Rebuke III (Journeyman)
Impairment that interrupts the target and reduces the physical damage resistance of the target.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
35
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
25.2% Easier
Level
24
Templar
Effects:
• Interrupts target
• Decreases Combat Mitigation of target by 0.3.
• Decreases Mitigation of target vs physical damage by 264.
Haze III (Journeyman)
Impairment that decreases target's attack speed and offensive melee skills.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
52
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Resistability
12.0% Easier
Level
24
Mystic
Effects:
• Decreases Haste of target by 13.6.
• Decreases Crushing, Slashing and Piercing of target by 4.0.
Mortality Mark (Journeyman)
Drains wisdom and causes the target to take more damage from all sources, while also increasing the stamina and spell resistance of the necromancer.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
49
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
72 seconds
Resistability
12.0% Easier
Level
25
Necromancer
Effects:
• Increases all damage done to target by 1.1%.
• Decreases Combat Mitigation of target by 0.2.
• Decreases WIS of target by 9.4.
• Increases WIS and STA of caster by 21.5.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 69.
Glacial Flames (Journeyman)
An impairment that deals cold damage over time to the enemy.
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
57
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
12 seconds
Resistability
25.2% Easier
Level
23
Mystic
Effects:
• Inflicts 42 - 51 cold damage on target instantly and every 3 seconds.
Pure Awe (Journeyman)
Mesmerizes target opponent and nearby encounter members, and removes them from being affected by any area effects.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
99
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
15 seconds
Resistability
14.4% Harder
Level
25
Coercer
Effects:
• Mesmerizes target encounter
• Prevents AOE (except when direct)
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 45.0 seconds and duration is reduced to 5.0 seconds.
• Resistibility increases against targets higher than level 44.
Aneurysm III (Master)
Dazes the target and deals instant mental damage. Daze prevents the target from making normal auto attacks.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
111
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
7.5 seconds
Resistability
21.0% Easier
Level
39
Illusionist
Effects:
• Inflicts 249 - 304 mental damage on target.
• Dazes target
• Epic targets gain an immunity to Daze effects of 22.5 seconds and duration is reduced to 2.5 seconds.
• Resistibility increases against targets higher than level 58.
Terror Chant II (Apprentice)
Fears enemies near the defiler and reduces their hate towards the defiler. Any hostile actions taken on them have a chance at breaking the fear effect.
HANDCRAFTED
Target
Caster
Power
79
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
5 seconds
Level
27
Defiler
Effects:
• Decreases threat priority of targets in Area of Effect by 1 position
• Decreases Threat to targets in Area of Effect by 2,882
• Decreases Combat Mitigation of caster by 0.3.
• Makes targets in Area of Effect afraid
• 30% chance to dispel when target takes damage
Harmony II (Apprentice)
Dazes all enemies near the templar, preventing them from auto attacking, and reduces their hate towards the templar. Any hostile actions taken on them will break the daze effect.
HANDCRAFTED
Target
Caster
Power
79
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
6 seconds
Level
27
Templar
Effects:
• Decreases threat priority of targets in Area of Effect by 1 position
• Decreases Threat to targets in Area of Effect by 2,882
• Decreases Combat Mitigation of targets in Area of Effect by 0.4.
• Dazes targets in Area of Effect
• Dispelled when target receives hostile action
• Dispelled when target takes damage
• Epic targets gain an immunity to Daze effects of 18.0 seconds and duration is reduced to 2.0 seconds.
Solar Flare V (Apprentice)
Deals instant heat damage to the targeted enemy.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
56
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
29
Wizard
Effects:
• Inflicts 138 - 256 heat damage on target.
Immobilize (Expert)
Immobilizes the summoner's target in place, preventing them from movement. Every hostile spell or damage received by the target has a chance at breaking the effect.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 25.0 meters
Power
39
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
15 seconds
Resistability
16.0% Easier
Level
19
Conjuror, Necromancer
Effects:
• Applies Quicksand on termination. Lasts for 10.0 seconds.
• Slows target by 52.1%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Roots target
• 10% chance to dispel when target receives hostile action
• 10% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 45.0 seconds and duration is reduced to 5.0 seconds.
• Resistibility increases against targets higher than level 38.
