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Imbued Infested Plate Helm
FABLED
7 Stamina
7 Primary Attributes
3 Combat Skills
Plate Armor (Head)

Mitigation
150

Level
22

Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
HEIRLOOM  ATTUNEABLE  INFUSABLE  

Imbued Infested Protectors Torque
FABLED
7 Stamina
7 Primary Attributes
3 Combat Skills
Slots
Neck

Level
22

All Fighters
Adornment Slots:
White, Green
HEIRLOOM  ATTUNEABLE  INFUSABLE  

Imbued Infested Protectors Cloak
FABLED
7 Stamina
7 Primary Attributes
3 Combat Skills
Slots
Cloak

Level
22

All Fighters
Adornment Slots:
White
HEIRLOOM  ATTUNEABLE  INFUSABLE  

Raging Blow (Grandmaster)
A melee attack that increases the target's hate towards the berserker if it hits.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
4
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
3

Berserker
Effects:
  Inflicts 4 - 12 melee damage on target
  Increases Threat to target by 227

Unflinching Will (Grandmaster)
Greatly increases defense, parry, aggression, physical and cold damage mitigation at the cost of offensive melee skills. This is the berserker's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
4

Berserker
Effects:
  Reduces physical damage done to caster by 5%.
  Decreases Slashing, Piercing and Crushing of caster by 1.8.
  Increases Aggression of caster by 1.5.
  Increases Defense and Parry of caster by 3.0.
  Increases Mitigation of caster vs elemental damage by 258.
  Increases the caster's effectiveness of worn armor vs physical damage by 15%.

Rupture (Grandmaster)
A melee attack that does some extra damage.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
2
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
1

Berserker
Effects:
  Inflicts 4 - 14 melee damage on target

Bloodbath (Grandmaster)
A melee attack that strikes nearby enemies surrounding the berserker, and knocks them down for a short duration if this attack hits.
FABLED
Target
Caster
Power
16
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
24.0% Easier
Level
7

Berserker
Effects:
  Applies Knockdown on termination. Lasts for 2.4 seconds.
  Throws target back
  Blurs vision of target.
  Stuns target
  Epic targets gain an immunity to Stun effects of 7.2 seconds and duration is reduced to 0.8 seconds.
  Inflicts 32 - 97 melee damage on targets in Area of Effect

Rupture II (Grandmaster)
A melee attack that does some extra damage.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
6
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
6

Berserker
Effects:
  Inflicts 11 - 35 melee damage on target

Abandoned Fury II (Grandmaster)
Increases the berserker's offensive melee skills and grants a chance to attack all nearby enemies in an encounter with each melee attack, but at the cost of decreased defense skill. This is the berserker's primary offensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
16

Berserker
Effects:
  Increases Fervor of caster by 0.7.
  Decreases Defense of caster by 4.8.
  Increases Slashing, Piercing and Crushing of caster by 12.1.
  The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
  Increases bleedthrough on target by 30%.
  On a melee hit this spell may cast Furious Assault on target of attack. Triggers about 2.0 times per minute.
  Inflicts 41 - 68 melee damage on target encounter

Destructive Rage (Grandmaster)
Increases the Damage Per Second of all the Berserker's allies.
FABLED
Range
Up to 50.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
18

Berserker
Effects:
  Increases Weapon Damage of raid and group members (AE) by 3.6.

Intercept II (Grandmaster)
Allows the fighter to protect an ally from taking damage, by absorbing some of the damage an ally would otherwise take for a single hit. If the protected ally is low on health when this ability is cast, the fighter can absorb two hits.
FABLED
Target
Raid or Group Friend
Range
Up to 10.0 meters
Recovery
0.5 seconds
Recast
30 seconds
Duration
100 seconds
Level
20

All Fighters
Effects:
  100% chance to intercept all damage on target.On a successful intercept caster takes 75.0% of attack damage, target takes 24.0% of attack damage.Spell ends after 2 successful intercepts.
  If over 50% Health
  100% chance to intercept all damage on target.On a successful intercept caster takes 75.0% of attack damage, target takes 24.0% of attack damage.Spell ends after 3 successful intercepts.
  If at 50% Health or less
  This spell may not be cast on the target of Guardian.

Unflinching Will II (Grandmaster)
Greatly increases defense, parry, aggression, physical and cold damage mitigation at the cost of offensive melee skills. This is the berserker's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
16

Berserker
Effects:
  Reduces physical damage done to caster by 5%.
  Decreases Slashing, Piercing and Crushing of caster by 4.8.
  Increases Aggression of caster by 4.0.
  Increases Defense and Parry of caster by 8.1.
  Increases Mitigation of caster vs elemental damage by 581.
  Increases the caster's effectiveness of worn armor vs physical damage by 15%.

Reckless Aide (Grandmaster)
Grants the berserker a chance to shield an ally from melee attacks, by allowing the target a chance to use the berserker's avoidance check after their own avoidance check. This also increases the berserker's base avoidance.
FABLED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
31
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
21

Berserker
Effects:
  Grants target a 26% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
  Adds 1.5% to base avoidance.

Bloodlust (Grandmaster)
Increases the strength and agility of the berserker's group.
FABLED
Target
Group (AE)
Power
22
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
9

Berserker
Effects:
  Increases STR and AGI of group members (AE) by 21.7.

