You are viewing EQ2U as a guest.

Log in or Register
How to become a EQ2U Scholar (Patreon)
EQ2U has been updated for Scars of Destruction, including Recipes, Achievements, Collections, and more. If YOU want to help us add Scars of Destruction Quests to EQ2U, please visit your Active Quest Journal and find further instructions there!
You can help support continued development by becoming an EQ2U Scholar (Patreon). Mercenaries are NOW AVAILABLE for EQ2U Scholars (Patreon supporters). Already a subscriber? Add your Patreon e-mail address.

Aggressive Defense V (Apprentice)
Grants the berserker spell resistance, and a chance to counter attack with increased hate towards any opponent that damages the berserker in melee.
Target
Caster
Power
78
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
180 seconds
Level
57

Berserker
Effects:
  Increases Mitigation of caster vs elemental, noxious and arcane damage by 928.
  When damaged with a melee weapon this spell has a 20% chance to cast Provoking Counterattack on target's attacker.
  Increases Threat to target by 499
  Inflicts 75 - 125 slashing damage on target.
  On a block this spell will cast Provoking Counterattack on target's victim.
  Increases Threat to target by 499

Lightning Palm IV (Apprentice)
For a short duration, the monk's fists become energized with static, unleashing magic damage with every successful melee hit for up to 8 attacks.
Target
Caster
Power
78
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Level
57

Monk
Effects:
  On a melee hit this spell will cast Jolting Strike on target of attack.
  Inflicts 35 - 58 magic damage on target.
  Grants a total of 8 triggers of the spell.

Lightning Fists IV (Apprentice)
The bruiser's fists become energized with static, unleashing magic damage with every successful melee hit for up to 5 attacks.
Target
Caster
Power
78
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Level
57

Bruiser
Effects:
  On a melee hit this spell will cast Thunder Fist on target of attack.
  Inflicts 67 magic damage on target.
  Grants a total of 5 triggers of the spell.

Dragon Rage III (Apprentice)
Every attack the monk makes has a chance to increase hate with the attacked target.
Target
Caster
Casting
1 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
56

Monk
Effects:
  On a melee hit this spell may cast Dragon Stance on target of attack. Triggers about 10.0 times per minute.
  Increases Threat to target by 2,735

Iron Will III (Apprentice)
Increases the guardian's stamina and spell resistance. Additionally, this reduces the effect of snares on the guardian.
Target
Caster
Power
76
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
56

Guardian
Effects:
  Increases STA of caster by 31.2.
  Reduces slow effects on caster by 10.9%.
  Increases Mitigation of caster vs elemental, noxious and arcane damage by 821.
NO-VALUE  

Hidden Shot III (Apprentice)
A deadly ranged stealth attack that deals extreme damage and has a longer preparation time. Rangers must be in stealth and have a bow equipped to perform this combat art.
Target
Enemy
Range
2.0 - 25.0 meters
Power
148
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
90 seconds
Resistability
12.0% Easier
Level
54

Ranger
Effects:
  Inflicts 746 - 1,244 ranged damage on target
  You must be sneaking to use this ability.
  Requires bow or aim

Spine Shot IV (Apprentice)
A ranged attack that deals very high damage from flanking or behind. It requires a ranged weapon.
Target
Enemy
Range
2.0 - 25.0 meters
Power
117
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
57

Assassin
Effects:
  Inflicts 512 - 853 ranged damage on target
  If weapon equipped in Ranged
  Must be flanking or behind

Demolish II (Apprentice)
A high damage attack that stifles the target for a short duration.
Target
Enemy
Range
Up to 5.0 meters
Power
148
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
54

Berserker
Effects:
  Inflicts 139 - 419 melee damage on target
  Stifles target
  Epic targets gain an immunity to Stifle effects of 18.0 seconds and duration is reduced to 2.0 seconds.
  Resistibility increases against targets higher than level 73.
NO-VALUE  

Head Crush IV (Apprentice)
A melee attack that interrupts the target and decreases their focus skill on a successful hit.
Target
Enemy
Range
Up to 5.0 meters
Power
72
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
59

Berserker
Effects:
  Interrupts target
  Inflicts 104 - 312 crushing damage on target

Rending II (Apprentice)
A minion augmentation which grants a chance at berserking the minion in combat. This increases their attack speed and combat attack damage.
Target
Caster
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
54

Necromancer
Effects:
  Applies Rending to qualifying pets.
  On any combat or spell hit this spell may cast Berserk on caster. Lasts for 10.0 seconds. Triggers about 4.0 times per minute.
  Increases Haste of target by 15.5.
  Increases DPS of target by 15.5.
  When damaged this spell has a 50% chance to cast Berserk on caster. Lasts for 10.0 seconds.
  Increases Haste of target by 15.5.
  Increases DPS of target by 15.5.
  On a kill this spell will cast Berserk on caster. Lasts for 10.0 seconds.
  Increases Haste of target by 15.5.
  Increases DPS of target by 15.5.
NO-VALUE  NO-TRADE  

Rejuvenating Celebration III (Apprentice)
Increases in-combat health regeneration and stamina of the troubador's group.
Target
Group (AE)
Power
79
Casting
3 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
6 seconds
Level
58

Troubador
Effects:
  Increases STA of group members (AE) by 38.2.
  Increases Combat Health Regen of group members (AE) by 71.2.
NO-VALUE  

