Silence (Master)
Stifles and damages the coercer's target for a medium amount initially and a smaller amount over time.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
51
Casting
2 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
8 seconds
Resistability
32.8% Easier
Level
16
Coercer
Effects:
• Inflicts 71 - 87 mental damage on target.
• Inflicts 24 - 29 mental damage on target every 1.3 seconds.
• Stifles target
• Epic targets gain an immunity to Stifle effects of 24.0 seconds and duration is reduced to 2.7 seconds.
• Resistibility increases against targets higher than level 35.
Hemorrhage III (Master)
Deals instant mental damage and interrupts an opponent. This spell has a fast casting time.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
18
Casting
1 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
32.8% Easier
Level
12
Coercer
Effects:
• Interrupts target
• Inflicts 54 - 73 mental damage on target.
Simple Minds (Master)
Deals mental damage over time and drains power of target enemy and surrounding encounter members.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
23
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
12 seconds
Resistability
21.0% Easier
Level
8
Coercer
Effects:
• Inflicts 12 - 15 mental damage on target encounter instantly and every 4 seconds.
• Decreases power of target encounter by 4 instantly and every 4 seconds.
Charm II (Master)
Grants the coercer control over target opponent. The opponent has a recurring chance to resist the charm throughout its duration. Higher ranks of this spell will decrease the chance of a periodic resist.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
70
Casting
6 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
480 seconds
Resistability
21.0% Easier
Level
10
Coercer
Effects:
• Applies Disorientation on termination. Lasts for 3.0 seconds.
• Mesmerizes target
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 9.0 seconds and duration is reduced to 1.0 second.
• Applies Warning on termination. Lasts for 0.5 seconds.
• Grants Sonic Vision to caster
• Charms target
• Increases Power Regen of target by 4.8.
• Increases Health Regen of target by 9.6.
• Certain enemies cannot be charmed
• Only affects targets level 24 and below
• Does not affect Epic targets
Slippers of Militia Service
This fine piece of gear commemorates your service to the Freeport Militia in defending the Ruins against orc attack.
TREASURED
4 Stamina
4 Primary Attributes
Cloth Armor (Feet)
Mitigation
21
Level
10
Coercer, Illusionist, Necromancer, Warlock, Wizard
Adornment Slots:
White
NO-TRADE
Wand of Dominance
TREASURED
1 Stamina
1 Primary Attributes
Staff
One-Handed Crushing
Damage
1 - 2
(1.71 Rating)
Delay
1.6 seconds
Level
1
All Mages, All Priests, Beastlord, Berserker, Bruiser, Guardian, Monk
Adornment Slots:
White
NO-TRADE
Steelbone War Axe
TREASURED
5 Stamina
5 Primary Attributes
2 Combat Skills
One-Handed Slashing
Damage
6 - 37
(7.2 Rating)
Delay
6.0 seconds
Level
10
All Scouts, Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White
ATTUNEABLE
Badlands Stiletto
TREASURED
5 Stamina
5 Primary Attributes
1 Combat Skills
Dagger
One-Handed Piercing
Damage
3 - 8
(7.2 Rating)
Delay
1.5 seconds
Level
10
All Mages, All Scouts, Berserker, Guardian
Adornment Slots:
White
ATTUNEABLE
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Item Discoveries |
Salix was first to discover 28 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).