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Ring of Rage
FABLED
48 Primary Attributes
48 Stamina
360 Resistances
19 Combat Skills
0.9 Crit Bonus
11 DPS
2.2 Casting Speed
2.6 Crit Chance
3.9 Potency
Slots
Finger

Level
80

All Priests
Effects:
Sorcerous Alacrity V
When Equipped:
  Reduces cast time of hostile spells by 5 percent.
Blood Sacrifice
Applies Blood Sacrifice when Activated. Lasts for 30.0 seconds.
  Increases cast time and halves healing of all beneficial spells.
  Increases hostile Spell and Combat Art damage by 10%.
  The casting time of Blood Sacrifice is 0.5 seconds
Adornment Slots:
White, Turquoise, Orange, Green
HEIRLOOM  LORE-EQUIP  ATTUNEABLE  

Transcending Legplates
FABLED
46 Primary Attributes
46 Stamina
18 Combat Skills
0.8 Crit Bonus
2.1 Casting Speed
2.4 Crit Chance
3.7 Potency
98 Ability Mod
Plate Armor (Legs)

Mitigation
569

Level
78

Inquisitor, Templar
Adornment Slots:
White, Turquoise, Orange
LORE  NO-TRADE  

Hangman's Noose VI (Master)
Severely decreases target's resistance to magic, divine and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
51
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
76

Swashbuckler
Effects:
  Applies Snare. Lasts for 24.0 seconds.
  Slows target by 65.7%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Decreases Combat Mitigation of target by 10.7.
  Decreases Mitigation of target vs arcane damage by 2,640.

Paranoia VII (Master)
Temporarily stuns the illusionist's target and deals mental damage.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
216
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
3 seconds
Resistability
5.2% Easier
Level
79

Illusionist
Effects:
  Inflicts 546 - 819 mental damage on target.
  Stuns target
  Epic targets gain an immunity to Stun effects of 9.0 seconds and duration is reduced to 1.0 second.
  Resistibility increases against targets higher than level 98.

Fervent Faith II (Master)
Purges all control effects from the inquisitor. Control spells include stun, mesmerize, root, stifle, daze and fear. Casting this spell is not impaired by any control effects.
FABLED
Target
Caster
Recast
90 seconds
Duration
5.8 seconds
Level
74

Inquisitor
Effects:
  Dispels 197 levels of hostile Fear, hostile Root, hostile Stifle, hostile Stun, hostile Daze and hostile Mesmerize effects on caster

Grim Gussets
LEGENDARY
46 Stamina
46 Primary Attributes
18 Combat Skills
2 Casting Speed
2.4 Crit Chance
3.7 Potency
0.8 Crit Bonus
2.4 Block Chance
Plate Armor (Forearms)

Mitigation
481

Level
79

Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Effects:
Divine Restoration
When Equipped:
  On a combat hit this spell may cast Divine Restoration on caster. Triggers about 1.2 times per minute.
  Heals caster for 368.
  Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM  ATTUNEABLE  

Repentance V (Adept)
An impairment on an opponent that inflicts divine damage and stuns when the opponent successfully attacks an ally. This debuff will expire after 3 triggers.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
148
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
30 seconds
Resistability
12.0% Easier
Level
73

Inquisitor
Effects:
  On any combat or spell hit this spell will cast Repenting Strike on caster. Lasts for 2.5 seconds.
  Inflicts 343 - 571 divine damage on target.
  Stuns target
  Epic targets gain an immunity to Stun effects of 7.5 seconds and duration is reduced to 0.8 seconds.
  Grants a total of 3 triggers of the spell.

Circle of Unity
FABLED
39 Primary Attributes
39 Stamina
280 Resistances
15 Combat Skills
0.5 Crit Bonus
1.6 Casting Speed
1.8 Crit Chance
2.6 Potency
62 Ability Mod
Slots
Finger

Level
70

Effects:
One With Nature
When Equipped:
  When damaged with a spell this spell has a 20% chance to cast One With Nature on the group.
  Heals group members (AE) for 286.
  Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Orange, Green
HEIRLOOM  LORE-EQUIP  ATTUNEABLE  

Knotty Pine Cudgel
FABLED
39 Primary Attributes
39 Stamina
15 Combat Skills
0.5 Crit Bonus
1.6 Casting Speed
1.8 Crit Chance
2.6 Potency
62 Ability Mod
Hammer

