Minor Pearl Transmuter's Slag
This item can be transmuted for adorning components.
TREASURED
Slots
Ear
Level
51
Effects:
Unstable Magics
Applies Unstable Magics when Equipped.
• This item contains powerful, unstable magics. It would be best to break it down via transmutation.
ORNATE NO-TRADE
Hunker Down III (Apprentice)
Increases the physical mitigation of the guardian in exchange for decreased attack speed. Also grants a chance to root any opponent the guardian strikes in melee. In PVP combat, this will also increase the heals that you receive.
Target
Caster
Power
28
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Level
41
Guardian
Effects:
• Decreases Haste of caster by 14.1.
• Increases Mitigation of caster vs physical damage by 390.
• On a melee hit this spell may cast Pin on target of attack. Lasts for 10.0 seconds. Triggers about 5.0 times per minute.
• Roots target
• 5% chance to dispel when target takes damage
• 5% chance to dispel when target receives hostile action
• Epic targets gain an immunity to Root effects of 30.0 seconds and duration is reduced to 3.3 seconds.
Charm V (Apprentice)
Grants the coercer control over target opponent. The opponent has a recurring chance to resist the charm throughout its duration. Higher ranks of this spell will decrease the chance of a periodic resist.
Target
Enemy
Range
Up to 25.0 meters
Power
264
Casting
6 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
1200 seconds
Resistability
12.0% Easier
Level
47
Coercer
Effects:
• Applies Disorientation on termination. Lasts for 3.0 seconds.
• Mesmerizes target
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 9.0 seconds and duration is reduced to 1.0 second.
• Applies Warning on termination. Lasts for 0.5 seconds.
• Grants Sonic Vision to caster
• Charms target
• Increases Power Regen of target by 18.5.
• Increases Health Regen of target by 37.0.
• Certain enemies cannot be charmed
• Only affects targets level 65 and below
• Does not affect Epic targets
Improvised Weapon II (Apprentice)
A ranged piercing attack that does not require using an equipped ranged weapon.
Target
Enemy
Range
Up to 25.0 meters
Power
41
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
44
Assassin
Effects:
• Inflicts 161 - 269 piercing damage on target
Amends II (Apprentice)
Grants the target a redemptive aura. Whenever the target accrues hate, some of that hate is transferred to the paladin.
Target
Group Friend
Range
Up to 35.0 meters
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
35
Paladin
Effects:
• Transfers 22% of target's current Threat to the caster
Moderate II (Apprentice)
Grants the guardian a chance to shield an ally from melee attacks, by allowing the target a chance to use the guardian's avoidance check after their own avoidance check. This also decreases the target's hate generation.
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
49
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
35
Guardian
Effects:
• Grants target a 21% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
• Decreases Hate Gain of target by 15.2.
Flow Like Wind III (Apprentice)
Increases the monk's offensive melee skills and attack speed, at the cost of decreased defense skill. This is the monk's primary offensive stance.
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
35
Monk
Effects:
• Increases Haste of caster by 18.8.
• Increases Fervor of caster by 0.8.
• Decreases Defense of caster by 10.5.
• Increases Slashing, Piercing, Crushing and Ranged of caster by 15.0.
• The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
• Increases bleedthrough on target by 30%.
Archer's Fury III (Apprentice)
Grants the ranger a chance to strike for additional damage with each successful ranged attack and increase offensive skills, at the cost of defense. This is the ranger's primary offensive stance.
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
45
Ranger
Effects:
• Decreases Defense of caster by 13.5.
• Increases Crushing, Piercing, Ranged and Slashing of caster by 19.2.
• On a ranged hit this spell has a 30% chance to cast Quick Shot on target of attack.
• Inflicts 148 ranged damage on target
Avoid Blame III (Apprentice)
Allows the swashbuckler to concentrate on not drawing attention from enemies, granting a chance to lower an enemy's hate towards the swashbuckler with each hit.
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
45
Swashbuckler
Effects:
• On a melee hit this spell may cast Evade Blame on target of attack. Lasts for 1.8 seconds. Triggers about 4.0 times per minute.
• Decreases Threat to target by 519
• Decreases Combat Mitigation of target by 0.4.
• On a hostile ability cast this spell will cast Evade Blame on target of spell. Lasts for 1.8 seconds. This effect normalizes based off of a three second triggering event.
• Decreases Threat to target by 519
• Decreases Combat Mitigation of target by 0.4.
• This effect can only trigger once every 1.0 - 6.0 seconds.
Whirling Blades III (Apprentice)
Grants the assassin a chance to strike for an additional attack with each successful melee hit and increases offensive combat skills, at the cost of decreased defense. This is the assassin's primary offensive stance.
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
45
Assassin
Effects:
• Increases Fervor of caster by 1.9.
• Decreases Defense of caster by 13.5.
• Increases Slashing, Piercing, Ranged and Crushing of caster by 19.2.