Unflinching Will III (Grandmaster)
Greatly increases defense, parry, aggression, physical and cold damage mitigation at the cost of offensive melee skills. This is the berserker's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
30

Berserker
Effects:
  Reduces physical damage done to caster by 5%.
  Decreases Slashing, Piercing and Crushing of caster by 9.0.
  Increases Aggression of caster by 7.6.
  Increases Defense and Parry of caster by 15.1.
  Increases Mitigation of caster vs elemental damage by 1,008.
  Increases the caster's effectiveness of worn armor vs physical damage by 15%.

War Cry (Grandmaster)
Grants a chance for the berserker's group to berserk in combat for a short duration.
FABLED
Target
Group (AE)
Power
52
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
24

Berserker
Effects:
  When damaged this spell has a 5% chance to cast Berserk on target. Lasts for 10.0 seconds.
  Increases Fervor of target by 0.2.
  Increases Haste of target by 19.0.
  Increases DPS of target by 19.0.
  On any combat or spell hit this spell may cast Berserk on target. Lasts for 10.0 seconds. Triggers about 3.0 times per minute.
  Increases Fervor of target by 0.2.
  Increases Haste of target by 19.0.
  Increases DPS of target by 19.0.
  On a kill this spell has a 50% chance to cast Berserk on target. Lasts for 10.0 seconds.
  Increases Fervor of target by 0.2.
  Increases Haste of target by 19.0.
  Increases DPS of target by 19.0.

Blood Rage (Grandmaster)
When the berserker receives melee damage in combat they have a chance to be healed for a small amount.
FABLED
Target
Caster
Power
31
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
21

Berserker
Effects:
  When damaged with a melee weapon this spell has a 33% chance to cast Adrenal Flow on caster. Lasts for 1.9 seconds.
  Heals caster for 43 - 64.
  This effect can only trigger once every 0.2 seconds.

Wall of Rage II (Grandmaster)
Increases the physical mitigation of the berserker in exchange for decreased attack speed. Also grants a chance to snare nearby opponents whenever the berserker strikes in melee.
FABLED
Target
Caster
Power
19
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Level
27

Berserker
Effects:
  Decreases Haste of caster by 12.7.
  Increases Mitigation of caster vs physical damage by 454.
  On a melee hit this spell may cast Cripple on target of attack. Lasts for 10.0 seconds. Triggers about 5.0 times per minute.
  Slows targets in Area of Effect by 59.5%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage

Berserk Rage II (Grandmaster)
Builds rage within the berserker, granting a chance at becoming berserk while in combat. While berserk, attack speed and Damage Per Second is increased.
FABLED
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
180 seconds
Level
10

Berserker
Effects:
  On any combat or spell hit this spell may cast Berserk on target. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
  Increases Fervor of target by 0.1.
  Increases Haste of target by 15.1.
  Increases DPS of target by 15.1.
  When damaged this spell has a 30% chance to cast Berserk on target. Lasts for 10.0 seconds.
  Increases Fervor of target by 0.1.
  Increases Haste of target by 15.1.
  Increases DPS of target by 15.1.
  On a kill this spell will cast Berserk on target. Lasts for 10.0 seconds.
  Increases Fervor of target by 0.1.
  Increases Haste of target by 15.1.
  Increases DPS of target by 15.1.

Chaos (Grandmaster)
Increases the physical defense of the berserker's group against slashing, piercing, and crushing attacks for a short duration. Defense versus crushing attacks is especially improved.
FABLED
Target
Group (AE)
Power
18
Casting
2 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
30 seconds
Level
12

Berserker
Effects:
  Increases Mitigation of group members (AE) vs physical damage by 175.
Kzin
30 Berserker
Item Discoveries
Kzin was first to discover 45 items* on their server**.
Item Discovery Date
Imbued Infested Plate Helm2019-03-05 09:17:43 PM
Imbued Infested Protectors Torque2019-03-05 09:28:38 PM
Imbued Infested Protectors Cloak2019-03-05 09:24:56 PM
Raging Blow (Grandmaster)2019-02-10 09:22:26 AM
Unflinching Will (Grandmaster)2019-02-02 12:10:45 AM
Rupture (Grandmaster)2019-02-02 12:08:21 AM
Bloodbath (Grandmaster)2019-02-02 12:13:20 AM
Rupture II (Grandmaster)2019-02-04 10:15:24 PM
Abandoned Fury II (Grandmaster)2019-02-08 08:06:05 PM
Destructive Rage (Grandmaster)2019-02-04 10:20:44 PM
Intercept II (Grandmaster)2019-03-04 10:11:07 PM
Unflinching Will II (Grandmaster)2019-02-04 10:19:25 PM
Reckless Aide (Grandmaster)2019-03-14 12:18:56 AM
Bloodlust (Grandmaster)2019-02-02 12:16:37 AM
Unflinching Will III (Grandmaster)2019-03-14 12:23:08 AM
War Cry (Grandmaster)2019-03-16 05:38:54 AM
Blood Rage (Grandmaster)2019-03-14 12:17:27 AM
Wall of Rage II (Grandmaster)2019-03-18 05:49:02 PM
Berserk Rage II (Grandmaster)2019-02-04 10:17:38 PM
Chaos (Grandmaster)2019-02-10 09:24:18 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).