Winds of Healing IX (Journeyman)
Heals all allies near the warden.
HANDCRAFTED
Target
Group (AE)
Power
1984
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
7.5 seconds
Duration
6 seconds
Level
110
Warden
Effects:
• Heals group members (AE) for 963 - 1,178.
• Heals group members (AE) for 198 - 241 every second.
Necrotic Reconstruction X (Journeyman)
Transfers health from the necromancer to the pet.
HANDCRAFTED
Target
Caster's Pet
Health
8784
Casting
1 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
6 seconds
Level
110
Necromancer
Effects:
• Dispels 132 levels of any hostile effects on target
• Dispels 132 levels of any hostile effects on caster
• Heals target for 760.
• Heals target for 127 every second.
Untamed Regeneration IX (Journeyman)
Heals all allies near the fury.
HANDCRAFTED
Target
Group (AE)
Power
1706
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
7.5 seconds
Level
110
Fury
Effects:
• Heals group members (AE) for 1,299 - 1,588.
Lich VI (Journeyman)
Changes the necromancer into a lich, allowing the slow conversion of health into power over time. All of the lich's disease based hostile spells siphon additional health from the target and adds the health to the lich.
HANDCRAFTED
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
110
Necromancer
Effects:
• Shapechanges caster into a necrolich
• Increases power of caster by 4.4% instantly and every 6 seconds.
• This effect cannot be critically applied.
• On a hostile spell cast this spell will cast Lich's Siphoning on target of spell.
• Inflicts 274 disease damage on target.
• Heals caster for 152.
• Will trigger off of disease abilities.
Holy Salvation VII (Journeyman)
If target ally receives damage that would be fatal, instead that ally is healed and their physical resistance is increased. This spell cannot be interrupted, does not require any power and has a very fast casting time.
HANDCRAFTED
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
110
Templar
Effects:
• On death this spell will cast Salvation on target. Lasts for 36.0 seconds.
• Heals target for 2,111.
• Increases Mitigation of target vs physical damage by 1,533.
• Grants a total of 1 trigger of the spell.
Minion Translocation II
HANDCRAFTED
Target
Caster
Recast
0 seconds
Nature's Renewal VII (Journeyman)
If target ally receives damage that would be fatal, instead that ally is healed over time and their wisdom is increased. This spell cannot be interrupted, does not require any power and has a very fast casting time.
HANDCRAFTED
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
110
Warden
Effects:
• On death this spell will cast Nature's Touch on target. Lasts for 24.0 seconds.
• Heals target for 1,055.
• Heals target for 263 every 2 seconds.
• Increases WIS of target by 1,597.8.
• Grants a total of 1 trigger of the spell.
Harvest Mana VIII (Journeyman)
Allows the wizard to harvest health over time into power, stifling the wizard during the conversion process. It lasts for up to 15 seconds, and the wizard can terminate the harvest conversion early.
HANDCRAFTED
Target
Caster
Health
182
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
15 seconds
Level
110
Wizard
Effects:
• Increases power of caster by 1.2 - 1.3% of caster's max power.
• Increases power of caster by 0.8 - 0.9% of caster's max power every second.
• This effect cannot be critically applied.
• Stifles caster
Destructive Mind VIII (Journeyman)
An augmentation placed on the coercer's ally that deals additional mental damage every time they hit with a spell based attack for up to 3 hits.
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
143
Casting
1 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
20 seconds
Level
110
Coercer
Effects:
• On a damage spell hit this spell will cast Despotic Mind on target of spell.
• Inflicts 823 - 1,006 mental damage on target.
• Grants a total of 3 triggers of the spell.
• Will trigger off of cold, disease, divine, heat, magic, mental or poison abilities.
Vampirism IV (Journeyman)
Summons a vampiric orb near an ally that inflicts damage to up to 8 targets near the player it is protecting. The nearest three allies will be healed once for each target the orb hits.
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 25.0 meters
Power
1593
Casting
3 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
10 seconds
Level
110
Necromancer
Effects:
• Summons a limited pet to aid the caster
Redemption VII (Journeyman)
If target ally receives damage that would be fatal, that ally is healed instead and their maximum health is increased. This spell cannot be interrupted, does not require any power and has a very fast casting time.
HANDCRAFTED
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
110
Inquisitor
Effects:
• On death this spell will cast Redemption on caster. Lasts for 36.0 seconds.
• Heals target for 2,111.
