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December 3, 2024 -- Census is back after a 3 day outage and characters are once again exporting. Please note if your EQ2 character used the new Petamorph Key Ring feature, it will FAIL to export to Census or EQ2U. Avoid using this feature until a fix is available!!
As a drastic measure, if you are willing to irrevocably destroy any petamorph wands you have stored in the Petamorph Key Ring, you can type /delete_keyring_item 0 1234567890 where 1234567890 is the ItemID of the stored petamorph.
Developers are aware of this issue, but you can always post your respectful feedback in the
Census isn't updating for some toons
thread.
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Skyfire Tunic of Vision
TREASURED
46 Primary Attributes
46 Stamina
342 Resistances
0.8 Crit Bonus
2.3 Crit Chance
3.6 Potency
83 Ability Mod
Leather Armor (Chest)

Mitigation
279

Level
76

All Fighters, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White, Turquoise
ATTUNEABLE  

Emperor's Great Staff of Concentration
TREASURED
46 Stamina
34 Primary Attributes
Staff

Two-Handed Crushing

Damage
87 - 260
(86.54 Rating)
Delay
4.0 seconds
Level
71

All Fighters, All Mages, Defiler, Fury, Inquisitor, Mystic, Templar, Warden
Adornment Slots:
White
ATTUNEABLE  

Emperor's Boots of Prophets
TREASURED
30 Primary Attributes
284 Resistances
19 Ability Mod
Chain Armor (Feet)

Mitigation
297

Level
71

Assassin, Berserker, Brigand, Defiler, Dirge, Guardian, Inquisitor, Mystic, Paladin, Ranger, Shadowknight, Swashbuckler, Templar, Troubador
Adornment Slots:
White
ATTUNEABLE  

Emperor's Great Staff of Clouds
TREASURED
46 Primary Attributes
Staff

Two-Handed Crushing

Damage
87 - 260
(86.54 Rating)
Delay
4.0 seconds
Level
71

All Fighters, All Mages, Defiler, Fury, Inquisitor, Mystic, Templar, Warden
Adornment Slots:
White
ATTUNEABLE  

Ancient Vambraces of the Stoic
TREASURED
46 Primary Attributes
46 Stamina
342 Resistances
0.8 Crit Bonus
2.3 Crit Chance
3.6 Potency
83 Ability Mod
Plate Armor (Forearms)

Mitigation
460

Level
76

Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE  

Daring Advance VI (Adept)
Increases offensive skills at the cost of the rogue's defense skill. This ability also grants the rogue a chance to interrupt with additional melee damage with each successful attack. This is the rogue's primary offensive stance.
TREASURED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
79

Brigand, Swashbuckler
Effects:
  On a melee hit this spell may cast Interrupt on target of attack. Triggers about 6.0 times per minute.
  Interrupts target
  Inflicts 115 melee damage on target
  Increases Fervor of caster by 5.0.
  Decreases Defense of caster by 24.6.
  Increases Piercing, Slashing, Ranged and Crushing of caster by 44.3.

Black Jack V (Adept)
A powerful crushing attack that prevents them from changing the direction they are facing.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
126
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
75

Brigand
Effects:
  Inflicts 534 - 891 crushing damage on target
  Prevents target from changing direction while active.
  If Target is not Epic
  Roots target
  Epic targets gain an immunity to Root effects of 18.0 seconds and duration is reduced to 2.0 seconds.
  Resistibility increases against targets higher than level 94.

Absolution V (Adept)
Deals instant disease damage to the target and surrounding encounter members.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
514
Casting
4 seconds
Recovery
0.5 seconds
Recast
12 seconds
Resistability
12.0% Easier
Level
75

Warlock
Effects:
  Inflicts 1,123 - 2,086 disease damage on target encounter.

Apply Poison II (Master)
Applies a poison on an ally's weapon. This ability can only be maintained on a single ally at a time, and that ally must not already be capable of using poisons.
FABLED
Target
Group Friend
Range
Up to 50.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
36 seconds
Level
72

Assassin
Effects:
  On a melee hit this spell may cast Assassin's Hemotoxin on target of attack. Lasts for 24.0 seconds. Triggers about 3.0 times per minute.
  Inflicts 336 poison damage on target instantly and every 4 seconds.
  If profession other than Predator
  If profession other than Rogue

Nathsarian Ring of the Mighty
LEGENDARY
31 Primary Attributes
31 Stamina
242 Resistances
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
33 Ability Mod
Slots
Finger

Level
69

Adornment Slots:
White, Turquoise, Green
LORE  ATTUNEABLE  

Meliorate VIII (Adept)
Instantly heals some of target ally's health.
TREASURED
Target
Friend
Range
Up to 20.0 meters
Power
209
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Level
71

Templar
Effects:
  Heals target for 935 - 1,143.

