Sleight of Hand (Master)
Tricks an ally's targeted enemy by swapping your hate position and your ally's against that enemy. Sleight of Hand cannot be used on an ally that has recently had this ability cast on them.
FABLED
Target
Friend
Range
Up to 50.0 meters
Power
67
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
3.1 seconds
Level
80
Swashbuckler
Effects:
• Applies Sleight of Hand Immunity on termination. Lasts for 2 minutes.
• Target of this spell cannot have Sleight of Hand used on them
• Cannot be modified except by direct means
• Decreases Threat to target by 2,952
• If profession other than Fighter
• Increases Threat to target by 3,592
• If Fighter
• Increases Fervor of caster by 1.3.
• Swaps your current hate position with your target's hate position.
• Must be engaged in combat
• Cannot cast this on a player who has recently had Sleight of Hand used on them.
Shock Wave III (Master)
A powerful psychic attack that stuns all enemies surrounding the coercer in a large area, also dealing mental damage to all that are affected.
FABLED
Target
Caster
Power
511
Casting
3 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
5 seconds
Resistability
21.0% Easier
Level
80
Coercer
Effects:
• Inflicts 1,303 - 2,171 mental damage on targets in Area of Effect.
• Stuns targets in Area of Effect
• Epic targets gain an immunity to Stun effects of 15.0 seconds and duration is reduced to 1.7 seconds.
• Resistibility increases against targets higher than level 99.
Premonition VI (Master)
An augmentation that increases the health and power of the mystic's ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
72
Mystic
Effects:
• Increases STA of target by 81.1.
• Increases Max Power of target by 895.1.
Mesmerize VII (Master)
Mesmerizes the target and removes them from being affected by area of effect spells for a short duration. Mesmerization breaks if the target receives any damage. This spell can be cast while stunned or stifled.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
211
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
45 seconds
Resistability
21.0% Easier
Level
77
Coercer
Effects:
• Mesmerizes target
• Prevents AOE (except when direct)
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 2 minutes 15 seconds and duration is reduced to 15.0 seconds.
• Resistibility increases against targets higher than level 96.
Rebuke VII (Master)
Impairment that interrupts the target and reduces the physical damage resistance of the target.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
104
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
32.8% Easier
Level
77
Templar
Effects:
• Interrupts target
• Decreases Combat Mitigation of target by 1.5.
• Decreases Mitigation of target vs physical damage by 1,355.
Penance VII (Master)
Augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
216
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
30 seconds
Level
78
Inquisitor
Effects:
• When any damage is received this spell will cast Vengeful Faith on target.
• Heals target for 574 - 701.
• Grants a total of 5 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
Glory III (Master)
Augmentation that grants the templar's ally a chance of healing the entire group on each successful attack.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Power
101
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
75
Templar
Effects:
• On a hit this spell may cast Combat Glory on target. Lasts for 2.0 seconds. Triggers about 1.0 times per minute.
• Heals group members (AE) for 836.
Sucker Punch IV (Master)
A powerful melee attack that dazes the target. It must be made from behind or to the side of the target.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
148
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
4 seconds
Resistability
21.0% Easier
Level
73
Bruiser
Effects:
• Inflicts 609 - 1,828 melee damage on target
• Dazes target
• Must be flanking or behind
• Epic targets gain an immunity to Daze effects of 12.0 seconds and duration is reduced to 1.3 seconds.
• Resistibility increases against targets higher than level 92.
Advanced Weaponsmith Volume 78
Level
78
Weaponsmith
Recipes:
HEIRLOOM NO-VALUE
Advanced Weaponsmith Volume 79
Level
79
Weaponsmith
Recipes:
HEIRLOOM NO-VALUE
Advanced Weaponsmith Volume 77
Level
77
Weaponsmith
Recipes:
HEIRLOOM NO-VALUE
Advanced Weaponsmith Volume 76
Level
76
Weaponsmith
Recipes:
HEIRLOOM NO-VALUE
Ancient Teachings of: Essence of Doom Judgment II
UNCOMMON
Level
53
Alchemist
Recipes:
HEIRLOOM
Elder Wristguards of Thunder
FABLED
11 Stamina
11 Primary Attributes
5 Combat Skills
Chain Armor (Forearms)
Mitigation
140
Level
30
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
Steel Hoop of Logistic Prime
LEGENDARY
25 Primary Attributes
25 Stamina
162 Resistances
10 Combat Skills
0.2 Crit Bonus
0.7 Casting Speed
0.7 Crit Chance
1 Potency
Slots
Ear
Level
54
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
Strongbear's Steelskin Arms
Worn by the human warrior, Ebon Strongbear, as he lead his legendary Steel Warriors of Freeport. It was said that Ebon could change into this armor faster than most men could saddle a horse.
LEGENDARY
38 Primary Attributes
38 Stamina
14 Combat Skills
0.5 Crit Bonus
1.7 Crit Chance
2.5 Potency
2.8 Mitigation Increase
Plate Armor (Shoulders)
Mitigation
426
Level
70
Berserker, Guardian
Adornment Slots:
White, Turquoise
LORE ATTUNEABLE
From Pond to Paladin, Vol. I, page 6
This item is Collectible.
This item can be sold to certain NPCs for 250 personal status. Selling it also earns guild status if your guild is below level 30.
Shield of Elders
FABLED
33 Primary Attributes
33 Stamina
13 Combat Skills
0.4 Crit Bonus
6.5 DPS
1.4 Crit Chance
1.9 Potency
2.3 Mitigation Increase
Tower Shield
Slots
Secondary
Protection
1,543
Level
70
Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Turquoise
LORE ATTUNEABLE
Doomrage Sabatons
FABLED
34 Primary Attributes
34 Stamina
14 Combat Skills
0.4 Crit Bonus
1.5 Crit Chance
2 Potency
1.8 Flurry
4 Multi Attack
Plate Armor (Feet)
Mitigation
477
Level
70
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
Root V (Master)
Roots the warden's target in place, preventing them from movement. Every hostile spell or damage received by the target has a chance at breaking the effect. When the root effect expires, the target's movement speed is reduced for a short duration.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
118
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
46 seconds
Resistability
21.0% Easier
Level
64
Warden
Effects:
• Applies Ensnare on termination. Lasts for 12.0 seconds.
• Slows target by 64.9%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 2 minutes 18 seconds and duration is reduced to 15.3 seconds.
• Resistibility increases against targets higher than level 83.
|
|
Item Discoveries |
Mordiki was first to discover 415 items* on their server**.
|
*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).