Stealth Assault V (Adept)
A stealthed attack that strikes all nearby enemies surrounding the assassin. It inflicts additional piercing damage over time on anyone that it hits. The assassin must be stealthed to use this ability.
TREASURED
Target
Caster
Power
162
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
12 seconds
Resistability
12.0% Easier
Level
80
Assassin
Effects:
• Inflicts 429 - 716 melee damage on targets in Area of Effect
• Inflicts 130 piercing damage on targets in Area of Effect instantly and every 2 seconds.
• You must be in stealth or have Bloody Assault.
Tarven's Crippling Crescendo VI (Adept)
Decreases target's defense, interrupts them and deals minor disease damage.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
101
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Level
75
Dirge
Effects:
• Interrupts target
• Inflicts 89 - 149 disease damage on target.
• Decreases Combat Mitigation of target by 1.9.
• Decreases Defense of target by 27.6.
Advanced Woodworker Volume 75
UNCOMMON
Level
75
Woodworker
Recipes:
Grisly Protection V (Master)
An augmentation cast on the necromancer's minion that places them into a defensive stance, increasing their spell resistance, aggression, hate generation, and granting them a damage shield that drains health from an attacker, at the cost of decreased attack speed. This augmentation cannot be stacked with an offensive stance.
FABLED
Target
Caster
Power
128
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
70
Necromancer
Effects:
• Applies Grisly Protection to qualifying pets.
• Decreases Haste of target by 25.0.
• Increases Max Health of target by 16.0%.
• Increases Hate Gain of target by 46.1.
• Increases Aggression of target by 16.8.
• Increases Mitigation of target vs elemental, noxious and arcane damage by 1,120.
• On any combat or spell hit this spell will cast Shout on target of attack.
• Increases Threat to target encounter by 1,189 - 1,453
• When damaged this spell will cast Grisly Feedback on target's attacker.
• Inflicts 43 disease damage on target.
• Heals caster for 32.
Mutilate V (Master)
A melee attack that deals additional slashing damage over time and reduces the target's attack speed on a successful hit.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
85
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Resistability
21.0% Easier
Level
70
Berserker
Effects:
• Inflicts 53 - 161 slashing damage on target
• Inflicts 107 slashing damage on target instantly and every 4 seconds.
• Decreases Haste of target by 13.6.
Aspect of Genius V (Master)
An augmentation that increases the power pool and arcane resistance for the illusionist's group. The arcane resist protects more against magic and divine than mental.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
63
Illusionist
Effects:
• Increases Max Power of group members (AE) by 522.1.
• Increases Mitigation of group members (AE) vs arcane damage by 806.
Nightshade III (Master)
Summons a shadowy bard to serve the necromancer.
FABLED
Target
Caster
Casting
10 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
60
Necromancer
Effects:
• Summons a pet nightshade
Scorpion Striker Gloves
TREASURED
25 Primary Attributes
25 Stamina
9 Combat Skills
0.2 Crit Bonus
3.9 DPS
0.7 Crit Chance
1 Potency
Leather Armor (Hands)
Mitigation
177
Level
50
All Fighters, All Priests, All Scouts
Adornment Slots:
White, Turquoise
LORE ATTUNEABLE
Vengeance III (Master)
An impairment that deals instant divine damage when the target successfully attacks, for up to 5 attacks.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
105
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
72 seconds
Resistability
21.0% Easier
Level
57
Inquisitor
Effects:
• On a melee hit this spell will cast Vengeance on caster.
• Inflicts 224 divine damage on target.
• Grants a total of 5 triggers of the spell.
The Nightblood
This item may be placed on the floor of all house types.
This is a mastery tome. Use the knowledge contained within to gain a basic understanding of the tactics to use against the chosen foe.
NO-VALUE NO-TRADE
Sacrifice II (Adept)
Stuns the conjuror's summoned minion to restore health and power in increments to the conjurer's group.
TREASURED
Target
Caster's Pet
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
16 seconds
Level
47
Conjuror
Effects:
• Applies Sacrifice instantly and every 8 seconds.
• Heals group members (AE) for 458.
• Increases power of group members (AE) by 131.
• Stuns target
Devour Vitae II (Master)
Drains life from the target, and returns a portion as health replenishment to the shadowknight.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
52
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
32.8% Easier
Level
42
Shadowknight
Effects:
• Inflicts 273 - 334 disease damage on target.
