Shroud of Armor IV (Master)
A group augmentation that increases physical mitigation to the defiler's non-fighter allies, health to the defiler's fighter allies (when the defiler is level 94 or above), and a replenishing ward against non-physical damage to the entire group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
47
Defiler
Effects:
• Wards group members (AE) against 150 points of elemental, noxious and arcane damage
• Increases Mitigation of group members (AE) vs physical damage by 432.
• If not fighter
Geotic Rune II (Master)
A group augmentation that increases resistance to all types for the conjuror's group and their pets. Pets in the conjuror's group receive an additional bonus to their defense.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
26
Conjuror
Effects:
• Increases Defense of group members' pets (AE) by 7.8.
• Increases Mitigation of group members (AE) vs all damage by 125.
Forward Charge III (Master)
Increases the guardian's offensive melee skills and strength, at the cost of decreased defense skill. This is the guardian's primary offensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
30
Guardian
Effects:
• Increases STR of caster by 73.6.
• Increases Fervor of caster by 0.8.
• Decreases Defense of caster by 9.0.
• Increases Slashing, Piercing and Crushing of caster by 21.6.
• The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
• Increases bleedthrough on target by 30%.
Vehement Skin (Master)
Augmentation that grants stoneskin that protects against all physical damage to the conjuror's summoned minion for up to 3 attacks. As long as this spell has not expired, it also increases the minion's defense skill.
FABLED
Target
Caster's Pet
Power
112
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
120 seconds
Duration
30 seconds
Level
40
Conjuror
Effects:
• Increases Defense of target by 19.2.
• Will absorb physical damage. This spell will absorb a total of 3 attacks.
Trophy: Mezmith's Chance
This item may be placed on the wall of all house types.
"Nothing is what it seems. Nothing." - Mezmith Mindsmith
NO-TRADE
compressed rubble
A piece of rubble that has been compressed under an enormous weight. A merchant might pay a few coin for this item.
Slippers of Invoking
FABLED
8 Stamina
8 Primary Attributes
3 Combat Skills
Cloth Armor (Feet)
Mitigation
47
Level
20
Adornment Slots:
White
HEIRLOOM LORE-EQUIP ATTUNEABLE
Ignore Pain V (Master)
Heals a percentage of the bruiser's health.
FABLED
Target
Caster
Power
99
Casting
1 seconds
Recovery
0.5 seconds
Recast
90 seconds
Level
48
Bruiser
Effects:
• Heals caster for 36.6 - 44.7% of caster's max health.
• This effect cannot be critically applied.
• The healing of this spell cannot be modified except by direct means
Wand of the Living Flame
FABLED
15 Stamina
15 Primary Attributes
6 Combat Skills
Staff
One-Handed Crushing
Damage
16 - 49
(35.67 Rating)
Delay
1.9 seconds
Level
40
All Fighters, All Mages, All Priests, Beastlord
Effects:
Ancient Glyph of Flame
When Equipped:
• On a combat hit this spell may cast Ancient Flame on target of attack. Triggers about 2.4 times per minute.
• Inflicts 124 - 207 heat damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White
ATTUNEABLE
feywood great staff
TREASURED
26 Stamina
26 Primary Attributes
10 Combat Skills
Staff
Two-Handed Crushing
Damage
42 - 125
(41.58 Rating)
Delay
4.0 seconds
Level
40
All Mages, All Priests, Beastlord, Berserker, Bruiser, Guardian, Monk
Adornment Slots:
White
ATTUNEABLE
Tenacity IV (Master)
An augmentation that increases the stamina and Multi-Attack Chance of the inquisitor's ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
44
Inquisitor
Effects:
• Increases STA of target by 70.6.
• Increases Multi Attack of target by 27.0.
Bloody Reminder III (Master)
A penetrating attack that deals significant damage over time.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
56
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
21.0% Easier
Level
40
Ranger
Effects:
• Inflicts 40 - 66 melee damage on target
• Inflicts 107 piercing damage on target instantly and every 2.6 seconds.
Rupture III (Master)
A melee attack that does some extra damage.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
25
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
21.0% Easier
Level
29
Berserker
Effects:
• Inflicts 54 - 164 melee damage on target
Ji'Lum's Spirit Staff
TREASURED
16 Stamina
16 Primary Attributes
6 Combat Skills
Staff
Two-Handed Crushing
Damage
17 - 96
(18.9 Rating)
Delay
6.0 seconds
Level
20
All Fighters, All Mages, All Priests, Beastlord
Adornment Slots:
White, White
ATTUNEABLE
Feral Tenacity (Adept)
If target ally receives damage that would be fatal, that ally is healed over time and their agility is increased. This spell cannot be interrupted, does not require any power and has a very fast casting time.
TREASURED
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
41
Fury
Effects:
• On death this spell will cast Feral Tenacity on target. Lasts for 24.0 seconds.
• Heals target for 341.
• Heals target for 85 every 2 seconds.
• Increases AGI of target by 38.2.
• Grants a total of 1 trigger of the spell.
Rune of Thought II (Adept)
A group augmentation that increases the intelligence, wisdom, and spell resistance of the illusionist's group.
TREASURED
Target
Group (AE)
Power
77
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
26
Illusionist
Effects:
• Applies Rune of Thought to qualifying pets.
• Increases the Fervor of all spells by 5.
• Increases INT and WIS of group members (AE) by 24.2.
• Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 72.
• Increases the damage and healing of all spells by 5.
Magma Chamber III (Adept)
Stuns the wizard's target briefly and deals instant heat damage.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
117
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
3 seconds
Resistability
12.0% Easier
Level
30
Wizard
Effects:
• Inflicts 350 - 584 heat damage on target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 9.0 seconds and duration is reduced to 1.0 second.
• Resistibility increases against targets higher than level 49.
Villainy II (Adept)
Increases agility, base avoidance, resistances, and Multi-Attack Chance of the assassin.
TREASURED
Target
Caster
Power
39
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
27
Assassin
Effects:
• Increases AGI of caster by 25.1.
• Adds 18.7% to base avoidance.
• Increases Multi Attack of caster by 32.6.
• Increases Mitigation of caster vs physical damage by 130.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 505.
Hidden Shot (Adept)
A deadly ranged stealth attack that deals extreme damage and has a longer preparation time. Rangers must be in stealth and have a bow equipped to perform this combat art.
TREASURED
Target
Enemy
Range
2.0 - 25.0 meters
Power
75
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
90 seconds
Resistability
12.0% Easier
Level
26
Ranger
Effects:
• Inflicts 397 - 663 ranged damage on target
• You must be sneaking to use this ability.
• Requires bow or aim
Kite Shield of the Cenobite
TREASURED
14 Stamina
14 Primary Attributes
6 Combat Skills
Tower Shield
Slots
Secondary
Protection
783
Level
40
Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White
ATTUNEABLE
|
|
Item Discoveries |
Dhemona was first to discover 99 items* on their server**.
|
*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).