Maelstrom II (Master)
Drains health and power over time from the target and nearby encounter members, and converts it into health and power for the defiler's group. It costs power over time to maintain the spell, but the spell can be toggled off early if desired.
FABLED
Target
Enemy
Range
Up to 20.0 meters
Power
353
Casting
3 seconds
Recovery
0.5 seconds
Recast
150 seconds
Duration
40 seconds
Level
70
Defiler
Effects:
• Inflicts 387 - 473 disease damage on target encounter instantly and every 5 seconds.
• Decreases power of target encounter by 64 - 78 instantly and every 5 seconds.
• Heals group members (AE) for 384 - 470 instantly and every 5 seconds.
• Increases power of group members (AE) by 64 - 78 instantly and every 5 seconds.
Mortal Blade IV (Master)
Launches an attack that deals extreme damage. Assassins must be in stealth to perform this combat art.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
179
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
180 seconds
Resistability
21.0% Easier
Level
66
Assassin
Effects:
• Inflicts 2,355 - 3,925 melee damage on target
• You must be sneaking to use this ability.
ethereal strand
A merchant might pay a few coin for this item.
wasp stinger
A merchant might pay a few coin for this item.
Wristguards of the Feral Stalker
TREASURED
13 Stamina
13 Primary Attributes
5 Combat Skills
Plate Armor (Forearms)
Mitigation
242
Level
40
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE
Calm Tranquility IV (Master)
Increases the attack and casting speeds of all the Monk's allies.
FABLED
Range
Up to 50.0 meters
Power
105
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
51
Monk
Effects:
• Increases Casting Speed of raid and group members (AE) by 7.6%.
• Increases Haste of raid and group members (AE) by 19.0.
Murkwater Vambraces
TREASURED
25 Primary Attributes
25 Stamina
10 Combat Skills
0.2 Crit Bonus
4 DPS
0.7 Crit Chance
1 Potency
Plate Armor (Forearms)
Mitigation
308
Level
50
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE
Gloves of the Arch Magus
TREASURED
13 Stamina
13 Primary Attributes
5 Combat Skills
Cloth Armor (Hands)
Mitigation
83
Level
40
Adornment Slots:
White, Turquoise
LORE ATTUNEABLE
Cuffs of the Desert Savant
TREASURED
13 Stamina
13 Primary Attributes
5 Combat Skills
Cloth Armor (Forearms)
Mitigation
83
Level
40
Adornment Slots:
White, Turquoise
ATTUNEABLE
Gloves of the Storyteller
TREASURED
13 Stamina
13 Primary Attributes
5 Combat Skills
Chain Armor (Hands)
Mitigation
166
Level
40
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
LORE ATTUNEABLE
Shrouded Chain Leggings
TREASURED
24 Primary Attributes
24 Stamina
9 Combat Skills
0.6 Crit Chance
0.9 Potency
21 Ability Mod
Chain Armor (Legs)
Mitigation
241
Level
50
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE
a ground stone
A rounded stone that seems to be one with the earth. A merchant might pay a few coin for this item.
a mystic stone
A merchant might pay a few coin for this item.
Advanced Armorer Volume 49
UNCOMMON
Level
49
Armorer
Recipes:
Rock Heap Shard
NO-VALUE NO-TRADE LORE
Advanced Armorer Volume 28
UNCOMMON
Level
28
Armorer
Recipes:
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Item Discoveries |
Jueli was first to discover 316 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).