Converge III (Master)
An augmentation cast on the wizard's ally that grants a chance to instantly increase their power and the wizard's power when they are hit in melee combat. This spell does not require any concentration, but can only be maintained on a single ally. If that ally is a fighter, then a small amount of the wizard's hate acquired in combat is transferred to that ally.
FABLED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
88
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Level
47
Wizard
Effects:
• Causes 4% Threat to transfer to target when in combat
• If Fighter
• When damaged with a melee weapon this spell has a 10% chance to cast Concurrence on target.
• Increases power of target by 44.
• Increases power of caster by 44.
Vehemence III (Master)
A group augmentation that increases the strength and maximum health of the defiler's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
46
Defiler
Effects:
• Increases STA of group members (AE) by 49.8.
• Increases STR of group members (AE) by 57.3.
Forced Obedience III (Master)
An impairment that decreases the offensive skills of an opponent and its surrounding allies.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
132
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
36 seconds
Resistability
21.0% Easier
Level
48
Inquisitor
Effects:
• Decreases Crushing, Piercing, Slashing and Ranged of target encounter by 20.7.
dented blackguard helmet
TREASURED
8 Stamina
8 Primary Attributes
3 Combat Skills
Plate Armor (Head)
Mitigation
121
Level
20
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
Overpower IV (Adept)
A melee attack that does some extra damage.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
35
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
43
Guardian
Effects:
• Inflicts 96 - 161 melee damage on target
Desperate Thrust (Adept)
A desperate attack, that causes both the brigand and the target to lower their defenses for a short time.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
61
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
30 seconds
Resistability
12.0% Easier
Level
44
Brigand
Effects:
• Inflicts 242 - 403 melee damage on target
• Decreases Combat Mitigation of target by 1.8.
• Decreases Defense of target by 15.8.
• Decreases Defense of caster by 13.2.
Bek'Tar's Helm of Might
TREASURED
11 Stamina
11 Primary Attributes
4 Combat Skills
Plate Armor (Head)
Mitigation
181
Level
30
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
Zumzum's Tribal Spear
TREASURED
8 Stamina
8 Primary Attributes
3 Combat Skills
Spear
One-Handed Piercing
Damage
9 - 49
(14.4 Rating)
Delay
4.0 seconds
Level
20
All Mages, All Scouts, Berserker, Channeler, Defiler, Guardian, Mystic, Paladin, Shadowknight
Adornment Slots:
White
ATTUNEABLE
Jarol's Sorrowful Requiem III (Adept)
Does a medium amount of disease damage to target encounter. This spell is difficult to resist against.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
121
Casting
2.5 seconds
Recovery
0.5 seconds
Recast
12 seconds
Resistability
12.0% Easier
Level
43
Dirge
Effects:
• Inflicts 194 - 323 disease damage on target encounter.
Orclord Stalking Doublet
TREASURED
11 Stamina
11 Primary Attributes
4 Combat Skills
Leather Armor (Chest)
Mitigation
110
Level
30
All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE
Mitts of the Orclord
TREASURED
11 Stamina
11 Primary Attributes
4 Combat Skills
Cloth Armor (Hands)
Mitigation
63
Level
30
Adornment Slots:
White
ATTUNEABLE
Blaze of Faith (Master)
Deals instant divine damage to the target and nearby encounter members.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
77
Casting
3 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
21.0% Easier
Level
32
Templar
Effects:
• Inflicts 223 divine damage on target encounter.
Songster's Luck III (Master)
Increases the combat skills of the dirge's group.
FABLED
Target
Group (AE)
Power
66
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
31
Dirge
Effects:
• Increases Slashing, Crushing, Piercing and Ranged of group members (AE) by 14.9.
Bloodbath IV (Adept)
A melee attack that strikes nearby enemies surrounding the berserker, and knocks them down for a short duration if this attack hits.
TREASURED
Target
Caster
Power
91
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
49
Berserker
Effects:
• Applies Knockdown on termination. Lasts for 1.7 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 5.0 seconds and duration is reduced to 0.6 seconds.
• Inflicts 180 - 542 melee damage on targets in Area of Effect
Advanced Weaponsmith Volume 43
UNCOMMON
Level
43
Weaponsmith
Recipes:
Arrow Rip (Adept)
An attack that deals damage as the ranger attempts to rip an arrow from the target.
TREASURED
Target
Enemy
Range
Up to 10.0 meters
Power
43
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
30
Ranger
Effects:
• Inflicts 116 - 194 melee damage on target
• Returns the last arrow used to the ranger.
Natural Selection II (Adept)
A powerful ranged stealthed attack that strikes enemies in an area near the target.
TREASURED
Target
Enemy
Range
2.0 - 25.0 meters
Power
105
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
33
Ranger
Effects:
• Inflicts 259 - 432 ranged damage on targets in Area of Effect
• You must be sneaking to use this ability.
• Requires bow or aim
Bootstrutter's Field Guide to Antonica
NO-VALUE LORE
canine incisor
The razor sharp front teeth of a canine. A merchant might pay a few coin for this item.
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Item Discoveries |
Meatcastle was first to discover 39 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).