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Battle Tactics II (Adept)
Increases the stamina of the guardian's group.
TREASURED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
33

Guardian
Effects:
  Increases STA of group members (AE) by 28.7.

Armored IV (Adept)
Greatly increases agility, defense, parry, aggression, base avoidance, physical and spell damage mitigation at the cost of offensive melee skills. This is the guardian's primary defensive stance.
TREASURED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
6 seconds
Level
44

Guardian
Effects:
  Reduces physical damage done to caster by 5%.
  Adds 1.8% to base avoidance.
  Decreases Slashing, Piercing and Crushing of caster by 13.2.
  Increases Aggression of caster by 11.9.
  Increases Defense and Parry of caster by 19.0.
  Increases Mitigation of caster vs noxious and arcane damage by 116.
  Increases Mitigation of caster vs elemental damage by 1,162.
  Increases the caster's effectiveness of worn armor vs physical damage by 15%.

Provoke V (Adept)
Interrupts the target and increases their hate towards the guardian.
TREASURED
Target
Enemy
Range
Up to 15.0 meters
Power
39
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
34.0% Easier
Level
45

Guardian
Effects:
  Interrupts target
  Increases Threat to target by 3,000 - 3,525

Retaliate (Adept)
A high damage attack that staggers the target, preventing them from making normal combat attacks for a short duration.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
84
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
7 seconds
Resistability
12.0% Easier
Level
40

Guardian
Effects:
  Inflicts 200 - 333 melee damage on target
  Dazes target
  Epic targets gain an immunity to Daze effects of 21.0 seconds and duration is reduced to 2.3 seconds.
  Resistibility increases against targets higher than level 59.

Battle Cry III (Adept)
Increases the physical defense of the guardian's group against slashing, piercing, and crushing attacks for a short duration. Defense versus slashing and piercing attacks is improved.
TREASURED
Target
Group (AE)
Power
56
Casting
2 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
30 seconds
Level
40

Guardian
Effects:
  Increases Mitigation of group members (AE) vs physical damage by 384.

Guardian Sphere (Adept)
Allows the guardian to protect the entire group, sometimes absorbing all the damage a group member or guardian would otherwise take.
TREASURED
Target
Group (AE)
Power
103
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
12 seconds
Level
50

Guardian
Effects:
  When damaged this spell has a 40% chance to cast Stoneskin on target. Lasts for 10.0 seconds.
  Will absorb all damage. This spell will absorb a total of 1 attack.

Assault IV (Adept)
A melee attack that strikes nearby enemies surrounding the guardian.
TREASURED
Target
Caster
Power
91
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
49

Guardian
Effects:
  Inflicts 208 - 347 melee damage on targets in Area of Effect

Shout IV (Adept)
Increases the hate of all enemies in an encounter towards the guardian. This ability can be used while stifled or stunned.
TREASURED
Target
Enemy
Range
Up to 15.0 meters
Power
64
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
34.0% Easier
Level
50

Guardian
Effects:
  Increases Threat to target encounter by 2,681 - 3,135

Gut Kick III (Adept)
An extra high damage single enemy attack.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
31
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
33

Guardian
Effects:
  Interrupts target
  Inflicts 71 - 118 crushing damage on target

Sentinel II (Adept)
Allows the guardian to protect an ally, granting them a small chance to absorb the next attack upon triggering. This can only trigger on physical attacks.
TREASURED
Target
Group Friend
Range
Up to 10.0 meters
Power
48
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
34

Guardian
Effects:
  When damaged this spell has a 9% chance to cast Stoneskin on target. Lasts for 10.0 seconds.
  Will absorb physical damage. This spell will absorb a total of 1 attack.
  If profession other than Fighter
  Will trigger off of crush, pierce or slash abilities.
  If profession other than Fighter

Forward Charge IV (Adept)
Increases the guardian's offensive melee skills and strength, at the cost of decreased defense skill. This is the guardian's primary offensive stance.
TREASURED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
44

Guardian
Effects:
  Increases STR of caster by 82.1.
  Increases Fervor of caster by 0.9.
  Decreases Defense of caster by 13.2.
  Increases Slashing, Piercing and Crushing of caster by 23.8.
  The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
  Increases bleedthrough on target by 30%.

