The Awakened - Page 7
This item is Collectible.
This item can be sold to certain NPCs for 450 personal status. Selling it also earns guild status if your guild is below level 50.
Hangman's Noose (Adept)
Severely decreases target's resistance to magic, divine and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
TREASURED
Target
Enemy
Range
Up to 15.0 meters
Power
6
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
7
Swashbuckler
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 37.7%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 1.0.
• Decreases Mitigation of target vs arcane damage by 262.
Viscerate II (Adept)
An attack from flanking or behind that deals great damage and decreases the target's agility.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
16
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
72 seconds
Level
10
Swashbuckler
Effects:
• Inflicts 62 - 104 melee damage on target
• Decreases AGI of target by 3.6.
• Must be flanking or behind
Flash of Steel II (Adept)
A quick attack that lowers the target's combat attack damage.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
8
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Level
8
Swashbuckler
Effects:
• Inflicts 24 - 29 melee damage on target
• Decreases DPS of target by 14.9.
Darkseep Shoulderpads
LEGENDARY
6 Stamina
6 Primary Attributes
2 Combat Skills
Leather Armor (Shoulders)
Mitigation
34
Level
10
All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE
slime covered wraps
TREASURED
7 Stamina
7 Primary Attributes
3 Combat Skills
Leather Armor (Hands)
Mitigation
68
Level
20
All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE
Perfect Finesse II (Master)
Increases the Multi-Attack Chance and attack speed of the swashbuckler.
FABLED
Target
Caster
Power
109
Casting
1 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
36 seconds
Level
53
Swashbuckler
Effects:
• Increases Haste of caster by 38.7.
• Increases Multi Attack of caster by 44.6.
Sandscorpi Gloves
TREASURED
25 Primary Attributes
25 Stamina
9 Combat Skills
0.2 Crit Bonus
3.9 DPS
0.7 Crit Chance
1 Potency
Leather Armor (Hands)
Mitigation
178
Level
50
Channeler, Fury, Warden
Adornment Slots:
White, Turquoise
LORE ATTUNEABLE
Consumption (Adept)
A temporary augmentation placed on the necromancer's pet that allows it to steal health with every successful attack or spell cast on an enemy. The stolen health is divided between the necromancer and the pet.
TREASURED
Target
Caster's Pet
Power
215
Casting
1 seconds
Recovery
0.5 seconds
Recast
120 seconds
Duration
15 seconds
Level
58
Necromancer
Effects:
• On any combat or spell hit this spell will cast Consume on target of attack.
• Inflicts 172 disease damage on target.
• Heals caster for 85.
• Heals group members' pets for 85.
Enraging Demeanor III (Master)
An augmentation cast on an ally, that causes them to generate additional hate towards any enemies they attack. This spell does not require any concentration cost, but can only be maintained on a single ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Level
52
Coercer
Effects:
• Causes 17% Threat to transfer to target when in combat
• Increases Hate Gain of target by 17.1.
• Increases Fervor Overcap of target by 3.1.
• Increases Fervor Overcap of target by 12.4.
Crystallize Soul III (Master)
Whenever a group ally is responsible for the death of an enemy, they have a chance at capturing some of their spirit. This spirit can later be consumed to heal nearby allies. This spell does not require any concentration, but consumes a small amount of your health anytime it triggers.
FABLED
Target
Group (AE)
Power
78
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
30 seconds
Level
57
Defiler
Effects:
• On a kill this spell has a 30% chance to cast Crystallize Soul on caster. This effect normalizes based off of a three second triggering event.
• Summon 1 Crystallized Soul (Master)
Rear Shot V (Master)
A ranged attack that deals very high damage from flanking or behind. If it lands, the target's movement speed is slower. It requires a bow.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
117
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Level
57
Ranger
Effects:
• Applies Snare on termination. Lasts for 24.0 seconds.
• Slows target by 64.4%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Inflicts 783 - 1,306 ranged damage on target
• Must be flanking or behind
• Requires bow or aim
Perfect Shrill V (Master)
Does a moderate amount of mental damage to the target.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
85
Casting
1 seconds
Recovery
0.5 seconds
Recast
15 seconds
Resistability
32.8% Easier
Level
54
Troubador
Effects:
• Inflicts 786 - 1,310 mental damage on target.
Bane of Warding III (Master)
A curse placed on an enemy that causes them to sometimes ward the target against the enemy's hostile spells and attacks.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
74
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
21.0% Easier
Level
54
Defiler
Effects:
• On any combat or spell hit this spell has a 10% chance to cast Curse of Shielding on target of attack. Lasts for 24.0 seconds.
• Wards target against 476 points of all damage
Jael's Dreadful Deprivation IV (Master)
Two ranged attacks that deal disease damage. If one of these attacks misses, the successive ones will miss automatically. If every attack hits, the target is rooted for a short duration. This requires a ranged weapon.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
79
Casting
1 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
6 seconds
Resistability
21.0% Easier
Level
58
Dirge
Effects:
• Inflicts 193 - 321 disease damage on target
• Inflicts 193 - 321 disease damage on target
• Roots target
• If weapon equipped in Ranged
• Epic targets gain an immunity to Root effects of 18.0 seconds and duration is reduced to 2.0 seconds.
• Resistibility increases against targets higher than level 77.
Mogruff's Signet
TREASURED
25 Primary Attributes
25 Stamina
162 Resistances
10 Combat Skills
0.2 Crit Bonus
0.7 Crit Chance
1 Potency
25 Ability Mod
Slots
Finger
Level
50
Adornment Slots:
White, Turquoise, Green
LORE-EQUIP ATTUNEABLE
Arrow Rip III (Master)
An attack that deals damage as the ranger attempts to rip an arrow from the target.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
79
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
21.0% Easier
Level
58
Ranger
Effects:
• Inflicts 377 - 629 melee damage on target
• Returns the last arrow used to the ranger.
Nazgoth's Instinct
TREASURED
25 Primary Attributes
25 Stamina
9 Combat Skills
0.2 Crit Bonus
0.7 Crit Chance
1 Potency
1.3 Haste
Chain Armor (Head)
Mitigation
216
Level
50
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE
Flow Like Wind IV (Master)
Increases the monk's offensive melee skills and attack speed, at the cost of decreased defense skill. This is the monk's primary offensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
49
Monk
Effects:
• Increases Haste of caster by 37.2.
• Increases Fervor of caster by 1.0.
• Decreases Defense of caster by 14.7.
• Increases Slashing, Piercing, Crushing and Ranged of caster by 35.3.
• The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
• Increases bleedthrough on target by 30%.
Siphon Strike IV (Adept)
A melee attack that strikes with additional disease damage and drains a portion of that damage as health replenishment for the shadowknight on a successful hit.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
72
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
53
Shadowknight
Effects:
• Applies Life Draw on termination.
• Inflicts 346 - 576 disease damage on target.
• Heals caster for 2.0 - 2.4% of caster's max health.
• This effect cannot be critically applied.
• Inflicts 100 - 167 disease damage on target
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Item Discoveries |
Youngz was first to discover 209 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).