You are viewing EQ2U as a guest.

Log in or Register
How to become a EQ2U Scholar (Patreon)
APRIL 11, 2024 -- EQ2U now has official Ballads of Zimara and Darkpaw Rising Quest and Collection data!
Thanks to Tune, we now have Vendor Item Lists for The Shadow Odyssey in preparation for the next TLE server unlock!
You can help support continued development by becoming an EQ2U Scholar (Patreon). Mercenaries are NOW AVAILABLE for EQ2U Scholars (Patreon supporters). Already a subscriber? Add your Patreon e-mail address.

Rejuvenating Celebration (Adept)
Increases in-combat health regeneration and stamina of the troubador's group.
TREASURED
Target
Group (AE)
Power
43
Casting
3 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
6 seconds
Level
30

Troubador
Effects:
  Increases STA of group members (AE) by 20.8.
  Increases Combat Health Regen of group members (AE) by 39.6.

Chaos Anthem (Adept)
Impairs the wisdom of target encounter and inflicts mental damage over time. This song requires a recurrent power cost to maintain.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
18
Casting
1 seconds
Recovery
0.5 seconds
Recast
4 seconds
Duration
60 seconds
Resistability
12.0% Easier
Level
32

Troubador
Effects:
  Inflicts 42 mental damage on target encounter instantly and every 6 seconds.
  Decreases WIS of target encounter by 15.6.

Allegretto III (Adept)
Increases the attack speed of the troubador's group.
TREASURED
Target
Group (AE)
Power
87
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
42

Troubador
Effects:
  Increases Haste of group members (AE) by 15.5.

Vexing Verses IV (Adept)
Inflicts minor damage, decreases target's defense, slows their casting speed and burns their power and health every time they use an ability.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
69
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Level
50

Troubador
Effects:
  Inflicts 48 - 80 magic damage on target.
  Decreases Combat Mitigation of target by 0.6.
  Decreases Ability Casting Speed of target by 24.0%.
  Decreases Defense of target by 18.0.
  Target will lose 24% more power when power is consumed.
  24% of target's power consumed will also be drained from target's health.

Singing Shot II (Adept)
Two ranged attacks that deal mental damage. If one of these attacks misses, the successive ones will miss automatically. If every attack hits, the target becomes stifled for a short time. This requires a ranged weapon.
TREASURED
Target
Enemy
Range
2.0 - 25.0 meters
Power
43
Casting
1 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
30

Troubador
Effects:
  Inflicts 65 - 109 mental damage on target
  Inflicts 65 - 109 mental damage on target
  Stifles target
  If weapon equipped in Ranged
  Requires bow or aim
  Epic targets gain an immunity to Stifle effects of 18.0 seconds and duration is reduced to 2.0 seconds.
  Resistibility increases against targets higher than level 49.

Raxxyl's Rousing Tune IV (Adept)
Increases the agility, intelligence, wisdom, and spell resistance of the troubador's group.
TREASURED
Target
Group (AE)
Power
80
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
38

Troubador
Effects:
  Increases AGI, WIS and INT of group members (AE) by 35.3.
  Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 137.

Dancing Blade III (Adept)
An attack made from the side that deals moderate damage and lowers their spell resistances.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
31
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Resistability
12.0% Easier
Level
33

Troubador
Effects:
  Inflicts 129 - 216 melee damage on target
  Decreases Combat Mitigation of target by 0.9.
  Decreases Mitigation of target vs elemental, noxious and arcane damage by 257.
  Must be flanking or behind

Night Strike IV (Adept)
A stealth attack that deals great damage and decreases target's intelligence.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
33
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
40 seconds
Resistability
12.0% Easier
Level
35

Troubador
Effects:
  Inflicts 253 - 422 melee damage on target
  Decreases INT of target by 28.8.
  You must be sneaking to use this ability.

