Iceshield II (Adept)
Places an icy barrier surrounding target ally. Whenever that ally is struck by an enemy in combat, that enemy receives instant cold damage. This effect can trigger up to 3 times.
TREASURED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
100
Casting
1 seconds
Recovery
0.5 seconds
Recast
16 seconds
Duration
20 seconds
Level
35
Wizard
Effects:
• When damaged with a melee weapon this spell will cast Frost Spikes on target's attacker.
• Inflicts 208 - 254 cold damage on target.
• Grants a total of 3 triggers of the spell.
• This effect can only trigger once every 1.0 - 3.0 seconds.
Iceshield (Adept)
Places an icy barrier surrounding target ally. Whenever that ally is struck by an enemy in combat, that enemy receives instant cold damage. This effect can trigger up to 3 times.
TREASURED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
61
Casting
1 seconds
Recovery
0.5 seconds
Recast
16 seconds
Duration
20 seconds
Level
20
Wizard
Effects:
• When damaged with a melee weapon this spell will cast Frost Spikes on target's attacker.
• Inflicts 110 - 135 cold damage on target.
• Grants a total of 3 triggers of the spell.
• This effect can only trigger once every 1.0 - 3.0 seconds.
Harvest Mana III (Adept)
Allows the wizard to harvest health over time into power, stifling the wizard during the conversion process. It lasts for up to 15 seconds, and the wizard can terminate the harvest conversion early.
TREASURED
Target
Caster
Health
182
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
15 seconds
Level
56
Wizard
Effects:
• Increases power of caster by 0.9 - 1.0% of caster's max power.
• Increases power of caster by 0.7 - 0.7% of caster's max power every second.
• This effect cannot be critically applied.
• Stifles caster
Ice Spears V (Adept)
Deals cold damage over time and decreases target's elemental resistance.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
66
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
55
Wizard
Effects:
• Inflicts 37 - 68 cold damage on target instantly and every 4 seconds.
• Decreases Mitigation of target vs elemental damage by 660.
Ring of Ice II (Adept)
Freezes movement of the target and the surrounding encounter members. When the freeze effect wears off, it slows their movement for a short duration. Any damage received by the target has a chance at breaking the effect.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
201
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
18.8 seconds
Resistability
12.0% Easier
Level
54
Wizard
Effects:
• Applies Icy Grasp on termination. Lasts for 12.0 seconds.
• Decreases Combat Mitigation of target by 0.4.
• Slows target by 48.2%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target encounter by 0.8.
• Roots target encounter
• 20% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 56.2 seconds and duration is reduced to 6.2 seconds.
• Resistibility increases against targets higher than level 73.
Tyrant's Pact IV (Adept)
A group augmentation that increases the strength and intelligence of the wizard's group.
TREASURED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
54
Wizard
Effects:
• Increases STR and INT of group members (AE) by 50.6.
Magma Chamber V (Adept)
Stuns the wizard's target briefly and deals instant heat damage.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
215
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
3 seconds
Resistability
12.0% Easier
Level
58
Wizard
Effects:
• Inflicts 772 - 1,287 heat damage on target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 9.0 seconds and duration is reduced to 1.0 second.
• Resistibility increases against targets higher than level 77.
Cease IV (Adept)
Instantly interrupts and stifles the wizard's target for a brief duration, and lowers the target's hate towards the wizard. This spell is cast very quickly and at a small power cost.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
33
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
3.5 seconds
Resistability
12.0% Easier
Level
52
Wizard
Effects:
• Interrupts target
• Decreases Threat to target by 2,873 - 3,512
• Stifles target
• Epic targets gain an immunity to Stifle effects of 10.5 seconds and duration is reduced to 1.2 seconds.
• Resistibility increases against targets higher than level 71.
Immolation IV (Adept)
Deals heat damage over a short time to the target.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
145
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
8 seconds
Resistability
25.2% Easier
Level
52
Wizard
Effects:
• Inflicts 189 - 351 heat damage on target.
