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Oak Cudgel
MASTERCRAFTED
10 Stamina
10 Primary Attributes
4 Combat Skills
Mace

One-Handed Crushing

Damage
15 - 85
(24.95 Rating)
Delay
4.0 seconds
Level
32

All Fighters, All Mages, All Priests
Adornment Slots:
White
ATTUNEABLE  

Bonerot Karabela
TREASURED
2 Stamina
2 Primary Attributes
Rapier

One-Handed Slashing

Damage
1 - 7
(1.44 Rating)
Delay
6.0 seconds
Level
1

All Scouts, Berserker, Guardian
Adornment Slots:
White
ATTUNEABLE  

Pauldrons of the Punisher
LEGENDARY
6 Stamina
6 Primary Attributes
2 Combat Skills
Chain Armor (Shoulders)

Mitigation
42

Level
10

All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE  

Cuirass of Echoing Pain
LEGENDARY
4 Stamina
4 Primary Attributes
1 Combat Skills
Chain Armor (Chest)

Mitigation
45

Level
10

All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE  

Gloves of the Vigilant
FABLED
32 Primary Attributes
32 Stamina
13 Combat Skills
0.4 Crit Bonus
0.6 AE Auto
1.2 Crit Chance
1.8 Potency
Chain Armor (Hands)

Mitigation
328

Level
70

Ranger
Adornment Slots:
White, Turquoise
HEIRLOOM  ATTUNEABLE  

Coat of the Vigilant
FABLED
32 Primary Attributes
32 Stamina
13 Combat Skills
0.4 Crit Bonus
0.6 AE Auto
1.2 Crit Chance
1.8 Potency
Chain Armor (Chest)

Mitigation
351

Level
70

Ranger
Adornment Slots:
White, Turquoise
HEIRLOOM  ATTUNEABLE  

Hood of the Vigilant
FABLED
32 Primary Attributes
32 Stamina
13 Combat Skills
0.4 Crit Bonus
1.2 Crit Chance
1.8 Potency
1.6 Flurry
Chain Armor (Head)

Mitigation
328

Level
70

Ranger
Adornment Slots:
White, Turquoise
HEIRLOOM  ATTUNEABLE  

Hunter's Instinct (Master)
Increases agility, base avoidance, attack speed, resistances, and in-combat movement speed of the ranger.
FABLED
Target
Caster
Power
17
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
11

Ranger
Effects:
  Increases AGI of caster by 15.5.
  Increases Haste of caster by 22.0.
  Increases in-combat movement speed of caster by 8.0%.
  Adds 25.0% to base avoidance.
  Increases Mitigation of caster vs physical damage by 53.
  Increases Mitigation of caster vs elemental, noxious and arcane damage by 275.

Survival Instincts (Adept)
Increases defense, parry, agility, and base avoidance while reducing the offensive melee skills of the ranger. This is the ranger's primary defensive stance.
TREASURED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
18

Ranger
Effects:
  Increases AGI of caster by 17.5.
  Adds 1.9% to base avoidance.
  Decreases Slashing and Piercing of caster by 13.8.
  Increases Parry of caster by 9.7.
  Increases Defense of caster by 13.0.

Rear Shot II (Adept)
A ranged attack that deals very high damage from flanking or behind. If it lands, the target's movement speed is slower. It requires a bow.
TREASURED
Target
Enemy
Range
2.0 - 25.0 meters
Power
34
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Level
15

Ranger
Effects:
  Applies Snare on termination. Lasts for 24.0 seconds.
  Slows target by 39.6%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Inflicts 129 - 215 ranged damage on target
  Must be flanking or behind
  Requires bow or aim

Bloody Reminder (Adept)
A penetrating attack that deals significant damage over time.
TREASURED
Target
Enemy
Range
Up to 10.0 meters
Power
18
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
12

Ranger
Effects:
  Inflicts 8 - 13 melee damage on target
  Inflicts 22 piercing damage on target instantly and every 2.6 seconds.

Death's Door (Adept)
Increases the agility, resistances, and base avoidance of the dirge. Additionally, this grants a chance at dealing disease damage to anyone that attacks the dirge.
TREASURED
Target
Caster
Power
20
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
13

Dirge
Effects:
  Increases AGI of caster by 23.3.
  Adds 18.7% to base avoidance.
  Increases Mitigation of caster vs physical damage by 47.
  Increases Mitigation of caster vs elemental, noxious and arcane damage by 243.
  When damaged this spell has a 25% chance to cast Death Barrier on target's attacker.
  Inflicts 24 - 40 disease damage on target.