Villainy VI (Apprentice)
Increases agility, base avoidance, resistances, and Multi-Attack Chance of the assassin.
Target
Caster
Power
106
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
79

Assassin
Effects:
  Increases AGI of caster by 61.7.
  Adds 14.8% to base avoidance.
  Increases Multi Attack of caster by 46.1.
  Increases Mitigation of caster vs physical damage by 300.
  Increases Mitigation of caster vs elemental, noxious and arcane damage by 1,171.

Paralyzing Strike IV (Apprentice)
An attack that roots the target on successful hit. Subsequent attacks have a small chance at breaking the root effect.
Target
Enemy
Range
Up to 5.0 meters
Power
148
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
12 seconds
Resistability
12.0% Easier
Level
73

Assassin
Effects:
  Inflicts 542 - 904 melee damage on target
  Roots target
  5% chance to dispel when target takes damage
  Epic targets gain an immunity to Root effects of 36.0 seconds and duration is reduced to 4.0 seconds.
  Resistibility increases against targets higher than level 92.

Cunning Defense V (Apprentice)
Increases defense, parry, agility, and base avoidance of the assassin, while reducing the offensive melee skills and combat attack damage of the assassin. This is the assassin's primary defensive stance.
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
73

Assassin
Effects:
  Increases AGI of caster by 55.4.
  Adds 1.5% to base avoidance.
  Decreases Slashing and Piercing of caster by 25.9.
  Increases Parry of caster by 31.6.
  Increases Defense of caster by 42.2.

Torture VI (Apprentice)
Decreases target's defense and trauma resistance.
Target
Enemy
Range
Up to 5.0 meters
Power
101
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Level
75

Assassin
Effects:
  Decreases Combat Mitigation of target by 2.8.
  Decreases Defense of target by 21.9.
  Decreases Mitigation of target vs physical damage by 382.

Whirling Blades V (Apprentice)
Grants the assassin a chance to strike for an additional attack with each successful melee hit and increases offensive combat skills, at the cost of decreased defense. This is the assassin's primary offensive stance.
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
72

Assassin
Effects:
  Increases Fervor of caster by 3.1.
  Decreases Defense of caster by 21.8.
  Increases Slashing, Piercing, Ranged and Crushing of caster by 31.1.
  On a melee hit this spell may cast Swipe on target of attack. Triggers about 2.0 times per minute.
  Inflicts 199 - 332 melee damage on target

Massacre V (Apprentice)
A powerful stealthed attack that strikes nearby enemies.
Target
Caster
Power
222
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
73

Assassin
Effects:
  Inflicts 597 - 995 melee damage on targets in Area of Effect
  You must be sneaking to use this ability.

Improvised Weapon IV (Apprentice)
A ranged piercing attack that does not require using an equipped ranged weapon.
Target
Enemy
Range
Up to 25.0 meters
Power
65
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
72

Assassin
Effects:
  Inflicts 299 - 498 piercing damage on target

Ambush VII (Apprentice)
A stealthed attack that deals great damage. It can only be used while in stealth.
Target
Enemy
Range
Up to 5.0 meters
Power
68
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
75

Assassin
Effects:
  Inflicts 413 - 689 melee damage on target
  You must be sneaking to use this ability.

Mortal Blade V (Apprentice)
Launches an attack that deals extreme damage. Assassins must be in stealth to perform this combat art.
Target
Enemy
Range
Up to 5.0 meters
Power
208
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
180 seconds
Resistability
12.0% Easier
Level
77

Assassin
Effects:
  Inflicts 1,722 - 2,870 melee damage on target
  You must be sneaking to use this ability.
Ceradys
100 Assassin
Item Discoveries
Ceradys was first to discover 596 items* on their server**.
Item Discovery Date
Skyfire Tunic of Vision2007-11-29 01:01:34 AM
Emperor's Great Staff of Concentration2007-11-14 09:33:20 PM   
Emperor's Boots of Prophets2007-11-14 09:00:56 PM   
Emperor's Great Staff of Clouds2007-11-18 11:58:32 AM
Ancient Vambraces of the Stoic2007-11-18 05:34:10 PM
Daring Advance VI (Adept)2007-11-18 01:50:49 AM
Black Jack V (Adept)2007-11-16 03:00:59 PM
Absolution V (Adept)2007-11-16 10:16:35 PM
Apply Poison II (Master)2008-04-04 11:56:28 PM
Nathsarian Ring of the Mighty2007-11-14 05:05:46 PM
Meliorate VIII (Adept)2007-11-14 04:28:22 PM
Villainy VI (Apprentice)2007-11-14 11:36:33 PM
Paralyzing Strike IV (Apprentice)2007-11-14 11:30:12 PM
Cunning Defense V (Apprentice)2007-11-14 11:30:30 PM
Torture VI (Apprentice)2007-11-14 11:30:38 PM
Whirling Blades V (Apprentice)2007-11-14 11:30:34 PM
Massacre V (Apprentice)2007-11-14 11:29:57 PM
Improvised Weapon IV (Apprentice)2007-11-14 11:29:38 PM
Ambush VII (Apprentice)2007-11-14 11:30:21 PM
Mortal Blade V (Apprentice)2007-11-14 11:30:15 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).