clouded opaline
An opaline whose colors are masked by off white film.
UNCOMMON
Tesch Val Gauntlets
13 Stamina
13 Primary Attributes
5 Combat Skills
Plate Armor (Hands)
Mitigation
161
Level
40
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
Etched Arboreal Mantle
TREASURED
15 Stamina
15 Primary Attributes
6 Combat Skills
Chain Armor (Shoulders)
Mitigation
166
Level
40
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
Leather Pants of the Despised
TREASURED
8 Stamina
8 Primary Attributes
3 Combat Skills
Leather Armor (Legs)
Mitigation
73
Level
20
All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE
Ancient Shroud IV (Master)
Applies a powerful ward for a short duration that prevents damage to target ally until the ward has absorbed its maximum amount of damage. If any absorption remains when the ward expires, it is converted into a heal.
FABLED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
116
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
30 seconds
Level
40
Defiler
Effects:
• Wards target against 836 points of all damage
fulginate spear
13 Stamina
13 Primary Attributes
5 Combat Skills
Spear
One-Handed Piercing
Damage
10 - 29
(21.12 Rating)
Delay
1.8 seconds
Level
40
All Scouts, Berserker, Channeler, Defiler, Guardian, Mystic, Paladin, Shadowknight
Adornment Slots:
White
Malevolent Diatribe III (Master)
A group augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring.
FABLED
Target
Group (AE)
Power
221
Casting
5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
30 seconds
Level
42
Inquisitor
Effects:
• When any damage is received this spell will cast Atoning Faith on target.
• Heals target for 237 - 290.
• Grants a total of 3 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
Mantle of the Gods
TREASURED
19 Primary Attributes
19 Stamina
7 Combat Skills
0.2 Crit Chance
0.5 Potency
11 Ability Mod
Cloth Armor (Shoulders)
Mitigation
104
Level
50
Adornment Slots:
White
ATTUNEABLE
Stunning Blow II (Master)
An attack that stuns the target for a short time.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
61
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
4 seconds
Resistability
21.0% Easier
Level
44
Brigand
Effects:
• Inflicts 322 - 538 melee damage on target
• Stuns target
• Epic targets gain an immunity to Stun effects of 12.0 seconds and duration is reduced to 1.3 seconds.
• Resistibility increases against targets higher than level 63.
Ancient Ebon Leafblade
TREASURED
19 Primary Attributes
19 Stamina
7 Combat Skills
0.2 Crit Chance
0.5 Potency
0.1 Haste
Spear
One-Handed Piercing
Damage
25 - 144
(42.48 Rating)
Delay
4.0 seconds
Level
50
All Mages, All Scouts, Berserker, Channeler, Defiler, Guardian, Mystic, Paladin, Shadowknight
Adornment Slots:
White
LORE-EQUIP ATTUNEABLE
ancient leather tunic
TREASURED
20 Primary Attributes
20 Stamina
8 Combat Skills
0.3 Crit Chance
0.6 Potency
15 Ability Mod
Leather Armor (Chest)
Mitigation
182
Level
50
All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE
enchanted leather boots
TREASURED
14 Stamina
14 Primary Attributes
6 Combat Skills
Leather Armor (Feet)
Mitigation
136
Level
40
All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE
Mana Intromission (Master)
Replenishes power to target ally, at the cost of the wizard's health.
FABLED
Target
Friend
Range
Up to 20.0 meters
Health
62
Casting
4 seconds
Recovery
0.5 seconds
Recast
20 seconds
Level
33
Wizard
Effects:
• Increases power of target by 54 - 60.
Forest Spirit II (Master)
A group augmentation that increases the intelligence, wisdom, and spell resistance of the fury's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
32
Fury
Effects:
• Increases INT and WIS of group members (AE) by 39.4.
• Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 113.
fulginate great spear
26 Stamina
26 Primary Attributes
10 Combat Skills
Great Spear
Two-Handed Piercing
Damage
16 - 47
(27.72 Rating)
Delay
2.3 seconds
Level
40
Berserker, Channeler, Defiler, Guardian, Mystic, Paladin, Shadowknight
Adornment Slots:
White
Leetar's Cat Pelt Wrist Guards
FABLED
9 Stamina
9 Primary Attributes
3 Combat Skills
Leather Armor (Forearms)
Mitigation
77
Level
20
All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE
Immobilizing Lunge II (Master)
Deals damage and roots the target in place for a very short duration.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
39
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
4 seconds
Resistability
21.0% Easier
Level
27
Ranger
Effects:
• Inflicts 126 - 211 melee damage on target
• Roots target
• Epic targets gain an immunity to Root effects of 12.0 seconds and duration is reduced to 1.3 seconds.
• Resistibility increases against targets higher than level 46.
Bulwark of Warfare
TREASURED
14 Stamina
14 Primary Attributes
6 Combat Skills
Buckler (Shield)
Slots
Secondary
Protection
216
Level
40
All Priests, Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White
ATTUNEABLE
Silver Foil of Curses
FABLED
8 Stamina
8 Primary Attributes
3 Combat Skills
Sword
One-Handed Slashing
Damage
15 - 83
(16.21 Rating)
Delay
6.0 seconds
Level
20
All Scouts, Berserker, Channeler, Fury, Guardian, Paladin, Shadowknight, Warden
Adornment Slots:
White
ATTUNEABLE
Manhandle II (Master)
Increases your chance at an additional attack with increased hate every time you strike in melee.
FABLED
Target
Caster
Power
50
Casting
1 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
36
Bruiser
Effects:
• On a melee hit this spell may cast Roughhousing on target of attack. Triggers about 5.0 times per minute.
• Inflicts 38 - 63 melee damage on target
• Increases Threat to target by 1,370
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Item Discoveries |
Dmitry was first to discover 265 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).