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icesteel studded leather tunic
15 Stamina
15 Primary Attributes
6 Combat Skills
0.1 Casting Speed
Leather Armor (Chest)

Mitigation
97

Level
40

All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE  

manticore scale shoulder pads
10 Stamina
10 Primary Attributes
4 Combat Skills
Chain Armor (Shoulders)

Mitigation
83

Level
30

All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE  

etched leather sheath
Used for easy access to thrown ammo when used in ranged combat.
14 Stamina
14 Primary Attributes
6 Combat Skills
0.8 DPS
0.2 Potency
Thrown Weapon

Ranged

Damage
24 - 48
(26.4 Rating)
Delay
2.8 seconds
Range
2 - 25 meters
Level
40

All Scouts, Berserker, Bruiser, Guardian, Monk
Adornment Slots:
White

Pure Awe II (Master)
Mesmerizes target opponent and nearby encounter members, and removes them from being affected by any area effects.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
148
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
18 seconds
Resistability
2.7% Harder
Level
39

Coercer
Effects:
  Mesmerizes target encounter
  Prevents AOE (except when direct)
  Dispelled when target takes damage
  Epic targets gain an immunity to Mesmerize effects of 54.0 seconds and duration is reduced to 6.0 seconds.
  Resistibility increases against targets higher than level 58.

Disheartening Descant II (Master)
Reduces the strength and agility of target encounter. This song requires a recurrent power cost to maintain.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
18
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Resistability
32.8% Easier
Level
33

Dirge, Troubador
Effects:
  Decreases STR and AGI of target encounter by 44.8.

glistening fish hook earring
4 Stamina
4 Primary Attributes
Slots
Ear

Level
10

Adornment Slots:
White
ATTUNEABLE  

Harl's Rousing Tune IV (Master)
Increases the strength, agility, and base avoidance of the dirge's group.
FABLED
Target
Group (AE)
Power
80
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
38

Dirge
Effects:
  Increases STR and AGI of group members (AE) by 47.0.
  Adds 2.5% to base avoidance.

Shadow's Weave
FABLED
11 Stamina
11 Primary Attributes
5 Combat Skills
Cloth Armor (Chest)

Mitigation
76

Level
30

Adornment Slots:
White
ATTUNEABLE  

a vial of flaming blood
A vial of blood that scorches the skin when you pick it up. A merchant might pay a few coin for this item.

Berserk Rage IV (Adept)
Builds rage within the berserker, granting a chance at becoming berserk while in combat. While berserk, attack speed and Damage Per Second is increased.
TREASURED
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
180 seconds
Level
34

Berserker
Effects:
  On any combat or spell hit this spell may cast Berserk on target. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
  Increases Fervor of target by 0.4.
  Increases Haste of target by 15.6.
  Increases DPS of target by 15.6.
  When damaged this spell has a 30% chance to cast Berserk on target. Lasts for 10.0 seconds.
  Increases Fervor of target by 0.4.
  Increases Haste of target by 15.6.
  Increases DPS of target by 15.6.
  On a kill this spell will cast Berserk on target. Lasts for 10.0 seconds.
  Increases Fervor of target by 0.4.
  Increases Haste of target by 15.6.
  Increases DPS of target by 15.6.

Warden of the Forest III (Adept)
The warden takes on the form of a wolf, increasing physical resistance, spell resistance, and an increased focus. While in this form, the warden also gains the ability to see invisible creatures.
TREASURED
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
48

Warden
Effects:
  Shapechanges caster into a wolf
  Grants See Invisibility to caster.
  Increases Focus of caster by 25.9.
  Increases Mitigation of caster vs physical damage by 288.
  Increases Mitigation of caster vs elemental, noxious and arcane damage by 1,152.

Ensnare III (Adept)
Severely decreases target's resistance to heat and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
TREASURED
Target
Enemy
Range
Up to 15.0 meters
Power
26
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
37

Ranger
Effects:
  Applies Snare. Lasts for 24.0 seconds.
  Slows target by 44.9%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Decreases Combat Mitigation of target by 0.4.
  Decreases Mitigation of target vs elemental damage by 888.

Shout III (Adept)
Increases the hate of all enemies in an encounter towards the guardian. This ability can be used while stifled or stunned.
TREASURED
Target
Enemy
Range
Up to 15.0 meters
Power
47
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
34.0% Easier
Level
36

Guardian
Effects:
  Increases Threat to target encounter by 1,967 - 2,262

Blaze of Faith II (Adept)
Deals instant divine damage to the target and nearby encounter members.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
108
Casting
3 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
46

Templar
Effects:
  Inflicts 257 divine damage on target encounter.

Shrug Off III (Adept)
Grants the bruiser a chance to shield an ally from melee attacks, by allowing the target a chance to use the bruiser's avoidance check after their own avoidance check. This also increases the bruiser's base avoidance.
TREASURED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
63
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
46

Bruiser
Effects:
  Grants target a 33% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
  Adds 1.1% to base avoidance.

Hostage II (Adept)
An impairment that has a chance to cause the target mental damage every time it is hit by a melee attack for up to 3 triggers.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
106
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
30 seconds
Resistability
12.0% Easier
Level
37

Coercer
Effects:
  When damaged with a melee weapon this spell will cast Convulsions on target. This effect normalizes based off of a three second triggering event.
  Inflicts 199 - 243 mental damage on target.
  Grants a total of 3 triggers of the spell.

Metallic Slime Covered Ring
TREASURED
14 Stamina
14 Primary Attributes
120 Resistances
6 Combat Skills
Slots
Finger

Level
40

Adornment Slots:
White, Green
LORE-EQUIP  ATTUNEABLE  

rubicite vanguard barbute
TREASURED
14 Stamina
14 Primary Attributes
6 Combat Skills
0.2 Potency
7 Ability Mod
Plate Armor (Head)

Mitigation
242

Level
40

Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE  

Sylvafir Glaze
MYTHICAL

Rubicite Vanguard Greaves
TREASURED
13 Stamina
13 Primary Attributes
5 Combat Skills
Plate Armor (Legs)

Mitigation
259

Level
40

Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE  
Harla_Dar.Нэш
92 Troubador
Item Discoveries
Harla_Dar.Нэш was first to discover 524 items* on their server**.
Item Discovery Date
icesteel studded leather tunic2006-09-27 02:55:31 PM
manticore scale shoulder pads2006-09-16 10:17:13 PM
etched leather sheath2006-09-17 04:24:06 PM
Pure Awe II (Master)2006-09-20 02:32:18 PM
Disheartening Descant II (Master)2006-09-24 07:20:09 AM
glistening fish hook earring2006-09-07 04:25:32 PM
Harl's Rousing Tune IV (Master)2006-09-21 05:32:47 PM
Shadow's Weave2006-09-20 11:17:18 AM
a vial of flaming blood2006-10-11 11:37:51 AM
Berserk Rage IV (Adept)2006-09-16 12:38:39 PM
Warden of the Forest III (Adept)2006-10-03 04:44:29 PM
Ensnare III (Adept)2006-09-17 03:02:17 PM
Shout III (Adept)2006-09-18 04:53:57 PM
Blaze of Faith II (Adept)2006-09-27 07:58:16 PM
Shrug Off III (Adept)2006-09-30 08:23:59 PM
Hostage II (Adept)2006-09-17 11:39:50 AM
Metallic Slime Covered Ring2006-09-24 05:11:17 PM
rubicite vanguard barbute2006-09-26 04:21:44 PM
Sylvafir Glaze2006-09-12 09:31:05 PM
Rubicite Vanguard Greaves2006-10-11 11:38:39 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).