• Inflicts 71 - 132 heat damage on target every 2 seconds.
Ro's Blade IV (Adept)
Places an augmentation that engulfs an ally's weapon in flames, that grants the chance to strike for additional heat damage with each successful attack.
TREASURED
Target
Group Friend
Range
Up to 35.0 meters
Power
98
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
53
Wizard
Effects:
• On a combat hit this spell may cast Flametongue on target of attack. Lasts for 3.0 seconds. Triggers about 5.0 times per minute.
• Inflicts 24 - 30 heat damage on target instantly and every second.
Solar Flare IV (Adept)
Deals instant heat damage to the targeted enemy.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
41
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
20
Wizard
Effects:
• Inflicts 108 - 201 heat damage on target.
Surge of Ro (Adept)
For a short time, the wizard deals additional heat damage with every heat spell that strikes an enemy.
TREASURED
Target
Caster
Power
24
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
30 seconds
Level
32
Wizard
Effects:
• On a hostile ability cast this spell will cast Flame Surge on target of spell. Lasts for 3.0 seconds.
• Inflicts 13 - 16 heat damage on target instantly and every second.
• Will trigger off of heat abilities.
Solar Flare VI (Adept)
Deals instant heat damage to the targeted enemy.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
81
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
43
Wizard
Effects:
• Inflicts 259 - 481 heat damage on target.
Ring of Ice (Adept)
Freezes movement of the target and the surrounding encounter members. When the freeze effect wears off, it slows their movement for a short duration. Any damage received by the target has a chance at breaking the effect.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
152
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
15 seconds
Resistability
12.0% Easier
Level
40
Wizard
Effects:
• Applies Icy Grasp on termination. Lasts for 12.0 seconds.
• Decreases Combat Mitigation of target by 0.3.
• Slows target by 45.6%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target encounter by 0.6.
• Roots target encounter
• 20% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 45.0 seconds and duration is reduced to 5.0 seconds.
• Resistibility increases against targets higher than level 59.
Shackle IV (Adept)
Roots the wizard's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the root effect expires, the target's movement speed is reduced for a short duration.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
88
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
25 seconds
Resistability
12.0% Easier
Level
47
Wizard
Effects:
• Applies Root on termination. Lasts for 10.0 seconds.
• Decreases Combat Mitigation of target by 0.5.
• Slows target by 47.3%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 0.5.
• Roots target
• 15% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 1 minute 15 seconds and duration is reduced to 8.3 seconds.
• Resistibility increases against targets higher than level 66.
Protoflame (Adept)
Summons a fiery minion that attacks an enemy until the spell expires.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
8077
Casting
2 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
6 seconds
Level
48
Wizard
Effects:
• Summons a limited pet to aid the caster
Surge of Ro II (Adept)
For a short time, the wizard deals additional heat damage with every heat spell that strikes an enemy.
TREASURED
Target
Caster
Power
34
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
30 seconds
Level
46
Wizard
Effects:
• On a hostile ability cast this spell will cast Flame Surge on target of spell. Lasts for 3.0 seconds.
• Inflicts 20 - 25 heat damage on target instantly and every second.
• Will trigger off of heat abilities.
Solar Flare V (Adept)
Deals instant heat damage to the targeted enemy.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
56
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
29
Wizard
Effects:
• Inflicts 165 - 307 heat damage on target.
Vital Transfer III (Adept)
Converts some of the wizard's health into power.
TREASURED
Target
Caster
Health
307
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Level
41
Wizard
Effects:
• Increases power of caster by 2.1 - 2.3% of caster's max power.
• This effect cannot be critically applied.
Incinerate V (Adept)
Deals unresistable heat damage over time to an enemy.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
63
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
14 seconds
Level
45
Wizard
Effects:
• Inflicts 36 - 60 heat damage on target instantly and every 2 seconds.
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Item Discoveries |
Amarielle was first to discover 240 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).