Bria's Entrancing Sonnet III (Grandmaster)
Allows the troubador to charm a target for a short duration. Higher ranks of this spell will decrease the chance that the target can resist this spell every update.
FABLED
Target
Enemy
Range
Up to 20.0 meters
Power
49
Casting
2.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
36 seconds
Resistability
8.8% Easier
Level
48
Troubador
Effects:
• Charms target
• If outside an arena
• Certain enemies cannot be charmed
• Only affects targets level 62 and below
• Does not affect Epic targets
Night Strike V (Grandmaster)
A stealth attack that deals great damage and decreases target's intelligence.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
45
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
40 seconds
Resistability
24.0% Easier
Level
49
Troubador
Effects:
• Inflicts 535 - 892 melee damage on target
• Decreases INT of target by 89.2.
• You must be sneaking to use this ability.
Sandra's Deafening Strike V (Grandmaster)
A quick attack that deals mental damage and absorbs some power from the target.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
40
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Level
43
Troubador
Effects:
• Inflicts 164 - 274 mental damage on target
• Decreases power of target by 153 - 255.
• Increases power of caster by 92 - 153.
Breathtaking Bellow (Grandmaster)
Interrupts target encounter in the area surrounding the target of the spell and blurs their vision for a short duration, with a small chance at knocking down an enemy. This ability does not require any power or casting time. Upgrades of this spell increase the chance to knockdown the targets.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Recovery
0.5 seconds
Recast
20 seconds
Duration
3.2 seconds
Level
40
Troubador
Effects:
• Interrupts target encounter
• Throws target back
• Inflicts 76 - 126 mental damage on target encounter.
• Blurs vision of target encounter.
• Stuns target encounter
• Epic targets gain an immunity to Stun effects of 9.6 seconds and duration is reduced to 1.1 seconds.
Allegretto III (Grandmaster)
Increases the attack speed of the troubador's group.
FABLED
Target
Group (AE)
Power
87
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
42
Troubador
Effects:
• Increases Haste of group members (AE) by 21.7.
Song of Magic IV (Grandmaster)
Grants increased focus and improves effectiveness of all casting and taunting skills of the troubador's group. Increases to those skills makes it more difficult for enemies to outright resist your group's spells and reduces their power cost if they are a beneficial spell.
FABLED
Target
Group (AE)
Power
93
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
45
Troubador
Effects:
• Increases Disruption, Subjugation, Ordination, Ministration and Aggression of group members (AE) by 22.7.
• Increases Focus of group members (AE) by 45.4.
Dancing Blade IV (Grandmaster)
An attack made from the side that deals moderate damage and lowers their spell resistances.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
43
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Resistability
24.0% Easier
Level
47
Troubador
Effects:
• Inflicts 277 - 461 melee damage on target
• Decreases Combat Mitigation of target by 1.7.
• Decreases Mitigation of target vs elemental, noxious and arcane damage by 513.
• Must be flanking or behind
Tap Essence II (Grandmaster)
Drains health from the target encounter, returning a portion of the drained health as power to the troubador's group.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
67
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
35.4% Easier
Level
42
Troubador
Effects:
• Inflicts 90 - 149 mental damage on target encounter.
• Increases power of group members (AE) by 74 - 123.
Bria's Entrancing Sonnet (Grandmaster)
Allows the troubador to charm a target for a short duration. Higher ranks of this spell will decrease the chance that the target can resist this spell every update.
FABLED
Target
Enemy
Range
Up to 20.0 meters
Power
22
Casting
2.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
8.8% Easier
Level
20
Troubador
Effects:
• Charms target
• If outside an arena
• Certain enemies cannot be charmed
• Only affects targets level 34 and below
• Does not affect Epic targets
Bria's Inspiring Ballad III (Grandmaster)
Increases in-combat power replenishment of the bard's group. This ability does stack with the enchanter's concentration group power replenishment spell.
