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Call to Arms (Expert)
Increases the offensive combat skills of the guardian's group.
MASTERCRAFTED LEGENDARY
Target
Group (AE)
Power
22
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
9

Guardian
Effects:
  Increases Weapon Damage of group members (AE) by 1.4.

Never Surrender (Journeyman)
Grants the guardian a chance to shield an ally from melee attacks, by allowing the target a chance to use the guardian's avoidance check after their own avoidance check. This also increases the guardian's parry skill.
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
31
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
21

Guardian
Effects:
  Grants target a 17% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
  Increases Parry of caster by 3.5.

Hold the Line (Journeyman)
Grants a chance to increase hate with any opponent that damages the guardian.
HANDCRAFTED
Target
Caster
Power
6
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
180 seconds
Level
3

Guardian
Effects:
  When damaged this spell has a 50% chance to cast Holding the Line on target's attacker.
  Increases Threat to target by 24
  On a block this spell will cast Holding the Line on target's victim.
  Increases Threat to target by 24

Flow Like Wind (Expert)
Increases the monk's offensive melee skills and attack speed, at the cost of decreased defense skill. This is the monk's primary offensive stance.
MASTERCRAFTED LEGENDARY
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
4

Monk
Effects:
  Increases Haste of caster by 18.7.
  Increases Fervor of caster by 0.6.
  Decreases Defense of caster by 1.8.
  Increases Slashing, Piercing, Crushing and Ranged of caster by 4.2.
  The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
  Increases bleedthrough on target by 30%.

Intercept II (Expert)
Allows the fighter to protect an ally from taking damage, by absorbing some of the damage an ally would otherwise take for a single hit. If the protected ally is low on health when this ability is cast, the fighter can absorb two hits.
MASTERCRAFTED LEGENDARY
Target
Raid or Group Friend
Range
Up to 10.0 meters
Recovery
0.5 seconds
Recast
30 seconds
Duration
100 seconds
Level
20

All Fighters
Effects:
  100% chance to intercept all damage on target.On a successful intercept caster takes 75.0% of attack damage, target takes 31.0% of attack damage.Spell ends after 1 successful intercept.
  If over 50% Health
  100% chance to intercept all damage on target.On a successful intercept caster takes 75.0% of attack damage, target takes 31.0% of attack damage.Spell ends after 2 successful intercepts.
  If at 50% Health or less
  This spell may not be cast on the target of Guardian.

Hunker Down II (Expert)
Increases the physical mitigation of the guardian in exchange for decreased attack speed. Also grants a chance to root any opponent the guardian strikes in melee. In PVP combat, this will also increase the heals that you receive.
MASTERCRAFTED LEGENDARY
Target
Caster
Power
19
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Level
27

Guardian
Effects:
  Decreases Haste of caster by 12.7.
  Increases Mitigation of caster vs physical damage by 416.
  On a melee hit this spell may cast Pin on target of attack. Lasts for 10.0 seconds. Triggers about 5.0 times per minute.
  Roots target
  5% chance to dispel when target takes damage
  5% chance to dispel when target receives hostile action
  Epic targets gain an immunity to Root effects of 30.0 seconds and duration is reduced to 3.3 seconds.

Amends II (Expert)
Grants the target a redemptive aura. Whenever the target accrues hate, some of that hate is transferred to the paladin.
MASTERCRAFTED LEGENDARY
Target
Group Friend
Range
Up to 35.0 meters
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
35

Paladin
Effects:
  Transfers 36% of target's current Threat to the caster

Moderate II (Journeyman)
Grants the guardian a chance to shield an ally from melee attacks, by allowing the target a chance to use the guardian's avoidance check after their own avoidance check. This also decreases the target's hate generation.
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
49
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
35

Guardian
Effects:
  Grants target a 24% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
  Decreases Hate Gain of target by 17.6.

Prayer of Healing III (Expert)
Heals the paladin's group and increases their maximum health for a short duration.
MASTERCRAFTED LEGENDARY
Target
Group (AE)
Power
82
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
15 seconds
Level
30

Paladin
Effects:
  Heals group members (AE) for 380 - 465.
  Increases Max Health of group members (AE) by 266.4.

Forward Charge III (Expert)
Increases the guardian's offensive melee skills and strength, at the cost of decreased defense skill. This is the guardian's primary offensive stance.
MASTERCRAFTED LEGENDARY
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
30

Guardian
Effects:
  Increases STR of caster by 70.8.
  Increases Fervor of caster by 0.8.
  Decreases Defense of caster by 9.0.
  Increases Slashing, Piercing and Crushing of caster by 20.8.
  The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
  Increases bleedthrough on target by 30%.

War Cry II (Adept)
Grants a chance for the berserker's group to berserk in combat for a short duration.
TREASURED
Target
Group (AE)
Power
80
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
38

Berserker
Effects:
  When damaged this spell has a 5% chance to cast Berserk on target. Lasts for 10.0 seconds.
  Increases Fervor of target by 0.5.
  Increases Haste of target by 16.4.
  Increases DPS of target by 16.4.
  On any combat or spell hit this spell may cast Berserk on target. Lasts for 10.0 seconds. Triggers about 3.0 times per minute.
  Increases Fervor of target by 0.5.
  Increases Haste of target by 16.4.
  Increases DPS of target by 16.4.
  On a kill this spell has a 50% chance to cast Berserk on target. Lasts for 10.0 seconds.
  Increases Fervor of target by 0.5.
  Increases Haste of target by 16.4.
  Increases DPS of target by 16.4.