Malificous Breastplate
FABLED
4 Stamina
4 Primary Attributes
1 Combat Skills
Plate Armor (Chest)

Mitigation
73

Level
10

Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
HEIRLOOM  LORE-EQUIP  ATTUNEABLE  

Evade (Adept)
Reduces the target's hate towards the scout. The scout will be immune to riposte damage for a short duration.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
3
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
3 seconds
Level
6

All Scouts
Effects:
  Decreases Threat to target by 230 - 384
  Caster is immune to riposte damage.

Woven Vulcanized Skullcap
FABLED
20 Primary Attributes
20 Stamina
9 Combat Skills
0.3 Crit Chance
0.6 Potency
0.4 Reuse Speed
Leather Armor (Head)

Mitigation
192

Level
50

All Fighters, All Priests, All Scouts
Effects:
Madden
When Equipped:
  When any damage is received this spell has a 4% chance to cast Madden on target's attacker.
  Increases threat priority of target by 1 position
  Cannot be modified except by direct means
Adornment Slots:
White
ATTUNEABLE  

Thick Brigandine Leggings
TREASURED
13 Stamina
13 Primary Attributes
5 Combat Skills
Chain Armor (Legs)

Mitigation
178

Level
40

All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE  

Woven Vulcanized Shoulder Pads
FABLED
20 Primary Attributes
20 Stamina
9 Combat Skills
0.3 Crit Chance
0.6 Potency
17 Ability Mod
Leather Armor (Shoulders)

Mitigation
192

Level
50

All Fighters, All Priests, All Scouts
Effects:
Detonation
When Equipped:
  When any damage is received this spell has a 10% chance to cast Detonation on target's attacker.
  Inflicts 68 - 113 heat damage on targets in Area of Effect.
  Cannot be modified except by direct means
Adornment Slots:
White
ATTUNEABLE  

icesteel studded leather boots
14 Stamina
14 Primary Attributes
6 Combat Skills
Leather Armor (Feet)

Mitigation
91

Level
40

All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE  

Carrion Warding II (Master)
Applies a powerful ward for a short duration on the defiler's group that prevents damage to them until the ward has absorbed its maximum amount of damage.
FABLED
Target
Group (AE)
Power
154
Casting
5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
30 seconds
Level
28

Defiler
Effects:
  Wards group members (AE) collectively against 1,069 total points of all damage

Autumn's Kiss II (Master)
Replenishes health over time for a short duration to the druid's group.
FABLED
Target
Group (AE)
Power
154
Casting
3 seconds
Recovery
0.5 seconds
Recast
12 seconds
Duration
10 seconds
Level
28

Fury
Effects:
  Heals group members (AE) for 149 - 182 instantly and every 2 seconds.
Nanno
80 Ranger
Item Discoveries
Nanno was first to discover 41 items* on their server**.
Item Discovery Date
Oak Cudgel2021-05-15 12:12:09 AM
Bonerot Karabela2021-05-11 07:40:26 PM
Pauldrons of the Punisher2021-05-12 01:24:14 AM
Cuirass of Echoing Pain2021-05-11 09:55:14 PM
Gloves of the Vigilant2021-06-06 06:17:28 AM
Coat of the Vigilant2021-06-06 06:16:40 AM
Hood of the Vigilant2021-06-06 06:17:08 AM
Hunter's Instinct (Master)2021-05-12 12:12:24 AM
Survival Instincts (Adept)2021-05-12 02:04:14 AM
Rear Shot II (Adept)2021-05-11 09:00:49 PM
Bloody Reminder (Adept)2021-05-12 01:29:19 AM
Death's Door (Adept)2021-05-11 11:06:41 PM
Malificous Breastplate2021-05-12 06:23:32 AM
Evade (Adept)2021-05-11 07:40:11 PM
Woven Vulcanized Skullcap2021-05-28 03:28:45 AM
Thick Brigandine Leggings2021-05-16 02:26:10 AM
Woven Vulcanized Shoulder Pads2021-05-28 03:28:45 AM
icesteel studded leather boots2021-05-16 02:14:48 AM
Carrion Warding II (Master)2021-05-14 12:07:54 AM
Autumn's Kiss II (Master)2021-05-12 03:36:23 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).