Piercing, Ranged and Slashing of caster by 23.4.
• On a ranged hit this spell has a 30% chance to cast Quick Shot on target of attack.
• Inflicts 169 ranged damage on target
Spinechiller Blood V (Grandmaster)
Deals medium damage and poisons the target, dealing additional poison damage over time.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
52
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
37
Beastlord
Effects:
• Inflicts 102 - 171 poison damage on target
• Inflicts 26 - 43 poison damage on target instantly and every 4 seconds.
Wrath Stance III (Grandmaster)
Increases the paladin's offensive melee skills, disruption and intelligence, at the cost of decreased defense skill. This is the paladin's primary offensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
32
Paladin
Effects:
• Increases STR of caster by 82.7.
• Increases Fervor of caster by 0.8.
• Decreases Defense of caster by 9.6.
• Increases Crushing, Piercing, Slashing and Disruption of caster by 24.2.
• The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
• Increases bleedthrough on target by 30%.
Shadow Coil II (Grandmaster)
Inflicts disease damage over time to the target.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
50
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
35.4% Easier
Level
36
Shadowknight
Effects:
• Inflicts 133 - 200 disease damage on target.
• Inflicts 53 - 80 disease damage on target every 4 seconds.
Ambush IV (Grandmaster)
A stealthed attack that deals great damage. It can only be used while in stealth.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
33
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
35
Assassin
Effects:
• Inflicts 283 - 473 melee damage on target
• You must be sneaking to use this ability.
Silent Threat IV (Grandmaster)
Increases the target's hate towards the monk. This ability can be used while the monk is stifled or stunned.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
27
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
43.0% Easier
Level
31
Monk
Effects:
• Increases Threat to target by 2,718 - 3,180
Ancient Knowledge: Reinforced Gi of Stratagems
A powerful recipe.
FABLED
Level
40
Tailor
Recipes:
NO-VALUE NO-TRADE
Symbol of Marzin II (Grandmaster)
A group augmentation that increases the arcane resistance and stamina of the templar's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
30
Templar
Effects:
• Increases STA of group members (AE) by 14.5.
• Increases Mitigation of group members (AE) vs arcane damage by 630.
Five Rings II (Grandmaster)
Launches a flurry of attacks.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
46
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
24.0% Easier
Level
33
Monk
Effects:
• Inflicts 68 - 113 melee damage on target
• Inflicts 68 - 113 melee damage on target
• Inflicts 68 - 113 melee damage on target
• Inflicts 68 - 113 melee damage on target
• Inflicts 68 - 113 melee damage on target
One Hundred Hand Punch II (Grandmaster)
Launches a flurry of attacks that cause high damage to the enemy. If any one attack misses the series stops at that attack.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
46
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
24.0% Easier
Level
33
Bruiser
Effects:
• Inflicts 28 - 85 melee damage on target
• Inflicts 28 - 85 melee damage on target
• Inflicts 28 - 85 melee damage on target
• Inflicts 28 - 85 melee damage on target
• Inflicts 28 - 85 melee damage on target
• Inflicts 28 - 85 melee damage on target
• Inflicts 28 - 85 melee damage on target
• Inflicts 28 - 85 melee damage on target
Shrug Off II (Grandmaster)
Grants the bruiser a chance to shield an ally from melee attacks, by allowing the target a chance to use the bruiser's avoidance check after their own avoidance check. This also increases the bruiser's base avoidance.
FABLED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
45
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
32
Bruiser
Effects:
• Grants target a 35% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
• Adds 1.5% to base avoidance.
Holy Aid III (Grandmaster)
Replenishes some of target ally's health and increases their physical mitigation for a short duration. This spell cannot be interrupted.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
96
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
15 seconds
Level
36
Paladin
Effects:
• Heals target for 504 - 616.
• Increases Mitigation of target vs physical damage by 393.
Harm Touch II (Grandmaster)
Deals a great amount of disease damage to the target that is difficult for the target to resist against. This ability does not have a casting time, nor does it cost power, but it has a significant reuse timer.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Recovery
0.5 seconds
Recast
300 seconds
Level
34
Shadowknight
Effects:
• Inflicts 1,642 - 2,737 disease damage on target.
Soulrend III (Grandmaster)
A kick attack that deals piercing damage and knocks the target down.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
31
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
33
Shadowknight
Effects:
• Applies Knockdown on termination. Lasts for 2.4 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 7.2 seconds and duration is reduced to 0.8 seconds.
• Inflicts 90 - 151 piercing damage on target
Speechless II (Grandmaster)
Stifles and damages the illusionist's target.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
87
Casting
2 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
3 seconds
Resistability
24.0% Easier
Level
30
Illusionist
Effects:
• Inflicts 270 - 330 mental damage on target.
• Stifles target
• Epic targets gain an immunity to Stifle effects of 9.0 seconds and duration is reduced to 1.0 second.
• Resistibility increases against targets higher than level 49.
Jugular Slice II (Grandmaster)
A stealthed attack that stifles the target on a successful hit. The assassin must be stealthed to use this ability.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
108
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
8 seconds
Resistability
24.0% Easier
Level
34
Assassin
Effects:
• Inflicts 422 - 703 slashing damage on target
• Stifles target
• You must be sneaking to use this ability.
• Epic targets gain an immunity to Stifle effects of 24.0 seconds and duration is reduced to 2.7 seconds.
• Resistibility increases against targets higher than level 53.
Sneak Attack III (Grandmaster)
An attack made from the side that deals moderate damage and stealths the ranger.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
31
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
0.1 seconds
Resistability
24.0% Easier
Level
33
Ranger
Effects:
• Applies Shroud on termination. Lasts for 36.0 seconds.
• Grants stealth to caster
• Suspends caster's movement speed enhancements
• Inflicts 199 - 333 melee damage on target
• Must be flanking or behind
Natural Selection II (Grandmaster)
A powerful ranged stealthed attack that strikes enemies in an area near the target.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
105
Casting
3 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
33
Ranger
Effects:
• Inflicts 363 - 605 ranged damage on targets in Area of Effect
• You must be sneaking to use this ability.
• Requires bow or aim
Haze IV (Grandmaster)
Impairment that decreases target's attack speed and offensive melee skills.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
80
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Resistability
24.0% Easier
Level
38
Mystic
Effects:
• Decreases Haste of target by 23.2.
• Decreases Crushing, Slashing and Piercing of target by 9.6.
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Item Discoveries |
Allakaya was first to discover 163 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).