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Solar Flare (Journeyman)
Deals instant heat damage to the targeted enemy.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
3
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
1

Wizard
Effects:
  Inflicts 13 - 24 heat damage on target.

Aneurysm (Journeyman)
Dazes the target and deals instant mental damage. Daze prevents the target from making normal auto attacks.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
37
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
4.5 seconds
Resistability
12.0% Easier
Level
11

Illusionist
Effects:
  Inflicts 45 - 55 mental damage on target.
  Dazes target
  Epic targets gain an immunity to Daze effects of 13.5 seconds and duration is reduced to 1.5 seconds.
  Resistibility increases against targets higher than level 30.

Bloodcloud (Journeyman)
Drains health from all nearby enemies surrounding the necromancer, returning some of that health to the necromancer.
HANDCRAFTED
Target
Caster
Power
76
Casting
2 seconds
Recovery
0.5 seconds
Recast
25 seconds
Resistability
12.0% Easier
Level
16

Necromancer
Effects:
  Heals caster for 83.
  Inflicts 126 disease damage on targets in Area of Effect.

Spirits (Journeyman)
Mesmerizes all enemies near the mystic and reduces their hate towards the shaman. Any hostile actions taken on them will break the mesmerize effect.
HANDCRAFTED
Target
Caster
Power
43
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
5 seconds
Level
13

Mystic
Effects:
  Decreases threat priority of targets in Area of Effect by 1 position
  Decreases Threat to targets in Area of Effect by 1,430
  Decreases Combat Mitigation of targets in Area of Effect by 0.1.
  Mesmerizes targets in Area of Effect
  Prevents AOE (except when direct)
  Dispelled when target takes damage
  Epic targets gain an immunity to Mesmerize effects of 15.0 seconds and duration is reduced to 1.7 seconds.

Howl of the Damned (Journeyman)
An augmentation cast on the necromancer's minion that places them into an offensive stance, granting a chance to drain health from an enemy to the minion with every attack and spell. This augmentation also increases their attack speed and offensive casting skills, at the cost of decreased defense. This augmentation cannot be stacked with a defensive stance.
HANDCRAFTED
Target
Caster
Power
25
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
11

Necromancer
Effects:
  Applies Howl of the Damned to qualifying pets.
  Increases Haste of target by 20.2.
  Decreases Defense and Parry of target by 4.9.
  Increases Disruption, Focus and Subjugation of target by 5.4.
  On any combat or spell hit this spell may cast Clawing of the Soul on target of attack. Triggers about 2.0 times per minute.
  Inflicts 34 disease damage on target.
  Heals caster for 11.

Solar Flare (Expert)
Deals instant heat damage to the targeted enemy.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 35.0 meters
Power
3
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
28.6% Easier
Level
1

Wizard
Effects:
  Inflicts 18 - 34 heat damage on target.

Solar Flare III (Journeyman)
Deals instant heat damage to the targeted enemy.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
27
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
12

Wizard
Effects:
  Inflicts 60 - 112 heat damage on target.

Bloodcoil III (Journeyman)
Deals unresistable disease damage over an extended time to target enemy.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
26
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
36 seconds
Level
17

Necromancer
Effects:
  Inflicts 21 - 25 disease damage on target instantly and every 4 seconds.

Grasping Bones (Journeyman)
Briefly stuns the necromancer's target.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
51
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
4.1 seconds
Resistability
5.6% Harder
Level
16

Necromancer
Effects:
  Stuns target
  Epic targets gain an immunity to Stun effects of 12.2 seconds and duration is reduced to 1.4 seconds.
  Resistibility increases against targets higher than level 35.

Entrance (Journeyman)
Mesmerizes the target and removes them from being affected by area of effect spells for a short duration. Mesmerization breaks if the target receives any damage. This spell cannot be interrupted.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
4
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
15 seconds
Resistability
12.0% Easier
Level
1

Illusionist
Effects:
  Mesmerizes target
  Prevents AOE (except when direct)
  Dispelled when target takes damage
  Epic targets gain an immunity to Mesmerize effects of 45.0 seconds and duration is reduced to 5.0 seconds.
  Resistibility increases against targets higher than level 20.

Sylvan Bloom (Journeyman)
Instantly heals some of target ally's health.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Power
4
Casting
1 seconds
Recovery
0.5 seconds
Recast
5 seconds
Duration
6 seconds
Level
1

Warden
Effects:
  Heals target for 9 - 11.
  Heals target for 1 - 2 every second.

