Ravenwing Halo
TREASURED
30 Primary Attributes
30 Stamina
11 Combat Skills
0.3 Crit Bonus
1 Crit Chance
1.6 Potency
32 Ability Mod
Slots
Finger
Level
59
Adornment Slots:
White, Turquoise, Green
ATTUNEABLE
Muck Covered Boots
UNCOMMON
21 Primary Attributes
20 Stamina
8 Combat Skills
0.2 Crit Chance
0.7 Potency
20 Ability Mod
Chain Armor (Feet)
Mitigation
223
Level
54
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE
rough opal
An opal that hasn't been processed yet.
TREASURED
This raw harvest looks as if it could be used for crafting level 30-39 items.
NO-VALUE
shrimp pasta packets
Packets made of pasta, filled with flavorful shrimp.
Slots
Food
Level
60
Satiation
Average
Duration
30 minutes
Effects:
Increases STA of target by 1.1.
Increases Health Regen of target by 51.0.
NO-VALUE
Abhorrent Seal II (Adept)
A powerful impairment that decreases the target's strength, agility, and wisdom. This impairment can only be maintained on a single target.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
104
Casting
2 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
72 seconds
Resistability
25.2% Easier
Level
61
Defiler
Effects:
• Decreases STR, AGI and WIS of target by 57.4.
green feather leaf
This is a leaf found only in this realm. It is unique for its color and its resemblance to a feather.
This item is Collectible.
This item can be sold to certain NPCs for 450 personal status. Selling it also earns guild status if your guild is below level 50.
Scales in Balance
This item may be placed on the floor of all house types.
This is a mastery tome. Use the knowledge contained within to gain a basic understanding of the tactics to use against the chosen foe.
NO-TRADE
The Awakened - Page 2
This item is Collectible.
This item can be sold to certain NPCs for 450 personal status. Selling it also earns guild status if your guild is below level 50.
Waterfalls - Page 3
This item is Collectible.
This item can be sold to certain NPCs for 450 personal status. Selling it also earns guild status if your guild is below level 50.
Qeynos Snowglobe
This item may be placed on the floor of all house types.
Rent Status Reduction
500
NO-VALUE NO-TRADE
Rise of the Orcs - The Deadtime - Page 2
This item is Collectible.
This item can be sold to certain NPCs for 250 personal status. Selling it also earns guild status if your guild is below level 30.
The Storm Shepherds - The Calm - Page 8
This item is Collectible.
This item can be sold to certain NPCs for 250 personal status. Selling it also earns guild status if your guild is below level 30.
Fauna of the Enchanted Lands L - Z - Page 4
This item is Collectible.
This item can be sold to certain NPCs for 250 personal status. Selling it also earns guild status if your guild is below level 30.
Stunning Roar III (Adept)
A shout that releases the berserker's anger in a stunning cry. It damages and stuns the target and all nearby encounter members for a short duration.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
147
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
2.5 seconds
Resistability
12.0% Easier
Level
60
Berserker
Effects:
• Inflicts 268 - 447 melee damage on target encounter
• Stuns target encounter
• Epic targets gain an immunity to Stun effects of 7.5 seconds and duration is reduced to 0.8 seconds.
• Resistibility increases against targets higher than level 79.
Stealth Assault III (Adept)
A stealthed attack that strikes all nearby enemies surrounding the assassin. It inflicts additional piercing damage over time on anyone that it hits. The assassin must be stealthed to use this ability.
TREASURED
Target
Caster
Power
115
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
12 seconds
Resistability
12.0% Easier
Level
56
Assassin
Effects:
• Inflicts 271 - 452 melee damage on targets in Area of Effect
• Inflicts 82 piercing damage on targets in Area of Effect instantly and every 2 seconds.
• You must be in stealth or have Bloody Assault.
Snaring Shot II (Adept)
A ranged attack that slows target's movement on a successful hit. A bow is required.
TREASURED
Target
Enemy
Range
2.0 - 25.0 meters
Power
79
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
12 seconds
Resistability
12.0% Easier
Level
58
Ranger
Effects:
• Inflicts 186 - 311 ranged damage on target
• Slows target by 48.4%.
• 10% chance to dispel when target receives hostile action
• Requires bow or aim
Master of the Hunt IV (Adept)
A group augmentation that increases the elemental resistance and stamina of the fury's group.
TREASURED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
58
Fury
Effects:
• Increases STA of group members (AE) by 24.1.
• Increases Mitigation of group members (AE) vs elemental damage by 870.
Barroom Negotiation IV (Adept)
An attack that strikes all enemies surrounding the brigand. Anyone hit by this attack gets interrupted.
TREASURED
Target
Caster
Power
115
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
56
Brigand
Effects:
• Interrupts targets in Area of Effect
• Inflicts 246 - 410 melee damage on targets in Area of Effect
Howl of Death III (Adept)
A short range spell that deals disease damage, and returns a portion of this damage as health to the dirge.
TREASURED
Target
Enemy
Range
Up to 10.0 meters
Power
88
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
25.2% Easier
Level
56
Dirge
Effects:
• Inflicts 185 - 308 disease damage on target.
• Heals caster for 122 - 204.
Lightning Palm IV (Adept)
For a short duration, the monk's fists become energized with static, unleashing magic damage with every successful melee hit for up to 8 attacks.
TREASURED
Target
Caster
Power
78
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Level
57
Monk
Effects:
• On a melee hit this spell will cast Jolting Strike on target of attack.
• Inflicts 44 - 74 magic damage on target.
• Grants a total of 8 triggers of the spell.
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Item Discoveries |
Basala was first to discover 55 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).