One-Handed Crushing

Damage
72 - 216
(72.15 Rating)
Delay
4.0 seconds
Level
70

All Fighters, All Mages, All Priests, Beastlord
Effects:
Sledgefist
When Equipped:
  On any combat or spell hit this spell may cast Sledgefist on target of attack. Triggers about 1.0 times per minute.
  Inflicts 448 crushing damage on target.
  Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM  LORE-EQUIP  ATTUNEABLE  

Cudgel of Pain
FABLED
32 Primary Attributes
32 Stamina
13 Combat Skills
0.4 Crit Bonus
1.2 Casting Speed
1.2 Crit Chance
1.8 Potency
Hammer

One-Handed Crushing

Damage
72 - 216
(72.15 Rating)
Delay
4.0 seconds
Level
70

All Fighters, All Mages, All Priests, Beastlord
Effects:
Aura of Pain
When Equipped:
  On a combat hit this spell may cast Bolt of Pain on target of attack. Triggers about 1.8 times per minute.
  Inflicts 141 - 262 cold damage on target.
  Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
LORE  ATTUNEABLE  

Tarinax's Spine
FABLED
68 Primary Attributes
68 Stamina
28 Combat Skills
0.8 Crit Bonus
6.6 Casting Speed
3 Crit Chance
4 Potency
96 Ability Mod
Staff

Two-Handed Crushing

Damage
166 - 497
(94.7 Rating)
Delay
7.0 seconds
Level
70

All Fighters, All Mages, All Priests, Beastlord
Adornment Slots:
White, Turquoise, White
HEIRLOOM  LORE-EQUIP  ATTUNEABLE  

Ancient Velium Warhammer
FABLED
66 Primary Attributes
66 Stamina
26 Combat Skills
0.8 Crit Bonus
2.8 Crit Chance
3.8 Potency
7.4 Multi Attack
92 Ability Mod
Great Hammer

Two-Handed Crushing

Damage
47 - 142
(94.7 Rating)
Delay
2.0 seconds
Level
70

All Fighters, All Priests, Beastlord
Effects:
Velium Shards
When Equipped:
  On a combat hit this spell may cast Velium Shards on target of attack. Triggers about 1.8 times per minute.
  Inflicts 179 cold damage on target.
  Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
ATTUNEABLE  

Harmony V (Adept)
Dazes all enemies near the templar, preventing them from auto attacking, and reduces their hate towards the templar. Any hostile actions taken on them will break the daze effect.
TREASURED
Target
Caster
Power
190
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
6 seconds
Level
69

Templar
Effects:
  Decreases threat priority of targets in Area of Effect by 1 position
  Decreases Threat to targets in Area of Effect by 11,544
  Decreases Combat Mitigation of targets in Area of Effect by 1.3.
  Dazes targets in Area of Effect
  Dispelled when target receives hostile action
  Dispelled when target takes damage
  Epic targets gain an immunity to Daze effects of 18.0 seconds and duration is reduced to 2.0 seconds.

Flame Etched Battle Platemail
LEGENDARY
31 Primary Attributes
31 Stamina
12 Combat Skills
0.3 Crit Bonus
5.6 DPS
1.1 Crit Chance
1.7 Potency
Plate Armor (Chest)

Mitigation
424

Level
60

Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
LORE  ATTUNEABLE  
Ohfeck
90 Inquisitor
Item Discoveries
Ohfeck was first to discover 35 items* on their server**.
Item Discovery Date
Ring of Rage2018-07-10 06:47:01 PM
Transcending Legplates2018-06-04 08:50:04 PM
Hangman's Noose VI (Master)2018-06-01 04:50:58 PM
Paranoia VII (Master)2018-06-03 08:54:34 PM
Fervent Faith II (Master)2018-06-01 04:22:58 PM
Grim Gussets2018-05-31 07:14:37 PM
Advanced Weaponsmith Volume 742018-05-31 04:52:07 PM
Repentance V (Adept)2018-05-31 04:15:47 PM
Circle of Unity2018-03-26 09:19:54 PM
Knotty Pine Cudgel2018-03-11 09:54:32 PM
Cudgel of Pain2017-12-21 09:35:59 PM
Tarinax's Spine2017-12-28 10:34:45 PM
Ancient Velium Warhammer2018-01-11 07:52:41 PM
Harmony V (Adept)2017-12-13 10:26:57 PM
Flame Etched Battle Platemail2017-12-14 10:24:00 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).