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Chaos (Expert)
Increases the physical defense of the berserker's group against slashing, piercing, and crushing attacks for a short duration. Defense versus crushing attacks is especially improved.
MASTERCRAFTED LEGENDARY
Target
Group (AE)
Power
18
Casting
2 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
30 seconds
Level
12

Berserker
Effects:
  Increases Mitigation of group members (AE) vs physical damage by 161.

a lock of oily hair
A lock of hair. It seems oily to the touch. A merchant might pay a few coin for this item.

One Hundred Hand Punch (Expert)
Launches a flurry of attacks that cause high damage to the enemy. If any one attack misses the series stops at that attack.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 5.0 meters
Power
28
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
16.0% Easier
Level
19

Bruiser
Effects:
  Inflicts 14 - 42 melee damage on target
  Inflicts 14 - 42 melee damage on target
  Inflicts 14 - 42 melee damage on target
  Inflicts 14 - 42 melee damage on target
  Inflicts 14 - 42 melee damage on target
  Inflicts 14 - 42 melee damage on target
  Inflicts 14 - 42 melee damage on target
  Inflicts 14 - 42 melee damage on target

Bloodbath (Journeyman)
A melee attack that strikes nearby enemies surrounding the berserker, and knocks them down for a short duration if this attack hits.
HANDCRAFTED
Target
Caster
Power
16
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
7

Berserker
Effects:
  Applies Knockdown on termination. Lasts for 1.5 seconds.
  Throws target back
  Blurs vision of target.
  Stuns target
  Epic targets gain an immunity to Stun effects of 4.5 seconds and duration is reduced to 0.5 seconds.
  Inflicts 21 - 63 melee damage on targets in Area of Effect

Roundhouse Kick II (Adept)
A melee attack that deals moderate slashing damage.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
19
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
19

Monk
Effects:
  Inflicts 40 - 66 slashing damage on target

Armor of Nature II (Adept)
A group augmentation that increases the physical mitigation to the fury's non-fighter allies and the health of the fury's fighter allies.
TREASURED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
19

Fury
Effects:
  Increases Max Health of group members (AE) by 97.7.
  Increases Mitigation of group members (AE) vs physical damage by 134.
  If not fighter

Unholy Strength (Journeyman)
Increases the stamina and spell damage of all the Shadowknight's allies.
HANDCRAFTED
Range
Up to 50.0 meters
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
18

Shadowknight
Effects:
  Applies Unholy Strength to qualifying pets.
  Increase spell damage of group and raid members by 3.44%.
  Increases STA of raid and group members (AE) by 11.2.
  Increase spell damage of group and raid members by 3.44%.

Fancy Footwork (Journeyman)
Increases defense, parry, aggression, and physical damage mitigation while reducing the offensive melee skills. This is the swashbuckler's primary defensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
18

Swashbuckler
Effects:
  Decreases Slashing, Piercing and Crushing of caster by 13.8.
  Increases Aggression of caster by 3.0.
  Increases Defense and Parry of caster by 5.9.
  Increases the caster's effectiveness of worn armor vs physical damage by 18%.

Knee Break II (Adept)
A kick attack that deals crushing damage to the target.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
17
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
19

Berserker
Effects:
  Inflicts 23 - 69 crushing damage on target

Masked Strike II (Adept)
An attack made from the side that deals moderate damage and stealths the assassin.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
19
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
0.1 seconds
Resistability
12.0% Easier
Level
19

Assassin
Effects:
  Applies Shroud on termination. Lasts for 36.0 seconds.
  Grants stealth to caster
  Suspends caster's movement speed enhancements
  Inflicts 69 - 116 melee damage on target
  Must be flanking or behind

Meteor Fist II (Journeyman)
A high damage melee attack that costs the bruiser's health instead of power.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Health
46
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
40 seconds
Resistability
12.0% Easier
Level
17

Bruiser
Effects:
  Inflicts 78 - 131 heat damage on target

Destructive Rage (Journeyman)
Increases the Damage Per Second of all the Berserker's allies.
HANDCRAFTED
Range
Up to 50.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
18

Berserker
Effects:
  Increases Weapon Damage of raid and group members (AE) by 1.2.

