Cunning Defense II (Master)
Increases defense, parry, agility, and base avoidance of the assassin, while reducing the offensive melee skills and combat attack damage of the assassin. This is the assassin's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
32
Assassin
Effects:
• Increases AGI of caster by 39.4.
• Adds 2.5% to base avoidance.
• Decreases Slashing and Piercing of caster by 16.3.
• Increases Parry of caster by 23.0.
• Increases Defense of caster by 30.7.
Aura of Void (Master)
An impairment that causes the target additional disease damage when it is damaged by a spell. This impairment is removed after it has been triggered 3 times.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
26
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
21.0% Easier
Level
35
Warlock
Effects:
• When damaged with a spell this spell will cast Aura of Pain on target.
• Inflicts 221 - 271 disease damage on target.
• Grants a total of 3 triggers of the spell.
• Will trigger off of poison, mental, magic, heat, divine, disease or cold abilities.
Ancient Shroud III (Master)
Applies a powerful ward for a short duration that prevents damage to target ally until the ward has absorbed its maximum amount of damage. If any absorption remains when the ward expires, it is converted into a heal.
FABLED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
79
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
30 seconds
Level
26
Defiler
Effects:
• Wards target against 550 points of all damage
Aurora II (Adept)
An emergency spell that mesmerizes the target and removes them from being affected by area of effect spells for a short duration. Mesmerization breaks if the target receives any damage. The caster is rooted for the duration of the mesmerize.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
111
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
15 seconds
Resistability
12.0% Easier
Level
39
Wizard
Effects:
• Mesmerizes target
• Prevents AOE (except when direct)
• Roots caster
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 45.0 seconds and duration is reduced to 5.0 seconds.
• Resistibility increases against targets higher than level 58.
Armored III (Master)
Greatly increases agility, defense, parry, aggression, base avoidance, physical and spell damage mitigation at the cost of offensive melee skills. This is the guardian's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
6 seconds
Level
30
Guardian
Effects:
• Reduces physical damage done to caster by 5%.
• Adds 2.4% to base avoidance.
• Decreases Slashing, Piercing and Crushing of caster by 9.0.
• Increases Aggression of caster by 10.8.
• Increases Defense and Parry of caster by 17.3.
• Increases Mitigation of caster vs noxious and arcane damage by 106.
• Increases Mitigation of caster vs elemental damage by 1,056.
• Increases the caster's effectiveness of worn armor vs physical damage by 15%.
Lockdown III (Adept)
Roots the illusionist's target in place, preventing them from movement. This also stifles and blurs their vision until they are struck by any damage. Upgrades to this spell reduce the target's resistance to the full duration of the root effect.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
63
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
32 seconds
Resistability
12.0% Easier
Level
33
Illusionist
Effects:
• Applies Stifle. Lasts for 3.0 seconds.
• Blurs vision of target.
• Stifles target
• Dispelled when target takes damage
• Epic targets gain an immunity to Stifle effects of 9.0 seconds and duration is reduced to 1.0 second.
• Resistibility increases against targets higher than level 52.
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 1 minute 36 seconds and duration is reduced to 10.7 seconds.
• Resistibility increases against targets higher than level 52.
Disorientation III (Adept)
Reduces the hate of all enemies near the inquisitor and stuns them for a short duration.
TREASURED
Target
Caster
Power
116
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
2.5 seconds
Level
41
Inquisitor
Effects:
• Decreases threat priority of targets in Area of Effect by 1 position
• Decreases Threat to targets in Area of Effect by 5,696
• Decreases Combat Mitigation of caster by 0.8.
• Stuns targets in Area of Effect
• Epic targets gain an immunity to Stun effects of 7.5 seconds and duration is reduced to 0.8 seconds.
Sneak Attack III (Adept)
An attack made from the side that deals moderate damage and stealths the ranger.
TREASURED
Target
Enemy
Range
Up to 10.0 meters
Power
31
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
0.1 seconds
Resistability
12.0% Easier
Level
33
Ranger
Effects:
• Applies Shroud on termination. Lasts for 36.0 seconds.
• Grants stealth to caster
• Suspends caster's movement speed enhancements
• Inflicts 142 - 237 melee damage on target
• Must be flanking or behind
black iron plate pauldron
11 Stamina
11 Primary Attributes
5 Combat Skills
Plate Armor (Shoulders)
Mitigation
121
Level
30
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
Bodyguard III (Adept)
Greatly increases defense, deflection, aggression, base avoidance, physical damage mitigation, and poison damage mitigation at the cost of offensive melee skills. This is the bruiser's primary defensive stance.
TREASURED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
30
Bruiser
Effects:
• Reduces physical damage done to caster by 5%.
• Adds 1.8% to base avoidance.
• Caster will deflect 12.0% of incoming attacks.
• Increases Parry of caster by 10.8.
• Decreases Slashing, Piercing and Crushing of caster by 9.0.
• Increases Aggression of caster by 8.1.
• Increases Defense and Deflection of caster by 10.8.
• Increases Mitigation of caster vs noxious damage by 720.
• Increases the caster's effectiveness of worn armor vs physical damage by 25%.
Mana Intromission (Adept)
Replenishes power to target ally, at the cost of the wizard's health.
TREASURED
Target
Friend
Range
Up to 20.0 meters
Health
62
Casting
4 seconds
Recovery
0.5 seconds
Recast
20 seconds
Level
33
Wizard
Effects:
• Increases power of target by 41 - 45.
Ancient Terror (Adept)
Forces target to flee in fear. The fear effect has a chance to break each time the target is attacked or cast upon.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
111
Casting
2 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
12 seconds
Resistability
12.0% Easier
Level
39
Defiler
Effects:
• Makes target afraid
• 30% chance to dispel when target takes damage
• Resistibility increases against targets higher than level 58.
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Item Discoveries |
Oxanda was first to discover 112 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).