Armored III (Adept)
Greatly increases agility, defense, parry, aggression, base avoidance, physical and spell damage mitigation at the cost of offensive melee skills. This is the guardian's primary defensive stance.
TREASURED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
6 seconds
Level
30

Guardian
Effects:
  Reduces physical damage done to caster by 5%.
  Adds 1.8% to base avoidance.
  Decreases Slashing, Piercing and Crushing of caster by 9.0.
  Increases Aggression of caster by 8.1.
  Increases Defense and Parry of caster by 13.0.
  Increases Mitigation of caster vs noxious and arcane damage by 79.
  Increases Mitigation of caster vs elemental damage by 792.
  Increases the caster's effectiveness of worn armor vs physical damage by 15%.

Never Surrender II (Adept)
Grants the guardian a chance to shield an ally from melee attacks, by allowing the target a chance to use the guardian's avoidance check after their own avoidance check. This also increases the guardian's parry skill.
TREASURED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
45
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
32

Guardian
Effects:
  Grants target a 25% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
  Increases Parry of caster by 5.8.

Plant (Adept)
Increases the guardian's hate with targets near them. The enemies will be forced to target the guardian.
TREASURED
Target
Caster
Power
45
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
3.4 seconds
Level
32

Guardian
Effects:
  Forces targets in Area of Effect to change their selected target to caster.
  Increases Threat to targets in Area of Effect by 1,043
  Prevents targets in Area of Effect from changing targets

Taunting Blow IV (Adept)
A melee attack that increases the target's hate towards the guardian if it hits.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
32
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
38

Guardian
Effects:
  Inflicts 37 - 63 melee damage on target
  Increases Threat to target by 2,053 - 2,367

Shout II (Adept)
Increases the hate of all enemies in an encounter towards the guardian. This ability can be used while stifled or stunned.
TREASURED
Target
Enemy
Range
Up to 15.0 meters
Power
30
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
34.0% Easier
Level
22

Guardian
Effects:
  Increases Threat to target encounter by 1,290 - 1,548

Assault II (Adept)
A melee attack that strikes nearby enemies surrounding the guardian.
TREASURED
Target
Caster
Power
42
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
21

Guardian
Effects:
  Inflicts 77 - 129 melee damage on targets in Area of Effect

Overpower III (Adept)
A melee attack that does some extra damage.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
25
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
29

Guardian
Effects:
  Inflicts 61 - 103 melee damage on target

Iron Will (Adept)
Increases the guardian's stamina and spell resistance. Additionally, this reduces the effect of snares on the guardian.
TREASURED
Target
Caster
Power
40
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
28

Guardian
Effects:
  Increases STA of caster by 19.4.
  Reduces slow effects on caster by 9.0%.
  Increases Mitigation of caster vs elemental, noxious and arcane damage by 518.

Call of Shielding (Adept)
Increases the defense skill and stamina of all the Guardian's allies.
TREASURED
Range
Up to 50.0 meters
Power
52
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
24

Guardian
Effects:
  Increases STA of raid and group members (AE) by 13.8.
  Increases Defense of raid and group members (AE) by 6.5.
Shred
90 Guardian
Item Discoveries
Shred was first to discover 184 items* on their server**.
Item Discovery Date
Battle Tactics II (Adept)2016-06-28 08:38:03 PM
Armored IV (Adept)2016-06-28 08:38:03 PM
Provoke V (Adept)2016-06-28 08:38:03 PM
Retaliate (Adept)2016-06-28 08:38:03 PM
Battle Cry III (Adept)2016-06-28 08:38:03 PM
Guardian Sphere (Adept)2016-06-28 08:38:03 PM
Assault IV (Adept)2016-06-28 08:38:03 PM
Shout IV (Adept)2016-06-28 08:38:03 PM
Gut Kick III (Adept)2016-06-28 08:38:03 PM
Sentinel II (Adept)2016-06-28 08:38:03 PM
Forward Charge IV (Adept)2016-06-28 08:38:03 PM
Armored III (Adept)2016-06-28 08:38:03 PM
Never Surrender II (Adept)2016-06-28 08:38:03 PM
Plant (Adept)2016-06-28 08:38:03 PM
Taunting Blow IV (Adept)2016-06-28 08:38:03 PM
Shout II (Adept)2016-06-28 08:38:03 PM
Assault II (Adept)2016-06-28 08:38:03 PM
Overpower III (Adept)2016-06-28 08:38:03 PM
Iron Will (Adept)2016-06-28 08:38:03 PM
Call of Shielding (Adept)2016-06-28 08:38:03 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).