Brainshock (Adept)
Deals unresistable mental damage and drains power from an enemy over time. A portion of this power is added to the coercer.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
5
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
24 seconds
Level
3

Coercer
Effects:
  Inflicts 11 - 14 mental damage on target instantly and every 6 seconds.
  Decreases power of target by 1 instantly and every 6 seconds.
  Increases power of caster by 6.

Reckless Aide (Journeyman)
Grants the berserker a chance to shield an ally from melee attacks, by allowing the target a chance to use the berserker's avoidance check after their own avoidance check. This also increases the berserker's base avoidance.
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
31
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
21

Berserker
Effects:
  Grants target a 17% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
  Adds 1.0% to base avoidance.

Mock III (Journeyman)
Interrupts the target and increases their hate towards the berserker.
HANDCRAFTED
Target
Enemy
Range
Up to 15.0 meters
Power
16
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
34.0% Easier
Level
17

Berserker
Effects:
  Interrupts target
  Increases Threat to target by 1,194 - 1,459

Head Crush (Journeyman)
A melee attack that interrupts the target and decreases their focus skill on a successful hit.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
23
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
17

Berserker
Effects:
  Interrupts target
  Inflicts 28 - 86 crushing damage on target

Rupture II (Journeyman)
A melee attack that does some extra damage.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
6
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
6

Berserker
Effects:
  Inflicts 7 - 23 melee damage on target

Mutilate (Journeyman)
A melee attack that deals additional slashing damage over time and reduces the target's attack speed on a successful hit.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
19
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
14

Berserker
Effects:
  Inflicts 5 - 17 slashing damage on target
  Inflicts 12 slashing damage on target instantly and every 4 seconds.
  Decreases Haste of target by 6.3.

Bodyguard II (Journeyman)
Greatly increases defense, deflection, aggression, base avoidance, physical damage mitigation, and poison damage mitigation at the cost of offensive melee skills. This is the bruiser's primary defensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
16

Bruiser
Effects:
  Reduces physical damage done to caster by 5%.
  Adds 1.7% to base avoidance.
  Caster will deflect 11.0% of incoming attacks.
  Increases Parry of caster by 5.3.
  Decreases Slashing, Piercing and Crushing of caster by 4.8.
  Increases Aggression of caster by 4.0.
  Increases Defense and Deflection of caster by 5.3.
  Increases Mitigation of caster vs noxious damage by 380.
  Increases the caster's effectiveness of worn armor vs physical damage by 25%.

Chaos (Journeyman)
Increases the physical defense of the berserker's group against slashing, piercing, and crushing attacks for a short duration. Defense versus crushing attacks is especially improved.
HANDCRAFTED
Target
Group (AE)
Power
18
Casting
2 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
30 seconds
Level
12

Berserker
Effects:
  Increases Mitigation of group members (AE) vs physical damage by 115.
Piludan
95 Berserker
Item Discoveries
Piludan was first to discover 75 items* on their server**.
Item Discovery Date
Chaos (Expert)2010-08-21 01:16:58 AM
a lock of oily hair2010-08-22 02:41:00 AM
One Hundred Hand Punch (Expert)2010-08-21 07:20:04 PM
Bloodbath (Journeyman)2010-08-20 07:13:00 PM
Roundhouse Kick II (Adept)2010-08-21 04:39:08 AM
Armor of Nature II (Adept)2010-08-21 04:05:20 AM
Unholy Strength (Journeyman)2010-08-21 06:31:05 AM
Fancy Footwork (Journeyman)2010-08-21 06:20:46 AM
Knee Break II (Adept)2010-08-21 02:20:12 AM
Masked Strike II (Adept)2010-08-21 04:45:32 AM
Meteor Fist II (Journeyman)2010-08-21 05:44:01 AM
Destructive Rage (Journeyman)2010-08-21 06:28:22 AM
Brainshock (Adept)2010-08-20 01:26:00 AM
Reckless Aide (Journeyman)2010-08-23 01:33:34 AM
Mock III (Journeyman)2010-08-21 05:40:54 AM
Head Crush (Journeyman)2010-08-21 05:42:16 AM
Rupture II (Journeyman)2010-08-20 07:11:01 PM
Mutilate (Journeyman)2010-08-21 01:23:18 AM
Bodyguard II (Journeyman)2010-08-21 01:43:16 AM
Chaos (Journeyman)2010-08-21 12:30:14 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).