• On a melee hit this spell may cast Swipe on target of attack. Triggers about 2.0 times per minute.
• Inflicts 111 - 185 melee damage on target
Befuddle III (Apprentice)
Allows the brigand to concentrate on drawing attention to other allies when the brigand is in combat. Each time a brigand damages an enemy, there's a chance that their hate towards the brigand is reduced.
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
45
Brigand
Effects:
• On a melee hit this spell may cast Baffle on target of attack. Triggers about 4.0 times per minute.
• Decreases Threat to target by 519
Makeshift Arrows III (Apprentice)
The ranger finds makeshift arrows to fire with every attack for a limited number of ranged attacks.
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
600 seconds
Level
48
Ranger
Effects:
• On a ranged hit this spell will cast Makeshift Arrow on target of attack.
• Inflicts 107 piercing damage on target.
• This effect can only trigger once every 4.0 - 6.0 seconds.
Shenanigans III (Apprentice)
A cunning attempt to trick the target into believing the brigand is bleeding to death, increasing its hate towards the brigand. The brigand launches a powerful surprise attack if the target strikes within the next few seconds.
Target
Enemy
Range
Up to 15.0 meters
Recovery
0.5 seconds
Recast
60 seconds
Duration
9 seconds
Level
48
Brigand
Effects:
• Increases threat priority of target by 2 positions
• Stuns caster
• When damaged with a melee weapon this spell will cast Surprise Attack on target's attacker.
• Inflicts 703 - 1,171 piercing damage on target.
• Grants a total of 1 trigger of the spell.
Death Mark III (Apprentice)
Creates an extremely vulnerable point on the target. If any melee attacks strike that point, the target is inflicted by Agonizing Pain for up to 5 attacks.
Target
Enemy
Range
Up to 5.0 meters
Power
44
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
72 seconds
Resistability
56.0% Easier
Level
48
Assassin
Effects:
• When damaged with a melee weapon this spell has a 5% chance to cast Marked on target. Lasts for 36.0 seconds.
• When damaged with a melee weapon this spell will cast Agonizing Pain on target.
• Inflicts 132 - 221 piercing damage on target
• Grants a total of 5 triggers of the spell.
• Grants a total of 1 trigger of the spell.
Lanet's Excruciating Scream III (Apprentice)
Inflicts damage and dazes the target for a short duration.
Target
Enemy
Range
Up to 30.0 meters
Power
99
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
7 seconds
Resistability
12.0% Easier
Level
48
Dirge
Effects:
• Inflicts 141 - 235 disease damage on target.
• Dazes target
• Epic targets gain an immunity to Daze effects of 21.0 seconds and duration is reduced to 2.3 seconds.
• Resistibility increases against targets higher than level 67.
Swarthy Deception III (Apprentice)
The swashbuckler can transfer some of the blame taken for attacking enemies to an ally instead. This ability does not require any concentration.
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
66
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Level
48
Swashbuckler
Effects:
• Causes 9% Threat to transfer to target when in combat
Bria's Entrancing Sonnet III (Apprentice)
Allows the troubador to charm a target for a short duration. Higher ranks of this spell will decrease the chance that the target can resist this spell every update.
Target
Enemy
Range
Up to 20.0 meters
Power
49
Casting
2.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
36 seconds
Resistability
5.6% Harder
Level
48
Troubador
Effects:
• Charms target
• If outside an arena
• Certain enemies cannot be charmed
• Only affects targets level 62 and below
• Does not affect Epic targets
Evade IV (Apprentice)
Reduces the target's hate towards the scout. The scout will be immune to riposte damage for a short duration.
Target
Enemy
Range
Up to 35.0 meters
Power
19
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
3 seconds
Level
46
All Scouts
Effects:
• Decreases Threat to target by 1,605 - 2,675
• Caster is immune to riposte damage.
Flow Like Wind IV (Apprentice)
Increases the monk's offensive melee skills and attack speed, at the cost of decreased defense skill. This is the monk's primary offensive stance.
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
49
Monk
Effects:
• Increases Haste of caster by 22.1.
• Increases Fervor of caster by 1.0.
• Decreases Defense of caster by 14.7.
• Increases Slashing, Piercing, Crushing and Ranged of caster by 20.9.
• The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
• Increases bleedthrough on target by 30%.
Imbued Fir Round Shield
MASTERCRAFTED LEGENDARY
7 Stamina
7 Primary Attributes
3 Combat Skills
Round Shield
Slots
Secondary
Protection
239
Level
22
All Scouts, Berserker, Guardian, Paladin, Shadowknight
Effects:
Sanguine Imbued
Applies Sanguine Imbued when Equipped.
• When any damage is received this spell has a 5% chance to cast Sanguine Feedback on target's attacker.
• Inflicts 51 heat damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White
ATTUNEABLE
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Item Discoveries |
Schierke was first to discover 171 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).