Magma Chamber II (Journeyman)
Stuns the wizard's target briefly and deals instant heat damage.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
68
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
3 seconds
Resistability
12.0% Easier
Level
16

Wizard
Effects:
  Inflicts 162 - 271 heat damage on target.
  Stuns target
  Epic targets gain an immunity to Stun effects of 9.0 seconds and duration is reduced to 1.0 second.
  Resistibility increases against targets higher than level 35.

Dire Balm (Journeyman)
Instantly heals some of target ally's health.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Power
4
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Level
1

Defiler
Effects:
  Heals target for 19 - 23.

Rejuvenation (Journeyman)
Instantly heals some of target ally's health. This also temporarily increases target ally's maximum health for a short duration.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Power
4
Casting
2 seconds
Recovery
0.5 seconds
Recast
5 seconds
Duration
6 seconds
Level
1

Mystic
Effects:
  Heals target for 17 - 21.
  Increases Max Health of target by 2.5.

Hemorrhage (Journeyman)
Deals instant mental damage and interrupts an opponent. This spell has a fast casting time.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
2
Casting
1 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
1

Coercer
Effects:
  Interrupts target
  Inflicts 8 - 11 mental damage on target.

Ice Spears (Expert)
Deals cold damage over time and decreases target's elemental resistance.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 35.0 meters
Power
6
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
24 seconds
Resistability
16.0% Easier
Level
4

Wizard
Effects:
  Inflicts 3 - 6 cold damage on target instantly and every 4 seconds.
  Decreases Mitigation of target vs elemental damage by 118.

Ice Spears (Journeyman)
Deals cold damage over time and decreases target's elemental resistance.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
6
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
4

Wizard
Effects:
  Inflicts 2 - 4 cold damage on target instantly and every 4 seconds.
  Decreases Mitigation of target vs elemental damage by 84.

Meliorate III (Apprentice)
Instantly heals some of target ally's health.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Power
53
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Level
15

Templar
Effects:
  Heals target for 127 - 155.

Velium Winds (Journeyman)
Deals instant cold damage and reduces the movement speed of the target.
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
2
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
1

Mystic
Effects:
  Applies Touch of the Grey. Lasts for 10.0 seconds.
  Slows target by 30.2%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Inflicts 9 - 11 cold damage on target.

Lucky Gambit (Expert)
An attack that strikes all enemies surrounding the swashbuckler.
MASTERCRAFTED LEGENDARY
Target
Caster
Power
10
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
3

Swashbuckler
Effects:
  Inflicts 17 - 28 melee damage on targets in Area of Effect
Lelia
100 Necromancer
Item Discoveries
Lelia was first to discover 332 items* on their server**.
Item Discovery Date
Solar Flare (Journeyman)2006-02-03 10:31:03 AM
Aneurysm (Journeyman)2006-02-03 02:03:00 PM
Bloodcloud (Journeyman)2006-02-03 07:19:17 PM
Spirits (Journeyman)2006-02-03 02:58:39 PM
Howl of the Damned (Journeyman)2006-02-03 01:57:45 PM
Solar Flare (Expert)2006-02-03 09:56:14 AM
Solar Flare III (Journeyman)2006-02-03 02:17:29 PM
Bloodcoil III (Journeyman)2006-02-03 08:38:29 PM
Grasping Bones (Journeyman)2006-02-03 04:07:49 PM
Entrance (Journeyman)2006-02-03 10:43:38 AM
Sylvan Bloom (Journeyman)2006-02-03 10:37:59 AM
Magma Chamber II (Journeyman)2006-02-03 04:04:57 PM
Dire Balm (Journeyman)2006-02-03 10:36:56 AM
Rejuvenation (Journeyman)2006-02-03 10:35:50 AM
Hemorrhage (Journeyman)2006-02-03 10:34:39 AM
Ice Spears (Expert)2006-02-03 09:54:06 AM
Ice Spears (Journeyman)2006-02-03 10:06:31 AM
Meliorate III (Apprentice)2006-02-03 03:46:23 PM
Velium Winds (Journeyman)2006-02-03 10:49:50 AM
Lucky Gambit (Expert)2006-02-03 09:34:17 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).