Death Cloud II (Expert)
A melee attack that strikes nearby enemies surrounding the shadowknight, and slowly deals disease damage to them over time.
MASTERCRAFTED LEGENDARY
Target
Caster
Power
42
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
28.6% Easier
Level
21

Shadowknight
Effects:
  Inflicts 87 - 145 disease damage on targets in Area of Effect
  Inflicts 37 - 46 disease damage on targets in Area of Effect every 6 seconds.

Amends (Expert)
Grants the target a redemptive aura. Whenever the target accrues hate, some of that hate is transferred to the paladin.
MASTERCRAFTED LEGENDARY
Target
Group Friend
Range
Up to 35.0 meters
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
21

Paladin
Effects:
  Transfers 28% of target's current Threat to the caster

Provoke IV (Expert)
Interrupts the target and increases their hate towards the guardian.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 15.0 meters
Power
27
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
37.0% Easier
Level
31

Guardian
Effects:
  Interrupts target
  Increases Threat to target by 2,545 - 2,968

Knight's Stance III (Expert)
Greatly increases defense, aggression, base avoidance, stamina, physical, and arcane damage mitigation at the cost of offensive melee skills. This is the paladin's primary defensive stance.
MASTERCRAFTED LEGENDARY
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
2592000 seconds
Level
30

Paladin
Effects:
  Reduces physical damage done to caster by 5%.
  Increases STA of caster by 70.8.
  Adds 4.8% to base avoidance.
  Decreases Crushing, Piercing and Slashing of caster by 6.7.
  Increases Aggression and Defense of caster by 13.9.
  Increases Mitigation of caster vs arcane damage by 924.
  Increases the caster's effectiveness of worn armor vs physical damage by 15%.

Wrath Stance III (Expert)
Increases the paladin's offensive melee skills, disruption and intelligence, at the cost of decreased defense skill. This is the paladin's primary offensive stance.
MASTERCRAFTED LEGENDARY
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
32

Paladin
Effects:
  Increases STR of caster by 75.8.
  Increases Fervor of caster by 0.8.
  Decreases Defense of caster by 9.6.
  Increases Crushing, Piercing, Slashing and Disruption of caster by 22.2.
  The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
  Increases bleedthrough on target by 30%.

Armored III (Expert)
Greatly increases agility, defense, parry, aggression, base avoidance, physical and spell damage mitigation at the cost of offensive melee skills. This is the guardian's primary defensive stance.
MASTERCRAFTED LEGENDARY
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
6 seconds
Level
30

Guardian
Effects:
  Reduces physical damage done to caster by 5%.
  Adds 2.3% to base avoidance.
  Decreases Slashing, Piercing and Crushing of caster by 9.0.
  Increases Aggression of caster by 10.4.
  Increases Defense and Parry of caster by 16.6.
  Increases Mitigation of caster vs noxious and arcane damage by 102.
  Increases Mitigation of caster vs elemental damage by 1,016.
  Increases the caster's effectiveness of worn armor vs physical damage by 15%.

Call of Shielding (Expert)
Increases the defense skill and stamina of all the Guardian's allies.
MASTERCRAFTED LEGENDARY
Range
Up to 50.0 meters
Power
52
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
24

Guardian
Effects:
  Increases STA of raid and group members (AE) by 17.7.
  Increases Defense of raid and group members (AE) by 8.3.

Harm Touch II (Expert)
Deals a great amount of disease damage to the target that is difficult for the target to resist against. This ability does not have a casting time, nor does it cost power, but it has a significant reuse timer.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 30.0 meters
Recovery
0.5 seconds
Recast
300 seconds
Level
34

Shadowknight
Effects:
  Inflicts 1,506 - 2,509 disease damage on target.

Call to Arms II (Expert)
Increases the offensive combat skills of the guardian's group.
MASTERCRAFTED LEGENDARY
Target
Group (AE)
Power
50
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
23

Guardian
Effects:
  Increases Weapon Damage of group members (AE) by 1.8.
Emostuka
33 Guardian
Item Discoveries
Emostuka was first to discover 50 items* on their server**.
Item Discovery Date
Call to Arms (Expert)2015-07-22 06:35:43 PM
Never Surrender (Journeyman)2015-07-26 03:24:23 PM
Hold the Line (Journeyman)2015-07-22 03:35:00 AM
Flow Like Wind (Expert)2015-07-22 06:38:44 PM
Intercept II (Expert)2015-07-24 12:51:39 AM
Hunker Down II (Expert)2015-07-27 05:14:10 PM
Amends II (Expert)2015-08-05 06:28:06 AM
Moderate II (Journeyman)2015-08-07 12:52:13 AM
Prayer of Healing III (Expert)2015-08-02 05:28:35 AM
Forward Charge III (Expert)2015-07-30 02:23:14 AM
War Cry II (Adept)2015-07-26 04:50:35 PM
Death Cloud II (Expert)2015-07-24 03:52:58 AM
Amends (Expert)2015-07-24 03:47:38 AM
Provoke IV (Expert)2015-08-01 05:37:16 AM
Knight's Stance III (Expert)2015-08-02 05:27:23 AM
Wrath Stance III (Expert)2015-08-02 05:25:06 AM
Armored III (Expert)2015-07-30 12:47:11 AM
Call of Shielding (Expert)2015-07-26 06:25:00 PM
Harm Touch II (Expert)2015-08-05 06:27:02 AM
Call to Arms II (Expert)2015-07-25 06:38:55 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).