• Heals caster for 5.9 - 7.2% of caster's max health.
• This effect cannot be critically applied.
The Lyresmith Poetry Collection - Children's Rhymes
This book appears incomplete. Reading it may give clues to finding the missing text.
NO-VALUE NO-TRADE LORE
Shanghai V (Master)
A stealth attack that deals great damage and knocks the target down.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
45
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
21.0% Easier
Level
49
Swashbuckler
Effects:
• Applies Knockdown on termination. Lasts for 2.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
• Inflicts 370 - 618 melee damage on target
• You must be sneaking to use this ability.
Provoke V (Master)
Interrupts the target and increases their hate towards the guardian.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
39
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
40.7% Easier
Level
45
Guardian
Effects:
• Interrupts target
• Increases Threat to target by 3,787 - 4,486
Forced Hesitation IV (Master)
Roots the coercer's target in place, preventing them from movement. This also blurs their vision and prevents them from normal combat attacks until they are struck by any damage. Upgrades to this spell reduce the target's resistance to the full duration of the root effect.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
88
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
39 seconds
Resistability
21.0% Easier
Level
47
Coercer
Effects:
• Applies Blind. Lasts for 7.0 seconds.
• Blurs vision of target.
• Dazes target
• Dispelled when target takes damage
• Epic targets gain an immunity to Daze effects of 21.0 seconds and duration is reduced to 2.3 seconds.
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 1 minute 57 seconds and duration is reduced to 13.0 seconds.
• Resistibility increases against targets higher than level 66.
Sneak Attack IV (Master)
An attack made from the side that deals moderate damage and stealths the ranger.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
43
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
0.1 seconds
Resistability
21.0% Easier
Level
47
Ranger
Effects:
• Applies Shroud on termination. Lasts for 36.0 seconds.
• Grants stealth to caster
• Suspends caster's movement speed enhancements
• Inflicts 290 - 483 melee damage on target
• Must be flanking or behind
Chains of Torment IV (Master)
Roots the necromancer's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the root effect expires, the target will run away in fear with a movement penalty for a short duration.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
88
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
25 seconds
Resistability
21.0% Easier
Level
47
Necromancer
Effects:
• Applies Chains of Torment on termination. Lasts for 5.0 seconds.
• Slows target by 31.5%.
• Makes target afraid
• 30% chance to dispel when target takes damage
• Resistibility increases against targets higher than level 66.
• Roots target
• 15% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 1 minute 15 seconds and duration is reduced to 8.3 seconds.
• Resistibility increases against targets higher than level 66.
Sandstorm (Master)
A group augmentation which increases deflection, parry and block chance along with granting a chance that any enemy attacking an ally in melee will have their hate increased if the ally is a fighter or decreased if they are not a fighter. To maintain this spell, the warden must continually pay a power upkeep.
FABLED
Target
Group (AE)
Power
56
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Level
45
Warden
Effects:
• Increases Weapon Damage of group members (AE) by 5.5.
• Increases group members (AE)'s chance to block by 16.0%.
• Increases Parry and Deflection of group members (AE) by 10.8.
• Increases Weapon Damage Overcap of group members (AE) by 10.9.
• On avoiding an attack this spell has a 20% chance to cast Dust Storm on target's victim.
• Decreases Threat to target encounter by 1,573 - 1,923
• If not fighter
• Will trigger off of crush, pierce or slash abilities.
• When damaged with a melee weapon this spell has a 20% chance to cast Dust Storm on target's attacker.
• Decreases Threat to target encounter by 1,573 - 1,923
• If not fighter
• Will trigger off of crush, pierce or slash abilities.
Stunning Roar II (Master)
A shout that releases the berserker's anger in a stunning cry. It damages and stuns the target and all nearby encounter members for a short duration.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
114
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
2.5 seconds
Resistability
21.0% Easier
Level
46
Berserker
Effects:
• Inflicts 256 - 427 melee damage on target encounter
• Stuns target encounter
• Epic targets gain an immunity to Stun effects of 7.5 seconds and duration is reduced to 0.8 seconds.
• Resistibility increases against targets higher than level 65.
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Item Discoveries |
Dohi was first to discover 65 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).