Crystal Blast V (Apprentice)
Deals instant magic damage to the target.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
42
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
29
Conjuror
Effects:
• Inflicts 106 - 144 magic damage on target.
Rune of Thought II (Apprentice)
A group augmentation that increases the intelligence, wisdom, and spell resistance of the illusionist's group.
HANDCRAFTED
Target
Group (AE)
Power
77
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
26
Illusionist
Effects:
• Applies Rune of Thought to qualifying pets.
• Increases the Fervor of all spells by 5.
• Increases INT and WIS of group members (AE) by 20.2.
• Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 60.
• Increases the damage and healing of all spells by 5.
Bane of Warding (Apprentice)
A curse placed on an enemy that causes them to sometimes ward the target against the enemy's hostile spells and attacks.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
37
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
12.0% Easier
Level
26
Defiler
Effects:
• On any combat or spell hit this spell has a 10% chance to cast Curse of Shielding on target of attack. Lasts for 24.0 seconds.
• Wards target against 132 points of all damage
Shattered Earth (Apprentice)
Deals magic damage over time and dazes target encounter, preventing them from auto attacking for the duration of the spell.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
111
Casting
3 seconds
Recovery
0.5 seconds
Recast
40 seconds
Duration
5 seconds
Resistability
12.0% Easier
Level
25
Conjuror
Effects:
• Inflicts 45 - 55 magic damage on target encounter instantly and every second.
• Dazes target encounter
• Epic targets gain an immunity to Daze effects of 15.0 seconds and duration is reduced to 1.7 seconds.
• Resistibility increases against targets higher than level 44.
Torment III (Apprentice)
An impairment that decreases the mental resistance of the target while dealing mental damage over time.
"Your defiance over the powers of fear is extraordinary." - Hoggle Bogstrutter
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
37
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
18 seconds
Resistability
25.2% Easier
Level
25
Inquisitor
Effects:
• Inflicts 24 - 29 mental damage on target instantly and every 3 seconds.
• Decreases Combat Mitigation of target by 0.4.
• Decreases Mitigation of target vs arcane damage by 250.
Icefall III (Apprentice)
Deals instant cold damage to an enemy. Additional damage is done to Elemental enemies.
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
49
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
25.2% Easier
Level
25
Warden
Effects:
• Inflicts 166 - 203 cold damage on target.
• Inflicts 166 - 203 cold damage on target.
• If target is elemental
Curse of Darkness (Apprentice)
A temporary group buff that triggers additional poison damage for every spell cast.
HANDCRAFTED
Target
Group (AE)
Power
24
Casting
2 seconds
Recovery
0.5 seconds
Recast
120 seconds
Duration
12 seconds
Level
25
Warlock
Effects:
• On a hostile spell cast this spell will cast Curse of Darkness on target of spell.
• Inflicts 32 - 39 poison damage on target encounter.
Aurora (Apprentice)
An emergency spell that mesmerizes the target and removes them from being affected by area of effect spells for a short duration. Mesmerization breaks if the target receives any damage. The caster is rooted for the duration of the mesmerize.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
74
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
12.5 seconds
Resistability
12.0% Easier
Level
25
Wizard
Effects:
• Mesmerizes target
• Prevents AOE (except when direct)
• Roots caster
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 37.5 seconds and duration is reduced to 4.2 seconds.
• Resistibility increases against targets higher than level 44.
Divine Strike III (Apprentice)
Deals instant divine damage to target enemy. If the target is Undead, it receives additional divine damage.
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
44
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
25.2% Easier
Level
25
Templar
Effects:
• Inflicts 119 - 145 divine damage on target.
• Inflicts 119 - 145 divine damage on target.
• If target is undead
Transcendence II (Apprentice)
Heals all allies near the mystic. This also temporarily increases their maximum health for a short duration.
HANDCRAFTED
Target
Group (AE)
Power
154
Casting
3 seconds
Recovery
0.5 seconds
Recast
7.5 seconds
Duration
12 seconds
Level
28
Mystic
Effects:
• Heals group members (AE) for 266 - 326.
• Increases Max Health of group members (AE) by 46.7.
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Item Discoveries |
Oapethia was first to discover 45 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).