Spilled Soul Bleeder Blood
This item is Collectible.
This item can be sold to certain NPCs for 1,550 personal status. Selling it also earns guild status if your guild is below level 105.
Maldura Stove & Keg
This item may be placed on the floor of all house types.
An elaborate stove and keg that can make items up to the pristine stage.
LEGENDARY
HEIRLOOM NO-VALUE
Rising Dragon II (Grandmaster)
A flying kick attack that deals additional heat damage over time on the target.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
45
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
36
Monk
Effects:
• Inflicts 49 - 83 melee damage on target
• Inflicts 50 - 83 heat damage on target every 4 seconds.
Arctic Talon (Grandmaster)
A melee punch attack that dazes the opponent on a successful hit, preventing them from auto attacks for a short duration.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
43
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
3 seconds
Resistability
24.0% Easier
Level
30
Monk
Effects:
• Inflicts 163 - 272 cold damage on target
• Dazes target
• Epic targets gain an immunity to Daze effects of 9.0 seconds and duration is reduced to 1.0 second.
• Resistibility increases against targets higher than level 49.
Frozen Palm III (Grandmaster)
A high damage melee attack that costs the monk's health instead of power.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Health
66
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
24.0% Easier
Level
31
Monk
Effects:
• Inflicts 190 - 317 cold damage on target
Crouching Tiger III (Grandmaster)
Greatly increases defense, deflection, aggression, base avoidance, physical and mental damage mitigation at the cost of offensive melee skills. This is the monk's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
30
Monk
Effects:
• Reduces physical damage done to caster by 5%.
• Adds 2.5% to base avoidance.
• Caster will deflect 16.8% of incoming attacks.
• Increases Parry of caster by 15.1.
• Decreases Slashing, Piercing and Crushing of caster by 9.0.
• Increases Aggression of caster by 9.1.
• Increases Defense and Deflection of caster by 15.1.
• Increases Mitigation of caster vs arcane damage by 1,008.
• Increases the caster's effectiveness of worn armor vs physical damage by 25%.
Everburning Flame (Grandmaster)
Increases the monk's attack rate at the cost of slowly draining health.
FABLED
Target
Caster
Health
182
Casting
1 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
180 seconds
Level
32
Monk
Effects:
• Increases Haste of caster by 31.9.
Flow Like Wind III (Grandmaster)
Increases the monk's offensive melee skills and attack speed, at the cost of decreased defense skill. This is the monk's primary offensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
35
Monk
Effects:
• Increases Haste of caster by 33.2.
• Increases Fervor of caster by 0.8.
• Decreases Defense of caster by 10.5.
• Increases Slashing, Piercing, Crushing and Ranged of caster by 26.5.
• The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
• Increases bleedthrough on target by 30%.
Mend IV (Grandmaster)
Heals a percentage of target's health and cures noxious impairments.
FABLED
Target
Friend
Range
Up to 15.0 meters
Casting
1 seconds
Recovery
0.5 seconds
Recast
180 seconds
Level
34
Monk
Effects:
• Dispels 66 levels of noxious hostile effects on target
• Heals target for 43.1 - 49.6% of caster's max health.
• This effect cannot be critically applied.
• The healing of this spell cannot be modified except by direct means
Wall of Physical Malice
LEGENDARY
8 Stamina
8 Primary Attributes
3 Combat Skills
Tower Shield
Slots
Secondary
Protection
394
Level
20
Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White
ATTUNEABLE
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Item Discoveries |
Zdarova was first to discover 10 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).