FABLED
Target
Group (AE)
Power
85
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
6 seconds
Level
41
Dirge, Troubador
Effects:
• Increases Combat Power Regen of group members (AE) by 27.7.
Sandra's Deafening Strike IV (Grandmaster)
A quick attack that deals mental damage and absorbs some power from the target.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
27
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Level
29
Troubador
Effects:
• Inflicts 105 - 175 mental damage on target
• Decreases power of target by 97 - 162.
• Increases power of caster by 58 - 97.
Aria of Magic (Grandmaster)
Grants the troubador's group a chance to strike for additional mental damage before every hostile spell they cast on a target.
FABLED
Target
Group (AE)
Power
48
Casting
3 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
600 seconds
Level
22
Troubador
Effects:
• On a hostile spell hit this spell has a 30% chance to cast Dissonant Note on target of spell.
• Inflicts 57 - 96 mental damage on target.
• Will trigger off of cold, disease, divine, heat, magic, mental or poison abilities.
Arcane Symphony (Grandmaster)
Increases arcane resistance of all the troubador's allies.
FABLED
Range
Up to 10.0 meters
Power
45
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
20
Troubador
Effects:
• Applies Orchestrated Symphony.
• Increases Mitigation of group members (AE) vs arcane damage by 470.
• Increases Mitigation of raid and group members (AE) vs arcane damage by 470.
Night Strike III (Grandmaster)
A stealth attack that deals great damage and decreases target's intelligence.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
20
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
40 seconds
Resistability
24.0% Easier
Level
21
Troubador
Effects:
• Inflicts 199 - 332 melee damage on target
• Decreases INT of target by 16.4.
• You must be sneaking to use this ability.
Depressing Chant II (Grandmaster)
Severely decreases target's resistance to Arcane and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
16
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
23
Troubador
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 58.1%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 1.0.
• Decreases Mitigation of target vs arcane damage by 773.
Tap Essence (Grandmaster)
Drains health from the target encounter, returning a portion of the drained health as power to the troubador's group.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
46
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
35.4% Easier
Level
28
Troubador
Effects:
• Inflicts 57 - 95 mental damage on target encounter.
• Increases power of group members (AE) by 47 - 78.
Alin's Serene Serenade (Grandmaster)
Places a serenading song surrounding all non-fighters in the troubador's group. This song reduces enemy hate towards any of the troubador's allies that they damage, and decreases the overall amount of hate that is generated by the troubador's allies.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
24
Troubador
Effects:
• When any damage is received this spell will cast Serenade on target's attacker.
• Decreases Threat to target by 42
• If not fighter
• Decreases Hate Gain of group members (AE) by 20.0.
• If not fighter
Perfect Shrill III (Grandmaster)
Does a moderate amount of mental damage to the target.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
43
Casting
1 seconds
Recovery
0.5 seconds
Recast
15 seconds
Resistability
35.4% Easier
Level
26
Troubador
Effects:
• Inflicts 348 - 580 mental damage on target.
Singing Shot IV (Grandmaster)
Two ranged attacks that deal mental damage. If one of these attacks misses, the successive ones will miss automatically. If every attack hits, the target becomes stifled for a short time. This requires a ranged weapon.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
79
Casting
1 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
6 seconds
Resistability
24.0% Easier
Level
58
Troubador
Effects:
• Inflicts 202 - 337 mental damage on target
• Inflicts 202 - 337 mental damage on target
• Stifles target
• If weapon equipped in Ranged
• Requires bow or aim
• Epic targets gain an immunity to Stifle effects of 18.0 seconds and duration is reduced to 2.0 seconds.
• Resistibility increases against targets higher than level 77.
Tap Essence III (Grandmaster)
Drains health from the target encounter, returning a portion of the drained health as power to the troubador's group.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
88
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
35.4% Easier
Level
56
Troubador
Effects:
• Inflicts 129 - 216 mental damage on target encounter.
• Increases power of group members (AE) by 107 - 179.
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Item Discoveries |
Aishling was first to discover 70 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).