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Aspect of the Forest IV (Grandmaster)
An augmentation that increases the wisdom, stamina, and spell resistance of an ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
44

Warden
Effects:
  Increases STA of target by 74.1.
  Increases WIS of target by 86.2.
  Increases Mitigation of target vs elemental, noxious and arcane damage by 237.

Healstorm III (Grandmaster)
Replenishes health over time for a short duration to the warden's group.
FABLED
Target
Group (AE)
Power
221
Casting
3 seconds
Recovery
0.5 seconds
Recast
12 seconds
Duration
10 seconds
Level
42

Warden
Effects:
  Heals group members (AE) for 249 - 304 instantly and every 2 seconds.

Frostbite III (Grandmaster)
Deals cold damage over time and decreases the elemental resistance of the target.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
119
Casting
1 seconds
Recovery
0.5 seconds
Recast
24 seconds
Duration
24 seconds
Resistability
35.4% Easier
Level
51

Warden
Effects:
  Inflicts 161 - 197 cold damage on target instantly and every 4 seconds.
  Decreases Combat Mitigation of target by 0.8.
  Decreases Mitigation of target vs elemental damage by 857.

Pandemic V (Grandmaster)
Deals disease damage over time to the targeted enemy and surrounding encounter members.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
140
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
12 seconds
Resistability
24.0% Easier
Level
50

Necromancer
Effects:
  Inflicts 90 - 110 disease damage on target encounter instantly and every 3 seconds.

Divine Strike III (Grandmaster)
Deals instant divine damage to target enemy. If the target is Undead, it receives additional divine damage.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
44
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
35.4% Easier
Level
25

Templar
Effects:
  Inflicts 200 - 244 divine damage on target.
  Inflicts 200 - 244 divine damage on target.
  If target is undead

Icefall III (Grandmaster)
Deals instant cold damage to an enemy. Additional damage is done to Elemental enemies.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
49
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
35.4% Easier
Level
25

Warden
Effects:
  Inflicts 280 - 342 cold damage on target.
  Inflicts 280 - 342 cold damage on target.
  If target is elemental

Absolution II (Grandmaster)
Deals instant disease damage to the target and surrounding encounter members.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
245
Casting
4 seconds
Recovery
0.5 seconds
Recast
12 seconds
Resistability
24.0% Easier
Level
34

Warlock
Effects:
  Inflicts 591 - 1,098 disease damage on target encounter.

Purifying Flames V (Grandmaster)
Deals heat damage over time to the inquisitor's target and lowers their divine resistance.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
175
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
16 seconds
Resistability
35.4% Easier
Level
77

Inquisitor
Effects:
  Inflicts 264 - 323 heat damage on target instantly and every 4 seconds.
  Decreases Mitigation of target vs arcane damage by 1,423.

Ceremonial Blade IV (Grandmaster)
Two quick attacks that deal mental damage. If one of these attacks misses, the successive ones will miss automatically.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
72
Recovery
0.5 seconds
Recast
20 seconds
Resistability
24.0% Easier
Level
53

Troubador
Effects:
  Inflicts 195 - 325 mental damage on target
  Inflicts 195 - 325 mental damage on target

Mutilate III (Grandmaster)
A melee attack that deals additional slashing damage over time and reduces the target's attack speed on a successful hit.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
52
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
42

Berserker
Effects:
  Inflicts 29 - 89 slashing damage on target
  Inflicts 60 slashing damage on target instantly and every 4 seconds.
  Decreases Haste of target by 11.9.

Death Swarm V (Grandmaster)
Deals divine damage over time to the target and lowers their defense.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
63
Casting
1 seconds
Recovery
0.5 seconds
Recast
4 seconds
Duration
12 seconds
Resistability
35.4% Easier
Level
45

Fury
Effects:
  Inflicts 118 - 144 divine damage on target instantly and every 3 seconds.
  Decreases Combat Mitigation of target by 2.1.
  Decreases Defense of target by 22.7.

Crystallize Soul II (Grandmaster)
Whenever a group ally is responsible for the death of an enemy, they have a chance at capturing some of their spirit. This spirit can later be consumed to heal nearby allies. This spell does not require any concentration, but consumes a small amount of your health anytime it triggers.
FABLED
Target
Group (AE)
Power
59
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
30 seconds
Level
43

Defiler
Effects:
  On a kill this spell has a 30% chance to cast Crystallize Soul on caster. This effect normalizes based off of a three second triggering event.
  Summon 1 Crystallized Soul (Grandmaster)

Thuri's Doleful Thrust III (Grandmaster)
A quick attack that drains the target's health, granting a portion of it to the dirge.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
15
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Level
15

Dirge
Effects:
  Inflicts 51 - 86 melee damage on target
  Heals caster for 34.