Searing Shot V (Apprentice)
Two precise arrow attacks that deal heat damage. If one of these attacks misses, the successive ones will miss automatically. This requires a bow.
Target
Enemy
Range
2.0 - 25.0 meters
Power
79
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
58

Ranger
Effects:
  Inflicts 132 - 220 heat damage on target
  Inflicts 132 - 220 heat damage on target
  Requires bow or aim

Gushing Wound V (Apprentice)
A penetrating attack that deals significant damage over time. If untreated, it deals additional damage when the effect expires.
Target
Enemy
Range
Up to 5.0 meters
Power
74
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
54

Assassin
Effects:
  Applies Untreated Bleeding on termination.
  Inflicts 163 - 272 piercing damage on target.
  Inflicts 23 - 38 melee damage on target
  Inflicts 35 - 58 piercing damage on target instantly and every 4 seconds.
NO-VALUE  

Lucky Gambit V (Apprentice)
An attack that strikes all enemies surrounding the swashbuckler.
Target
Caster
Power
115
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
56

Swashbuckler
Effects:
  Inflicts 214 - 357 melee damage on targets in Area of Effect

Jael's Dreadful Deprivation IV (Apprentice)
Two ranged attacks that deal disease damage. If one of these attacks misses, the successive ones will miss automatically. If every attack hits, the target is rooted for a short duration. This requires a ranged weapon.
Target
Enemy
Range
2.0 - 25.0 meters
Power
79
Casting
1 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
58

Dirge
Effects:
  Inflicts 114 - 191 disease damage on target
  Inflicts 114 - 191 disease damage on target
  Roots target
  If weapon equipped in Ranged
  Epic targets gain an immunity to Root effects of 18.0 seconds and duration is reduced to 2.0 seconds.
  Resistibility increases against targets higher than level 77.

Inner Calm IV (Apprentice)
Increases the monk's strength and spell mitigation.
Target
Caster
Power
111
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
54

Monk
Effects:
  Increases STR of caster by 40.1.
  Increases Mitigation of caster vs elemental, noxious and arcane damage by 1,000.

Stalk IV (Apprentice)
Lowers target's hate towards the predator and places the predator into stealth.
Target
Enemy
Range
Up to 35.0 meters
Power
76
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
180 seconds
Level
56

Assassin, Ranger
Effects:
  Decreases Threat to target by 2,095 - 3,492
  Grants stealth to caster
  Suspends caster's movement speed enhancements
NO-TRADE  

Sever IV (Apprentice)
A melee attack that deals additional slashing damage over time and reduces the target's combat attack damage on a successful hit.
Target
Enemy
Range
Up to 5.0 meters
Power
69
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
56

Guardian
Effects:
  Inflicts 36 - 61 slashing damage on target
  Inflicts 49 slashing damage on target instantly and every 4 seconds.
  Decreases DPS of target by 10.3.
NO-VALUE  

Flurry of Blades III (Apprentice)
Three quick attacks. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, target's physical damage resistance is decreased.
Target
Enemy
Range
Up to 5.0 meters
Power
76
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
30 seconds
Resistability
12.0% Easier
Level
56

Swashbuckler
Effects:
  Inflicts 97 - 162 melee damage on target
  Inflicts 97 - 162 melee damage on target
  Inflicts 97 - 162 melee damage on target
  Decreases Mitigation of target vs physical damage by 399.
NO-TRADE  

Frenzy II (Apprentice)
Attacks the target up to 3 times. If one of these attacks misses, the successive ones will miss automatically.
Target
Enemy
Range
Up to 5.0 meters
Power
107
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
58

Berserker
Effects:
  Inflicts 67 - 203 melee damage on target
  Inflicts 84 - 254 melee damage on target
  Inflicts 101 - 305 melee damage on target
Richarrdd
95 Necromancer
Item Discoveries
Richarrdd was first to discover 524 items* on their server**.
Item Discovery Date
Aggressive Defense V (Apprentice)2006-09-25 11:45:54 AM
Lightning Palm IV (Apprentice)2006-09-25 11:43:47 AM
Lightning Fists IV (Apprentice)2006-09-25 11:44:25 AM
Dragon Rage III (Apprentice)2006-09-25 11:47:21 AM
Iron Will III (Apprentice)2006-09-25 11:47:32 AM
Hidden Shot III (Apprentice)2006-09-25 11:47:10 AM
Spine Shot IV (Apprentice)2006-09-25 11:45:57 AM
Demolish II (Apprentice)2006-09-25 11:46:25 AM
Head Crush IV (Apprentice)2006-09-25 11:44:05 AM
Rending II (Apprentice)2006-09-29 02:29:05 PM
Rejuvenating Celebration III (Apprentice)2006-09-25 11:44:15 AM
Searing Shot V (Apprentice)2006-09-25 11:46:57 AM
Gushing Wound V (Apprentice)2006-09-25 11:44:02 AM
Lucky Gambit V (Apprentice)2006-09-25 11:46:42 AM
Jael's Dreadful Deprivation IV (Apprentice)2006-09-25 11:46:05 AM
Inner Calm IV (Apprentice)2006-09-25 11:44:36 AM
Stalk IV (Apprentice)2006-09-25 11:46:30 AM
Sever IV (Apprentice)2006-09-25 11:47:35 AM
Flurry of Blades III (Apprentice)2006-09-25 11:45:51 AM
Frenzy II (Apprentice)2006-09-25 11:44:09 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).