Hamstring III (Master)
Deals damage and snares target on a successful hit.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
69
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Resistability
21.0% Easier
Level
50
Swashbuckler
Effects:
• Inflicts 166 - 277 melee damage on target
• Slows target by 64.0%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
Verlien's Keen of Despair II (Master)
Severely decreases target's resistance to disease and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
16
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
23
Dirge
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 55.4%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 1.2.
• Decreases Mitigation of target vs noxious damage by 736.
Chromatic Storm IV (Master)
Deals mental damage over time and interrupts the target and surrounding encounter members. When the spell duration expires, it interrupts the encounter again.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
116
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
6 seconds
Resistability
21.0% Easier
Level
50
Illusionist
Effects:
• Applies Stumble on termination.
• Interrupts target
• Interrupts target encounter
• Inflicts 86 - 105 mental damage on target encounter instantly and every 2 seconds.
Death Cloud II (Master)
A melee attack that strikes nearby enemies surrounding the shadowknight, and slowly deals disease damage to them over time.
FABLED
Target
Caster
Power
42
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
32.8% Easier
Level
21
Shadowknight
Effects:
• Inflicts 90 - 151 disease damage on targets in Area of Effect
• Inflicts 39 - 48 disease damage on targets in Area of Effect every 6 seconds.
velium torque
10 Stamina
10 Primary Attributes
4 Combat Skills
Slots
Neck
Level
30
Adornment Slots:
White, Green
velium hoop
10 Stamina
10 Primary Attributes
4 Combat Skills
Slots
Ear
Level
30
Adornment Slots:
White
velium bangle
10 Stamina
10 Primary Attributes
4 Combat Skills
Slots
Wrist
Level
30
Adornment Slots:
White
velium band
10 Stamina
10 Primary Attributes
4 Combat Skills
Slots
Finger
Level
30
Adornment Slots:
White, Green
opaline ring
10 Stamina
10 Primary Attributes
4 Combat Skills
Slots
Finger
Level
30
Adornment Slots:
White, Green
opaline necklace
10 Stamina
10 Primary Attributes
4 Combat Skills
Slots
Neck
Level
30
Adornment Slots:
White, Green
opaline earring
10 Stamina
10 Primary Attributes
4 Combat Skills
Slots
Ear
Level
30
Adornment Slots:
White
opaline bracelet
10 Stamina
10 Primary Attributes
4 Combat Skills
Slots
Wrist
Level
30
Adornment Slots:
White
feyiron girdle
10 Stamina
10 Primary Attributes
4 Combat Skills
Slots
Waist
Level
30
Adornment Slots:
White, Black
etched leather belt
10 Stamina
10 Primary Attributes
4 Combat Skills
Slots
Waist
Level
30
Adornment Slots:
White, Black
broadcloth scarf
10 Stamina
10 Primary Attributes
4 Combat Skills
Slots
Neck
Level
30
Adornment Slots:
White, Green
broadcloth sash
10 Stamina
10 Primary Attributes
4 Combat Skills
Slots
Waist
Level
30
Adornment Slots:
White, Black
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Item Discoveries |
Savanna was first to discover 56 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).