Solar Flare VI (Master)
Deals instant heat damage to the targeted enemy.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
81
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
32.8% Easier
Level
43
Wizard
Effects:
• Inflicts 345 - 642 heat damage on target.
enchanted cloth scarf
TREASURED
13 Stamina
13 Primary Attributes
5 Combat Skills
Slots
Neck
Level
40
Adornment Slots:
White, Green
ATTUNEABLE
Epiphany II (Master)
Increases in-combat power replenishment of the illusionist's group. This ability does stack with the bard's concentration group power replenishment song.
"I recall taking a break from my studies, allowing the cool ocean air on the docks of Erudin to rejuvenate my mind." -Ellonialis
FABLED
Target
Group (AE)
Power
95
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
6 seconds
Level
33
Illusionist
Effects:
• Increases Combat Power Regen of group members (AE) by 20.0.
reptile meat
A slab of reptile meat. A merchant might pay a few coin for this item.
Pirate's Gold Hoop
TREASURED
7 Stamina
7 Primary Attributes
3 Combat Skills
Slots
Ear
Level
20
Adornment Slots:
White
LORE-EQUIP ATTUNEABLE
Frigid Gift II (Master)
A group augmentation that grants the wizard's group a chance at dealing additional cold damage for every non-heat, non-physical hostile spell they cast for a short duration. Any enemies struck by this damage have their movement speed reduced for a short duration.
FABLED
Target
Group (AE)
Power
36
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
24 seconds
Level
49
Wizard
Effects:
• On a hostile spell cast this spell will cast Ice Lash on target of spell. Lasts for 6.0 seconds.
• Inflicts 146 - 179 cold damage on target.
• Slows target by 63.7%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
Ruin III (Adept)
A melee attack that decreases the target's offensive melee skills and deals additional slashing damage over time on a successful hit.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
49
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
39
Guardian
Effects:
• Inflicts 68 - 113 slashing damage on target
• Inflicts 28 - 34 slashing damage on target every 5 seconds.
• Decreases Slashing, Crushing and Piercing of target by 7.0.
Theorems II (Adept)
An impairment on the target that deals mental damage whenever they are struck by a damaging spell.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
173
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
40 seconds
Resistability
12.0% Easier
Level
46
Illusionist
Effects:
• When damaged with a spell this spell will cast Theorems on target. This effect normalizes based off of a three second triggering event.
• Inflicts 297 - 364 mental damage on target.
• Grants a total of 3 triggers of the spell.
Clara's Chaotic Cacophony II (Master)
Decreases target encounter's crushing, piercing, and slashing resistance. This song requires a recurrent power cost to maintain.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
21
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Resistability
32.8% Easier
Level
38
Dirge
Effects:
• Applies Empowerment of Chaos. Lasts for 1 minute.
• Increases Fervor of group members (AE) by 0.8.
• Cannot be modified except by direct means
• Decreases Combat Mitigation of target encounter by 2.7.
• Decreases Mitigation of target encounter vs physical damage by 608.
Improvised Weapon (Master)
A ranged piercing attack that does not require using an equipped ranged weapon.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
28
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
21.0% Easier
Level
30
Assassin
Effects:
• Inflicts 175 - 291 piercing damage on target
a thin blue band
This item appears to have lost its power. Examining it may give clues to make it more powerful. You may wish to hold onto this item until it is complete.
NO-VALUE NO-TRADE LORE
Deadly Focus (Adept)
Increases the Multi-Attack Chance and melee offensive skills of the assassin.
TREASURED
Target
Caster
Power
84
Casting
1 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
36 seconds
Level
40
Assassin
Effects:
• Increases Crit Bonus of caster by 36.4.
• Increases Accuracy of caster by 6.0%.
• Increases Multi Attack of caster by 38.6.
• Increases Piercing, Slashing and Crushing of caster by 14.4.
Frozen Palm IV (Adept)
A high damage melee attack that costs the monk's health instead of power.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Health
93
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
45
Monk
Effects:
• Inflicts 210 - 350 cold damage on target
Eye Gouge II (Adept)
An extra attack that decreases the target's accuracy on a successful hit.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
87
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
36 seconds
Resistability
12.0% Easier
Level
42
Bruiser
Effects:
• Inflicts 128 - 384 piercing damage on target
• Decreases Slashing, Crushing, Piercing and Ranged of target by 22.7.
Ring of Ice (Adept)
Freezes movement of the target and the surrounding encounter members. When the freeze effect wears off, it slows their movement for a short duration. Any damage received by the target has a chance at breaking the effect.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
152
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
15 seconds
Resistability
12.0% Easier
Level
40
Wizard
Effects:
• Applies Icy Grasp on termination. Lasts for 12.0 seconds.
• Decreases Combat Mitigation of target by 0.3.
• Slows target by 45.6%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target encounter by 0.6.
• Roots target encounter
• 20% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 45.0 seconds and duration is reduced to 5.0 seconds.
• Resistibility increases against targets higher than level 59.
Ancestral Avatar (Adept)
An augmentation which increases strength, stamina, agility, and base avoidance.
TREASURED
Target
Group Friend
Range
Up to 35.0 meters
Power
46
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
47
Mystic
Effects:
• Increases AGI, STR and STA of target by 43.9.
• Adds 1.8% to base avoidance.
Emberstrike IV (Adept)
A stealthed attack that engulfs the target with flames, dealing great heat damage. It can only be used while in stealth.
TREASURED
Target
Enemy
Range
Up to 10.0 meters
Power
33
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
35
Ranger
Effects:
• Inflicts 200 - 334 heat damage on target
• You must be sneaking to use this ability.
Sucker Punch II (Adept)
A powerful melee attack that dazes the target. It must be made from behind or to the side of the target.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
95
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
4 seconds
Resistability
12.0% Easier
Level
46
Bruiser
Effects:
• Inflicts 256 - 770 melee damage on target
• Dazes target
• Must be flanking or behind
• Epic targets gain an immunity to Daze effects of 12.0 seconds and duration is reduced to 1.3 seconds.
• Resistibility increases against targets higher than level 65.
Primal Fury II (Adept)
An augmentation that increases damage attributes, base avoidance, and spell resistance of an ally. Additionally, this grants a chance of increased attack speed and Multi-Attack Chance. This spell does not require any concentration, but can only be maintained on a single ally.
TREASURED
Target
Group Friend
Range
Up to 35.0 meters
Power
56
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
40
Fury
Effects:
• Increases STR, AGI, WIS and INT of target by 37.2.
• Adds 1.9% to base avoidance.
• Increases Mitigation of target vs elemental, noxious and arcane damage by 110.
• On any combat or spell hit this spell may cast Battle Fury on target. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Increases Casting Speed of target by 9.6%.
• Increases Haste of target by 33.6.
• Increases Multi Attack of target by 33.6.
Rune of Thought III (Adept)
A group augmentation that increases the intelligence, wisdom, and spell resistance of the illusionist's group.
TREASURED
Target
Group (AE)
Power
114
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
40
Illusionist
Effects:
• Applies Rune of Thought to qualifying pets.
• Increases the Fervor of all spells by 5.
• Increases INT and WIS of group members (AE) by 37.2.
• Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 110.
• Increases the damage and healing of all spells by 5.
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Item Discoveries |
Boogles was first to discover 230 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).