• Increases Max Health of target by 1,302.7.
• Grants a total of 1 trigger of the spell.
Maelstrom VI (Journeyman)
Drains health and power over time from the target and nearby encounter members, and converts it into health and power for the defiler's group. It costs power over time to maintain the spell, but the spell can be toggled off early if desired.
HANDCRAFTED
Target
Enemy
Range
Up to 20.0 meters
Power
1974
Casting
3 seconds
Recovery
0.5 seconds
Recast
150 seconds
Duration
40 seconds
Level
110
Defiler
Effects:
• Decreases power of target encounter by 91 - 111 instantly and every 5 seconds.
• Inflicts 2,743 - 3,352 disease damage on target encounter instantly and every 5 seconds.
• Heals group members (AE) for 456 - 557 instantly and every 5 seconds.
• Increases power of group members (AE) by 76 - 93 instantly and every 5 seconds.
Inquisition IV (Journeyman)
Implores the inquisitor's allies to join the inquisition, radiating a heal to all group members near the inquisitor. The closer your allies are to you, the greater the heals.
HANDCRAFTED
Target
Caster
Power
595
Casting
3 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
15 seconds
Level
110
Inquisitor
Effects:
• Applies Inquisition instantly and every 1.5 seconds.
• Heals group members (AE) for 494 - 604.
• If Target is closer than 8 meters
• Heals group members (AE) for 182 - 223.
• If Target is between 8 and 15 meters away
Rays of Disintegration IV (Journeyman)
Inflicts a large amount of heat damage upon the target.
HANDCRAFTED
Target
Enemy
Range
Up to 50.0 meters
Power
2154
Casting
3 seconds
Recovery
0.5 seconds
Recast
120 seconds
Level
110
Wizard
Effects:
• Inflicts 11,174 - 16,760 heat damage on target.
Ice Comet VI (Journeyman)
Deal massive cold damage and stuns the target briefly. If a player is the target of this spell, it will also knockback and blur the vision of the player.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
2513
Casting
4 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
0.5 seconds
Resistability
25.2% Easier
Level
110
Wizard
Effects:
• Applies Knockdown on termination. Lasts for 1.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 4.5 seconds and duration is reduced to 0.5 seconds.
• Inflicts 4,622 - 8,583 cold damage on target.
Wild Accretion IX (Journeyman)
Heals all allies near the defiler.
HANDCRAFTED
Target
Group (AE)
Power
2232
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Level
110
Defiler
Effects:
• Heals group members (AE) for 1,520 - 1,857.
Transcendence IX (Journeyman)
Heals all allies near the mystic. This also temporarily increases their maximum health for a short duration.
HANDCRAFTED
Target
Group (AE)
Power
1984
Casting
3 seconds
Recovery
0.5 seconds
Recast
7.5 seconds
Duration
12 seconds
Level
110
Mystic
Effects:
• Heals group members (AE) for 1,520 - 1,857.
• Increases Max Health of group members (AE) by 49.4%.
Heal Servant X (Journeyman)
Heals the conjuror's pet.
HANDCRAFTED
Target
Caster's Pet
Power
992
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Level
110
Conjuror
Effects:
• Dispels 145 levels of any hostile effects on target
• Heals target for 1,461.
Word of Redemption IX (Journeyman)
Heals all allies near the templar.
HANDCRAFTED
Target
Group (AE)
Power
2301
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Level
110
Templar
Effects:
• Heals group members (AE) for 1,710 - 2,090.
Necromantic Pact IX (Journeyman)
An augmentation for the necromancer's minion that grants it a chance to decrease an enemy's poison and disease resist every time it attacks or receives damage.
HANDCRAFTED
Target
Caster
Power
718
Casting
2 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
900 seconds
Level
110
Necromancer
Effects:
• Applies Necromantic Pact to qualifying pets.
• When damaged this spell has a 25% chance to cast Exposed Noxious on target's attacker. Lasts for 20.0 seconds.
• Decreases Combat Mitigation of target by 66.8.
• Decreases Mitigation of target vs noxious damage by 2,117.
• On any combat or spell hit this spell may cast Exposed Noxious on target of attack. Lasts for 20.0 seconds. Triggers about 5.0 times per minute.
• Decreases Combat Mitigation of target by 66.8.
• Decreases Mitigation of target vs noxious damage by 2,117.
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Item Discoveries |
Dolor was first to discover 188 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).