Hallowed Hoop
LEGENDARY
66 Primary Attributes
66 Stamina
511 Resistances
24 Combat Skills
1.4 Crit Bonus
3.3 Casting Speed
4 Crit Chance
6.4 Potency
191 Ability Mod
Slots
Wrist
Level
90
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE NO-VALUE
Focused Intervention IV (Master)
An augmentation that greatly heals an ally when they are attacked, and has a limited number of heals before expiring. It costs a large amount of power over time to maintain the spell, but the spell can be toggled off early if desired.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
452
Casting
1 seconds
Recovery
0.5 seconds
Recast
150 seconds
Duration
36 seconds
Level
90
Templar
Effects:
• When any damage is received this spell will cast Benefaction on target.
• Heals target for 1,338 - 1,636.
• Grants a total of 8 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
Holy Salvation V (Master)
If target ally receives damage that would be fatal, instead that ally is healed and their physical resistance is increased. This spell cannot be interrupted, does not require any power and has a very fast casting time.
FABLED
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
90
Templar
Effects:
• On death this spell will cast Salvation on target. Lasts for 36.0 seconds.
• Heals target for 2,860.
• Increases Mitigation of target vs physical damage by 1,584.
• Grants a total of 1 trigger of the spell.
Wild Accretion VII (Master)
Heals all allies near the defiler.
FABLED
Target
Group (AE)
Power
508
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Level
90
Defiler
Effects:
• Heals group members (AE) for 2,059 - 2,517.
Triple Shot VI (Master)
Three precise arrow attacks, with each successive arrow dealing additional damage. If one of these attacks misses, the successive ones will miss automatically. This requires a bow.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
181
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
21.0% Easier
Level
90
Ranger
Effects:
• Inflicts 412 - 456 ranged damage on target
• Inflicts 825 - 912 ranged damage on target
• Inflicts 1,238 - 1,369 ranged damage on target
• Requires bow or aim
Repent II (Master)
FABLED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
339
Casting
2.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
30 seconds
Level
90
Templar
Effects:
• Wards target against 4,032 points of all damage
Holy Salvation V (Expert)
If target ally receives damage that would be fatal, instead that ally is healed and their physical resistance is increased. This spell cannot be interrupted, does not require any power and has a very fast casting time.
MASTERCRAFTED LEGENDARY
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
90
Templar
Effects:
• On death this spell will cast Salvation on target. Lasts for 36.0 seconds.
• Heals target for 2,753.
• Increases Mitigation of target vs physical damage by 1,525.
• Grants a total of 1 trigger of the spell.
Virtue VI (Expert)
An augmentation that increases the strength, spell resistance, and wisdom of the templar's ally. This spell does not require any concentration, but can only be maintained on a single ally.
MASTERCRAFTED LEGENDARY
Target
Group Friend
Range
Up to 35.0 meters
Power
119
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
900 seconds
Level
89
Templar
Effects:
• Increases STR and WIS of target by 175.3.
• Increases Mitigation of target vs elemental, noxious and arcane damage by 525.
Focused Intervention IV (Expert)
An augmentation that greatly heals an ally when they are attacked, and has a limited number of heals before expiring. It costs a large amount of power over time to maintain the spell, but the spell can be toggled off early if desired.
MASTERCRAFTED LEGENDARY
Target
Friend
Range
Up to 20.0 meters
Power
452
Casting
1 seconds
Recovery
0.5 seconds
Recast
150 seconds
Duration
36 seconds
Level
90
Templar
Effects:
• When any damage is received this spell will cast Benefaction on target.
• Heals target for 1,288 - 1,575.
• Grants a total of 8 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
Inquisition II (Master)
Implores the inquisitor's allies to join the inquisition, radiating a heal to all group members near the inquisitor. The closer your allies are to you, the greater the heals.
FABLED
Target
Caster
Power
135
Casting
3 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
15 seconds
Level
90
Inquisitor
Effects:
• Applies Inquisition instantly and every 1.5 seconds.
• Heals group members (AE) for 669 - 818.
