Songster's Luck (Apprentice)
Increases the combat skills of the dirge's group.
Target
Group (AE)
Power
10
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
3
Dirge
Effects:
• Increases Slashing, Crushing, Piercing and Ranged of group members (AE) by 1.5.
Harl's Rousing Tune (Apprentice)
Increases the strength, agility, and base avoidance of the dirge's group.
Target
Group (AE)
Power
8
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
2
Dirge
Effects:
• Increases STR and AGI of group members (AE) by 5.5.
• Adds 1.5% to base avoidance.
Double Blast (Apprentice)
Two precise ranged attacks. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, the target becomes knocked down. This requires a ranged weapon.
Target
Enemy
Range
2.0 - 25.0 meters
Power
24
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
16
Brigand
Effects:
• Applies Knockdown on termination. Lasts for 2.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
• Inflicts 33 - 56 ranged damage on target
• Inflicts 33 - 56 ranged damage on target
• If weapon equipped in Ranged
Puncture III (Apprentice)
A quick attack that lowers the target's attack speed.
Target
Enemy
Range
Up to 5.0 meters
Power
15
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Level
15
Brigand
Effects:
• Inflicts 29 - 48 melee damage on target
• Decreases Haste of target by 10.9.
Gouge (Apprentice)
An attack from the side or front that deals medium damage. If it hits, it cripples target's ability to parry.
Target
Enemy
Range
Up to 5.0 meters
Power
23
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Level
15
Brigand
Effects:
• Inflicts 58 - 97 melee damage on target
• Decreases Parry of target by 8.6.
• Must be in front of or flanking
Bum Rush II (Apprentice)
An attack made from the side that deals moderate damage and interrupts the target.
Target
Enemy
Range
Up to 5.0 meters
Power
19
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Level
19
Brigand
Effects:
• Interrupts target
• Inflicts 55 - 92 melee damage on target
• Must be flanking or behind
Hunker Down (Apprentice)
Increases the physical mitigation of the guardian in exchange for decreased attack speed. Also grants a chance to root any opponent the guardian strikes in melee. In PVP combat, this will also increase the heals that you receive.
Target
Caster
Power
10
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Level
13
Guardian
Effects:
• Decreases Haste of caster by 11.3.
• Increases Mitigation of caster vs physical damage by 141.
• On a melee hit this spell may cast Pin on target of attack. Lasts for 10.0 seconds. Triggers about 5.0 times per minute.
• Roots target
• 5% chance to dispel when target takes damage
• 5% chance to dispel when target receives hostile action
• Epic targets gain an immunity to Root effects of 30.0 seconds and duration is reduced to 3.3 seconds.
Luda's Nefarious Wail (Apprentice)
Does a moderate amount of disease damage to the target.
Target
Enemy
Range
Up to 35.0 meters
Power
7
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
25.2% Easier
Level
3
Dirge
Effects:
• Inflicts 17 - 29 disease damage on target.
Masked Strike II (Apprentice)
An attack made from the side that deals moderate damage and stealths the assassin.
Target
Enemy
Range
Up to 5.0 meters
Power
19
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
0.1 seconds
Resistability
12.0% Easier
Level
19
Assassin
Effects:
• Applies Shroud on termination. Lasts for 36.0 seconds.
• Grants stealth to caster
• Suspends caster's movement speed enhancements
• Inflicts 55 - 92 melee damage on target
• Must be flanking or behind
Devious Evasion (Apprentice)
Grants the shadowknight a chance to shield an ally from melee attacks, by allowing the target a chance to use the shadowknight's avoidance check after their own avoidance check. This also increases the shadowknight's parry skill.
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
31
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
21
Shadowknight
Effects:
• Grants target a 14% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
• Increases Parry of caster by 3.0.
Insidious Whisper III (Apprentice)
Increases the target's hate towards the shadowknight, with additional hate over time.
Target
Enemy
Range
Up to 15.0 meters
Power
16
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
9 seconds
Resistability
34.0% Easier
Level
17
Shadowknight
Effects:
• Increases Threat to target by 1,371 - 1,607 instantly and by 258 - 315 every 3 seconds thereafter
• Inflicts 22 - 27 disease damage on target.
• Inflicts 11 - 14 disease damage on target every 3 seconds.
Unholy Strength (Apprentice)
Increases the stamina and spell damage of all the Shadowknight's allies.
Range
Up to 50.0 meters
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
18
Shadowknight
Effects:
• Applies Unholy Strength to qualifying pets.
• Increase spell damage of group and raid members by 2.97%.
• Increases STA of raid and group members (AE) by 9.7.
• Increase spell damage of group and raid members by 2.97%.
Soulrend II (Apprentice)
A kick attack that deals piercing damage and knocks the target down.
Target
Enemy
Range
Up to 5.0 meters
Power
19
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
19
Shadowknight
Effects:
• Applies Knockdown on termination. Lasts for 1.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 4.5 seconds and duration is reduced to 0.5 seconds.
• Inflicts 27 - 46 piercing damage on target
Dire Balm III (Apprentice)
Instantly heals some of target ally's health.
Target
Friend
Range
Up to 20.0 meters
Power
51
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Level
15
Defiler
Effects:
• Heals target for 121 - 147.
Firestorm (Apprentice)
Deals great amounts of heat damage to all enemies surrounding the wizard.
Target
Caster
Power
68
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
14
Wizard
Effects:
• Inflicts 69 - 128 heat damage on targets in Area of Effect.
Tempest (Apprentice)
Deals cold damage over time to an opponent. Deals extra damage to Elementals.
Target
Enemy
Range
Up to 30.0 meters
Power
5
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
8 seconds
Resistability
25.2% Easier
Level
3
Fury
Effects:
• Inflicts 3 - 4 cold damage on target instantly and every 2 seconds.
• Inflicts 3 - 4 cold damage on target instantly and every 2 seconds.
• If target is elemental
Taunting Blow (Apprentice)
A melee attack that increases the target's hate towards the guardian if it hits.
Target
Enemy
Range
Up to 5.0 meters
Power
4
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
3
Guardian
Effects:
• Inflicts 2 - 4 melee damage on target
• Increases Threat to target by 144 - 176
Backstab II (Apprentice)
An attack from flanking or behind that deals additional piercing damage over time.
Target
Enemy
Range
Up to 5.0 meters
Power
16
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Level
10
Brigand
Effects:
• Inflicts 29 - 49 melee damage on target
• Inflicts 10 piercing damage on target instantly and every 4 seconds.
• Must be flanking or behind
Allegretto (Apprentice)
Increases the attack speed of the troubador's group.
Target
Group (AE)
Power
32
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
14
Troubador
Effects:
• Increases Haste of group members (AE) by 8.3.
Murderous Design (Apprentice)
Reduces the amount of hate that the assassin accumulates in combat and transfers it to an ally.
Target
Raid or Group Friend
Range
Up to 50.0 meters
Power
17
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Level
11
Assassin
Effects:
• Causes 5% Threat to transfer to target when in combat
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Item Discoveries |
Corp was first to discover 521 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).