Arcane Symphony II (Adept)
Increases arcane resistance of all the troubador's allies.
TREASURED
Range
Up to 10.0 meters
Power
72
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
34

Troubador
Effects:
  Applies Orchestrated Symphony.
  Increases Mitigation of group members (AE) vs arcane damage by 571.
  Increases Mitigation of raid and group members (AE) vs arcane damage by 571.

Vexing Verses II (Adept)
Inflicts minor damage, decreases target's defense, slows their casting speed and burns their power and health every time they use an ability.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
32
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Level
22

Troubador
Effects:
  Inflicts 18 - 31 magic damage on target.
  Decreases Combat Mitigation of target by 0.3.
  Decreases Ability Casting Speed of target by 24.0%.
  Decreases Defense of target by 7.9.
  Target will lose 15% more power when power is consumed.
  15% of target's power consumed will also be drained from target's health.

Sandra's Deafening Strike IV (Adept)
A quick attack that deals mental damage and absorbs some power from the target.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
27
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Level
29

Troubador
Effects:
  Inflicts 75 - 125 mental damage on target
  Decreases power of target by 69 - 115.
  Increases power of caster by 42 - 69.

Arcane Symphony (Adept)
Increases arcane resistance of all the troubador's allies.
TREASURED
Range
Up to 10.0 meters
Power
45
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
20

Troubador
Effects:
  Applies Orchestrated Symphony.
  Increases Mitigation of group members (AE) vs arcane damage by 336.
  Increases Mitigation of raid and group members (AE) vs arcane damage by 336.

Tap Essence (Adept)
Drains health from the target encounter, returning a portion of the drained health as power to the troubador's group.
TREASURED
Target
Enemy
Range
Up to 30.0 meters
Power
46
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
25.2% Easier
Level
28

Troubador
Effects:
  Inflicts 41 - 68 mental damage on target encounter.
  Increases power of group members (AE) by 33 - 56.

rhino horn
A long curved horn. A merchant might pay a few coin for this item.

bone bo
TREASURED
8 Stamina
8 Primary Attributes
Staff

Two-Handed Crushing

Damage
4 - 12
(9.45 Rating)
Delay
1.7 seconds
Level
10

All Mages, All Priests, Beastlord, Berserker, Bruiser, Guardian, Monk
Adornment Slots:
White
ATTUNEABLE  

cracked wood elf bone fragment
cracked wood elf bone fragment, many small cracks are apparent on its surface.
This item is Collectible.
This item can be sold to certain NPCs for 250 personal status. Selling it also earns guild status if your guild is below level 30.
Kotter
110 Troubador
Item Discoveries
Kotter was first to discover 258 items* on their server**.
Item Discovery Date
Rejuvenating Celebration (Adept)2019-11-07 06:53:32 AM
Chaos Anthem (Adept)2019-11-07 06:53:32 AM
Allegretto III (Adept)2019-11-07 06:53:32 AM
Vexing Verses IV (Adept)2019-11-07 06:53:32 AM
Singing Shot II (Adept)2019-11-07 06:53:32 AM
Raxxyl's Rousing Tune IV (Adept)2019-11-07 06:53:32 AM
Dancing Blade III (Adept)2019-11-07 06:53:32 AM
Night Strike IV (Adept)2019-11-07 06:53:32 AM
Arcane Symphony II (Adept)2019-11-07 06:53:32 AM
Vexing Verses II (Adept)2019-11-07 06:53:32 AM
Sandra's Deafening Strike IV (Adept)2019-11-07 06:53:32 AM
Arcane Symphony (Adept)2019-11-06 09:49:31 PM
Tap Essence (Adept)2019-11-07 06:53:32 AM
rhino horn2019-11-06 07:45:44 AM
bone bo2019-11-06 09:52:57 AM
Advanced Jeweler Volume 202019-11-06 09:49:31 PM
advanced craftsman volume 122019-11-06 07:54:32 AM
cracked wood elf bone fragment2019-11-06 10:59:30 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).