• If Target is closer than 8 meters
• Heals group members (AE) for 247 - 302.
• If Target is between 8 and 15 meters away
Spine Shot VI (Master)
A ranged attack that deals very high damage from flanking or behind. It requires a ranged weapon.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
163
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
21.0% Easier
Level
81
Assassin
Effects:
• Inflicts 1,364 - 2,274 ranged damage on target
• If weapon equipped in Ranged
• Must be flanking or behind
Gruengach Summoned Polished Greaves
TREASURED
58 Primary Attributes
58 Stamina
1.1 Crit Bonus
13.1 DPS
3.2 Crit Chance
5.4 Potency
8.2 Multi Attack
Plate Armor (Feet)
Mitigation
532
Level
88
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
NO-TRADE
Emberstrike VIII (Master)
A stealthed attack that engulfs the target with flames, dealing great heat damage. It can only be used while in stealth.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
76
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
21.0% Easier
Level
85
Ranger
Effects:
• Inflicts 832 - 1,387 heat damage on target
• You must be sneaking to use this ability.
Shahli's Necklace of Remembrance
TREASURED
58 Primary Attributes
58 Stamina
21 Combat Skills
1.1 Crit Bonus
2.7 Casting Speed
3.2 Crit Chance
5.4 Potency
7.4 Haste
Slots
Neck
Level
87
Adornment Slots:
White, Turquoise, Green
NO-TRADE
Dogma III (Master)
Whenever the inquisitor casts a beneficial spell on an ally, that ally receives additional health replenishment. A small amount of power is drained from the inquisitor each time this effect triggers.
FABLED
Target
Caster
Power
81
Casting
2 seconds
Recovery
0.5 seconds
Recast
5 seconds
Duration
180 seconds
Level
86
Inquisitor
Effects:
• On a beneficial spell cast this spell will cast Convert Ally on target of spell cast.
• Heals target for 428.
Created Flesh Guard
LEGENDARY
66 Primary Attributes
66 Stamina
24 Combat Skills
1.4 Crit Bonus
3.3 Casting Speed
4 Crit Chance
6.4 Potency
191 Ability Mod
Type
Symbols
Slots
Secondary, Ranged
Level
90
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
Stunning Roar V (Master)
A shout that releases the berserker's anger in a stunning cry. It damages and stuns the target and all nearby encounter members for a short duration.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
201
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
2.5 seconds
Resistability
21.0% Easier
Level
83
Berserker
Effects:
• Inflicts 552 - 921 melee damage on target encounter
• Stuns target encounter
• Epic targets gain an immunity to Stun effects of 7.5 seconds and duration is reduced to 0.8 seconds.
• Resistibility increases against targets higher than level 102.
Imprecate VIII (Master)
Deals instant disease damage to the target and decreases their noxious resistance for a short duration.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
112
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Duration
10 seconds
Resistability
32.8% Easier
Level
82
Defiler
Effects:
• Inflicts 569 - 696 disease damage on target.
• Decreases Combat Mitigation of target by 0.8.
• Decreases Mitigation of target vs noxious damage by 1,537.
Ring of the Vasty Matriarch
LEGENDARY
64 Primary Attributes
64 Stamina
1,256 Resistances
23 Combat Skills
1.4 Crit Bonus
15.2 DPS
3.8 Crit Chance
6.2 Potency
8.8 Haste
Slots
Finger
Level
90
Adornment Slots:
White, Turquoise, Green
HEIRLOOM LORE-EQUIP ATTUNEABLE
Kaboritic Fists
TREASURED
58 Stamina
58 Primary Attributes
13.1 DPS
3.2 Crit Chance
5.4 Potency
1.1 Crit Bonus
7.4 Haste
Fists
One-Handed Crushing
Damage
71 - 405
(119.16 Rating)
Delay
4.0 seconds
Level
90
Beastlord, Bruiser, Monk
Adornment Slots:
White, Turquoise
LORE ATTUNEABLE
|
|
Item Discoveries |
Salaasa was first to discover 940 items* on their server**.
|
*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).