Mock III (Adept)
Interrupts the target and increases their hate towards the berserker.
TREASURED
Target
Enemy
Range
Up to 15.0 meters
Power
16
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
34.0% Easier
Level
17
Berserker
Effects:
• Interrupts target
• Increases Threat to target by 1,302 - 1,559
Malportent Rapier
TREASURED
4 Stamina
4 Primary Attributes
Rapier
One-Handed Piercing
Damage
3 - 9
(7.25 Rating)
Delay
1.6 seconds
Level
10
All Scouts, Berserker, Guardian
Adornment Slots:
White
NO-TRADE
Spirits (Adept)
Mesmerizes all enemies near the mystic and reduces their hate towards the shaman. Any hostile actions taken on them will break the mesmerize effect.
TREASURED
Target
Caster
Power
43
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
5 seconds
Level
13
Mystic
Effects:
• Decreases threat priority of targets in Area of Effect by 1 position
• Decreases Threat to targets in Area of Effect by 1,560
• Decreases Combat Mitigation of targets in Area of Effect by 0.2.
• Mesmerizes targets in Area of Effect
• Prevents AOE (except when direct)
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 15.0 seconds and duration is reduced to 1.7 seconds.
Snipe (Master)
Decreases target's defense.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
13
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Level
8
Ranger
Effects:
• Decreases Combat Mitigation of target by 0.2.
• Decreases Defense of target by 6.2.
Plague II (Adept)
Deals disease damage over time to the enemy. Additional damage is dealt if the enemy is a being of shadow.
TREASURED
Target
Enemy
Range
Up to 30.0 meters
Power
18
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
24 seconds
Resistability
25.2% Easier
Level
11
Mystic
Effects:
• Inflicts 16 disease damage on target instantly and every 4 seconds.
• Inflicts 16 disease damage on target instantly and every 4 seconds.
• If target is nightblood
• Inflicts 16 disease damage on target instantly and every 4 seconds.
• If target is shadowed folk
Harl's Rousing Tune II (Adept)
Increases the strength, agility, and base avoidance of the dirge's group.
TREASURED
Target
Group (AE)
Power
24
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
10
Dirge
Effects:
• Increases STR and AGI of group members (AE) by 10.8.
• Adds 1.9% to base avoidance.
Ritual Healing II (Master)
Replenishes a large amount of target ally's health. This also temporarily increases target ally's maximum health for a short duration.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
59
Casting
3 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
12 seconds
Level
10
Mystic
Effects:
• Heals target for 214 - 261.
• Increases Max Health of target by 25.6.
sackcloth cap
TREASURED
1 Stamina
1 Primary Attributes
Cloth Armor (Head)
Mitigation
2
Level
1
Adornment Slots:
White
ATTUNEABLE
Unicorn Mane Belt
TREASURED
5 Stamina
5 Primary Attributes
2 Combat Skills
Slots
Waist
Level
10
Adornment Slots:
White, Black
ATTUNEABLE
Flame Forged Hauberk
TREASURED
4 Stamina
4 Primary Attributes
1 Combat Skills
Chain Armor (Chest)
Mitigation
45
Level
10
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
Flamepaw Staff
LEGENDARY
8 Stamina
8 Primary Attributes
2 Combat Skills
Staff
Two-Handed Crushing
Damage
10 - 57
(9.52 Rating)
Delay
7.0 seconds
Level
10
All Fighters, All Mages, All Priests, Beastlord
Adornment Slots:
White, White
ATTUNEABLE
machinist's cape
TREASURED
1 Stamina
1 Primary Attributes
Cloth Armor (Shoulders)
Mitigation
2
Level
1
Adornment Slots:
White
ATTUNEABLE
rotten rodent meat
A merchant might pay a few coin for this item.
machinist's vest
TREASURED
1 Stamina
1 Primary Attributes
Cloth Armor (Chest)
Mitigation
2
Level
1
Adornment Slots:
White
ATTUNEABLE
Wasp Carapace Helm
TREASURED
2 Stamina
2 Primary Attributes
Chain Armor (Head)
Mitigation
4
Level
1
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
Qeynosian Shaman's Spear
TREASURED
2 Stamina
2 Primary Attributes
Spear
One-Handed Piercing
Damage
1 - 4
(1.45 Rating)
Delay
4.0 seconds
Level
1
Defiler, Mystic
Adornment Slots:
White
LORE NO-TRADE
Seeping Scimitar
TREASURED
2 Stamina
2 Primary Attributes
Sword
One-Handed Slashing
Damage
1 - 7
(1.44 Rating)
Delay
6.0 seconds
Level
1
All Scouts, Berserker, Channeler, Fury, Guardian, Paladin, Shadowknight, Warden
Adornment Slots:
White
ATTUNEABLE
a gnoll paw
NO-VALUE NO-TRADE LORE
minotaur hoof
A hoof from a minotaur. A merchant might pay a few coin for this item.
Mantle of the Spiritweaver
LEGENDARY
8 Stamina
8 Primary Attributes
3 Combat Skills
Chain Armor (Shoulders)
Mitigation
84
Level
20
Mystic
Adornment Slots:
White
LORE NO-TRADE
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Item Discoveries |
Matik was first to discover 549 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).