Overking's Sandals of the Guardian
TREASURED
31 Primary Attributes
31 Stamina
231 Resistances
12 Combat Skills
0.3 Crit Bonus
1.1 Casting Speed
1.1 Crit Chance
1.7 Potency
2 Combat Power Regen
Leather Armor (Feet)
Mitigation
226
Level
66
All Fighters, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White, Turquoise
ATTUNEABLE
Arcane Knuckles of the Tree
TREASURED
Fists
Slots
Secondary, Primary
Damage
65 - 196
(65.45 Rating)
Delay
4.0 seconds
Level
71
Bruiser, Monk
Adornment Slots:
White
ATTUNEABLE
Arcane Robe of Survival
TREASURED
30 Stamina
284 Resistances
Cloth Armor (Chest)
Mitigation
144
Level
71
All Fighters, All Mages, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White
ATTUNEABLE
Arcane Slippers of Mirrors
TREASURED
30 Primary Attributes
426 Resistances
Cloth Armor (Feet)
Mitigation
134
Level
71
All Fighters, All Mages, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White
ATTUNEABLE
Arcane Towershield of the Oceans
TREASURED
Tower Shield
Slots
Secondary
Protection
1,390
Level
71
Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White
ATTUNEABLE
Arcane Mantle of the Oceans
TREASURED
30 Primary Attributes
284 Resistances
Leather Armor (Shoulders)
Mitigation
242
Level
71
All Fighters, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White
ATTUNEABLE
Tailored Woven Hidebound Leather Bracers
MASTERCRAFTED
44 Primary Attributes
44 Stamina
17 Combat Skills
0.8 Crit Bonus
2 Casting Speed
2.2 Crit Chance
3.6 Potency
Leather Armor (Forearms)
Mitigation
247
Level
72
All Fighters, All Priests, All Scouts
Adornment Slots:
White, Turquoise
ATTUNEABLE
Arcane Vambraces of Beasts
TREASURED
30 Primary Attributes
213 Resistances
Plate Armor (Forearms)
Mitigation
429
Level
71
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
Divine Vengeance VI (Adept)
A melee attack that strikes with additional divine damage and stuns the target on a successful hit. This strike deals additional damage against the undead.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
104
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
77
Paladin
Effects:
• Applies Divine Vengeance. Lasts for 2.0 seconds.
• Inflicts 324 - 540 divine damage on target.
• Inflicts 278 - 463 divine damage on target.
• If target is undead
• Stuns target
• Epic targets gain an immunity to Stun effects of 6.0 seconds and duration is reduced to 0.7 seconds.
• Inflicts 138 - 231 divine damage on target
Solar Flare VIII (Expert)
Deals instant heat damage to the targeted enemy.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 35.0 meters
Power
130
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
28.6% Easier
Level
71
Wizard
Effects:
• Inflicts 621 - 1,153 heat damage on target.
Tailored Woven Hidebound Leather Boots
MASTERCRAFTED
44 Primary Attributes
44 Stamina
17 Combat Skills
0.8 Crit Bonus
2.2 Crit Chance
3.6 Potency
2.4 Reuse Speed
Leather Armor (Feet)
Mitigation
247
Level
72
All Fighters, All Priests, All Scouts
Adornment Slots:
White, Turquoise
ATTUNEABLE
Meliorate VIII (Expert)
Instantly heals some of target ally's health.
MASTERCRAFTED LEGENDARY
Target
Friend
Range
Up to 20.0 meters
Power
209
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Level
71
Templar
Effects:
• Heals target for 1,200 - 1,467.
Healstorm VI (Journeyman)
Replenishes health over time for a short duration to the warden's group.
HANDCRAFTED
Target
Group (AE)
Power
399
Casting
3 seconds
Recovery
0.5 seconds
Recast
12 seconds
Duration
10 seconds
Level
79
Warden
Effects:
• Heals group members (AE) for 405 - 495 instantly and every 2 seconds.
Brambles VI (Journeyman)
Snares and stifles all enemies near the fury and reduces their hate towards the fury. Any hostile actions taken on them have a chance at breaking this effect.
HANDCRAFTED
Target
Caster
Power
216
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
6 seconds
Level
79
Fury
Effects:
• Decreases threat priority of targets in Area of Effect by 1 position
• Decreases Threat to targets in Area of Effect by 13,255
• Decreases Combat Mitigation of targets in Area of Effect by 0.8.
• Slows targets in Area of Effect by 38.5%.
• Stifles targets in Area of Effect
• 10% chance to dispel when target receives hostile action
• 10% chance to dispel when target takes damage
• Epic targets gain an immunity to Stifle effects of 18.0 seconds and duration is reduced to 2.0 seconds.
Instinct V (Journeyman)
Augmentation cast by the warden that greatly increases all offensive skills of an ally and grants them a chance to do additional damage. This spell does not require any concentration, but can only be maintained on a single ally.
HANDCRAFTED
Target
Group Friend
Range
Up to 35.0 meters
Power
106
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
79
Warden
Effects:
• Increases Crushing, Piercing, Slashing and Ranged of target by 54.1.
• On a combat hit this spell may cast Primal Instincts on target of attack. Lasts for 6.0 seconds. Triggers about 2.4 times per minute.
• Inflicts 422 - 516 piercing damage on target.
• Inflicts 211 - 258 piercing damage on target every 3 seconds.
• If target is a player or a mercenary
Umbral Warding VI (Journeyman)
Applies a powerful ward for a short duration on the mystic's group that prevents damage to them until the ward has absorbed its maximum amount of damage.
HANDCRAFTED
Target
Group (AE)
Power
399
Casting
5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
30 seconds
Level
79
Mystic
Effects:
• Wards group members (AE) collectively against 2,649 total points of all damage
Nature's Renewal IV (Journeyman)
If target ally receives damage that would be fatal, instead that ally is healed over time and their wisdom is increased. This spell cannot be interrupted, does not require any power and has a very fast casting time.
HANDCRAFTED
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
80
Warden
Effects:
• On death this spell will cast Nature's Touch on target. Lasts for 24.0 seconds.
• Heals target for 825.
• Heals target for 206 every 2 seconds.
• Increases WIS of target by 72.6.
• Grants a total of 1 trigger of the spell.
Spell Curse IV (Journeyman)
An impairment on an encounter that deals mental damage to a target whenever they are struck by a damaging spell for up to 3 spells.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
213
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
78
Coercer
Effects:
• When damaged with a spell this spell will cast Lash on target.
• Inflicts 363 - 444 mental damage on target.
• Grants a total of 3 triggers of the spell.
• Will trigger off of cold, disease, divine, heat, magic, mental or poison abilities.
Tranquility II (Journeyman)
Removes hostile effects from an ally and provides a heal. That ally is additionally healed for each hostile effect that was removed.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Power
295
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
60 seconds
Level
78
Warden
Effects:
• Applies Tranquil Healing instantly and every 15 seconds.
• Heals target for 657.
• Dispels 95 levels of any hostile effects on target instantly and every 15 seconds
• Casts Tranquil Healing for each successful Dispel.
• Heals target for 657.
Photosynthesis VII (Journeyman)
Heals a large amount of target ally's health over time for a short duration.
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
216
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
10 seconds
Level
78
Warden
Effects:
• Heals target for 394 - 482 instantly and every 2 seconds.
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Item Discoveries |
Samuele was first to discover 517 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).