Void Contract VI (Master)
Converts some of the warlock's health into power.
FABLED
Target
Caster
Health
691
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Level
79
Warlock
Effects:
• Increases power of caster by 3.6 - 4.0% of caster's max power.
• This effect cannot be critically applied.
Death's Door VI (Master)
Increases the agility, resistances, and base avoidance of the dirge. Additionally, this grants a chance at dealing disease damage to anyone that attacks the dirge.
FABLED
Target
Caster
Power
106
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
79
Dirge
Effects:
• Increases AGI of caster by 181.7.
• Adds 25.0% to base avoidance.
• Increases Mitigation of caster vs physical damage by 379.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 1,972.
• When damaged this spell has a 25% chance to cast Death Barrier on target's attacker.
• Inflicts 256 - 427 disease damage on target.
Decree III (Master)
Deals instant divine damage and interrupts the target and surrounding encounter members.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
145
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Resistability
21.0% Easier
Level
80
Paladin
Effects:
• Interrupts target encounter
• Inflicts 449 - 749 divine damage on target encounter.
Malevolent Diatribe VI (Master)
A group augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring.
FABLED
Target
Group (AE)
Power
399
Casting
5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
30 seconds
Level
79
Inquisitor
Effects:
• When any damage is received this spell will cast Atoning Faith on target.
• Heals target for 589 - 720.
• Grants a total of 3 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
Apply Poison II (Master)
Applies a poison on an ally's weapon. This ability can only be maintained on a single ally at a time, and that ally must not already be capable of using poisons.
FABLED
Target
Group Friend
Range
Up to 50.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
36 seconds
Level
72
Assassin
Effects:
• On a melee hit this spell may cast Assassin's Hemotoxin on target of attack. Lasts for 24.0 seconds. Triggers about 3.0 times per minute.
• Inflicts 336 poison damage on target instantly and every 4 seconds.
• If profession other than Predator
• If profession other than Rogue
Kite Shield of Seeing
FABLED
32 Primary Attributes
32 Stamina
13 Combat Skills
0.4 Crit Bonus
1.2 Crit Chance
1.8 Potency
2.9 Max Health
Tower Shield
Slots
Secondary
Protection
1,543
Level
70
Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Turquoise
LORE ATTUNEABLE
Gnillaw's Fear-plated Shinguards
FABLED
32 Primary Attributes
32 Stamina
13 Combat Skills
0.4 Crit Bonus
1.2 Crit Chance
1.8 Potency
2.7 Haste
Chain Armor (Legs)
Mitigation
351
Level
70
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
LORE ATTUNEABLE
Dragon Hero Bracer
FABLED
33 Primary Attributes
33 Stamina
13 Combat Skills
0.4 Crit Bonus
1.4 Crit Chance
1.9 Potency
3.7 Multi Attack
46 Ability Mod
Leather Armor (Forearms)
Mitigation
268
Level
70
All Fighters, All Priests, All Scouts
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
Forgotten Periapt of Abhorrence
FABLED
32 Primary Attributes
32 Stamina
245 Resistances
13 Combat Skills
0.4 Crit Bonus
1.2 Crit Chance
1.8 Potency
40 Ability Mod
Slots
Wrist
Level
70
Adornment Slots:
White, Turquoise
LORE ATTUNEABLE
Reinforced Scale Pants
Leather Armor (Legs)
Mitigation
153
Level
60
All Fighters, All Priests, All Scouts
Adornment Slots:
White
Holy Intercession V (Adept)
A group augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring.
TREASURED
Target
Group (AE)
Power
356
Casting
5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
30 seconds
Level
70
Templar
Effects:
• When any damage is received this spell will cast Divine Prayer on target.
• Heals target for 336 - 411.
• Grants a total of 3 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
Verdict (Master)
Verdict judges weak enemies of an encounter. Any enemies that are low on health are reduced to 1 hit point. This spell requires an additional 1.5 seconds of casting after initially casting the spell.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
179
Recovery
0.5 seconds
Recast
45 seconds
Duration
10 seconds
Resistability
21.0% Easier
Level
65
Inquisitor
Effects:
• Applies Verdict on termination.
• Reduces target's health to 1.
• If under 5% Health
• Applies Verdict.
• Reduces target's health to 1.
• If Target is Weak
• If under 50% Health
• Applies Verdict.
• Reduces target's health to 1.
• Certain creature strengths only
• If under 25% Health
• Applies Verdict.
• Reduces target's health to 1.
• If Target is stronger than Standard
• If under 10% Health
• Applies Verdict.
• Reduces target's health to 1.
• If Target is Epic
• If under 2% Health
• Cannot be modified except by direct means
Hunker Down V (Master)
Increases the physical mitigation of the guardian in exchange for decreased attack speed. Also grants a chance to root any opponent the guardian strikes in melee. In PVP combat, this will also increase the heals that you receive.
FABLED
Target
Caster
Power
46
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Level
69
Guardian
Effects:
• Decreases Haste of caster by 16.9.
• Increases Mitigation of caster vs physical damage by 1,104.
• On a melee hit this spell may cast Pin on target of attack. Lasts for 10.0 seconds. Triggers about 5.0 times per minute.
• Roots target
• 5% chance to dispel when target takes damage
• 5% chance to dispel when target receives hostile action
• Epic targets gain an immunity to Root effects of 30.0 seconds and duration is reduced to 3.3 seconds.
|
|
Item Discoveries |
Ironlungx was first to discover 53 items* on their server**.
|
*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).