Riana's Relentless Tune II (Grandmaster)
Increases the Multi-Attack Chance of the dirge's group.
FABLED
Target
Group (AE)
Power
60
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
28

Dirge
Effects:
  Increases Multi Attack of group members (AE) by 20.9.
  Increases damage and healing of Combat Arts by 1.34.

Chains of Torment (Grandmaster)
Roots the necromancer's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the root effect expires, the target will run away in fear with a movement penalty for a short duration.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
12
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
10 seconds
Resistability
24.0% Easier
Level
5

Necromancer
Effects:
  Applies Chains of Torment on termination. Lasts for 5.0 seconds.
  Slows target by 26.0%.
  Makes target afraid
  30% chance to dispel when target takes damage
  Resistibility increases against targets higher than level 24.
  Roots target
  15% chance to dispel when target takes damage
  Epic targets gain an immunity to Root effects of 30.0 seconds and duration is reduced to 3.3 seconds.
  Resistibility increases against targets higher than level 24.

Blessing of the Paladin II (Grandmaster)
Increases the paladin's stamina, spell resistance, and strength.
FABLED
Target
Caster
Power
80
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
38

Paladin
Effects:
  Increases STR of caster by 37.0.
  Increases STA of caster by 203.8.
  Increases Mitigation of caster vs elemental, noxious and arcane damage by 1,019.

Act of War (Grandmaster)
An augmentation that grants the inquisitor's allies the chance to deal instant divine damage on their hostile spells and attacks.
FABLED
Target
Group (AE)
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
36 seconds
Level
35

Inquisitor
Effects:
  On any combat or spell hit this spell may cast Strike of Faith on target of attack. Triggers about 1.0 times per minute.
  Inflicts 155 divine damage on target.

Villainy VI (Grandmaster)
Increases agility, base avoidance, resistances, and Multi-Attack Chance of the assassin.
FABLED
Target
Caster
Power
106
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
79

Assassin
Effects:
  Increases AGI of caster by 109.0.
  Adds 26.2% to base avoidance.
  Increases Multi Attack of caster by 81.5.
  Increases Mitigation of caster vs physical damage by 531.
  Increases Mitigation of caster vs elemental, noxious and arcane damage by 2,070.

Assassinate II (Grandmaster)
The most lethal stealthed attack in the assassin's arsenal.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
285
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Level
70

Assassin
Effects:
  Inflicts 5,639 - 9,399 melee damage on target
  You must be sneaking to use this ability.

Flash of Brilliance II (Grandmaster)
A group augmentation that significantly increases intelligence, focus, and casting techniques of the illusionist's group for a short duration. Increases to casting technique makes it more difficult for enemies to outright resist your group's spells.
FABLED
Target
Group (AE)
Power
111
Casting
1 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
30 seconds
Level
39

Illusionist
Effects:
  Increases INT of group members (AE) by 101.5.
  Increases Focus, Disruption, Subjugation, Ministration and Ordination of group members (AE) by 39.3.
Unknown
110 Necromancer
Item Discoveries
Unknown was first to discover 230 items* on their server**.
Item Discovery Date
Aspect of the Forest IV (Grandmaster)2017-09-18 04:09:19 PM
Healstorm III (Grandmaster)2017-09-22 11:03:05 PM
Frostbite III (Grandmaster)2017-09-22 10:59:12 PM
Pandemic V (Grandmaster)2017-09-16 05:14:53 PM
Divine Strike III (Grandmaster)2017-09-17 05:12:32 PM
Icefall III (Grandmaster)2017-10-13 02:28:31 AM
Absolution II (Grandmaster)2017-09-15 03:03:14 AM
Purifying Flames V (Grandmaster)2017-10-02 04:38:21 AM
Ceremonial Blade IV (Grandmaster)2017-10-02 05:01:30 AM
Mutilate III (Grandmaster)2017-10-20 11:57:14 PM
Death Swarm V (Grandmaster)2017-10-17 08:48:01 PM
Crystallize Soul II (Grandmaster)2017-09-24 04:55:20 PM
Thuri's Doleful Thrust III (Grandmaster)2017-09-16 10:11:41 PM
Riana's Relentless Tune II (Grandmaster)2017-09-16 10:24:33 PM
Chains of Torment (Grandmaster)2017-09-17 12:17:13 AM
Blessing of the Paladin II (Grandmaster)2017-09-18 04:02:10 AM
Act of War (Grandmaster)2017-09-23 03:42:21 AM
Villainy VI (Grandmaster)2017-10-02 04:27:54 AM
Assassinate II (Grandmaster)2017-09-26 04:49:16 PM
Flash of Brilliance II (Grandmaster)2017-09-18 03:31:32 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).