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Spinechiller Blood VII (Journeyman)
Deals medium damage and poisons the target, dealing additional poison damage over time.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
78
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
57

Beastlord
Effects:
  Inflicts 115 - 192 poison damage on target
  Inflicts 29 - 48 poison damage on target instantly and every 4 seconds.

Glacial Lance VII (Journeyman)
The beastlord launches a frigid lance at their target, inflicting cold damage. This requires a ranged weapon.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
74
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
54

Beastlord
Effects:
  Inflicts 226 - 378 cold damage on target
  If weapon equipped in Ranged

Quick Swipe VII (Journeyman)
A quick attack that deals medium damage and reduces the target's damage per second and attack speed.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
47
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
12 seconds
Resistability
12.0% Easier
Level
52

Beastlord
Effects:
  Inflicts 167 - 279 melee damage on target
  Decreases DPS of target by 9.1.
  Decreases Haste of target by 6.7.

Quick Swipe V (Journeyman)
A quick attack that deals medium damage and reduces the target's damage per second and attack speed.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
30
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
12 seconds
Resistability
12.0% Easier
Level
32

Beastlord
Effects:
  Inflicts 93 - 155 melee damage on target
  Decreases DPS of target by 7.2.
  Decreases Haste of target by 5.8.

Chilling Claws (Journeyman)
The beastlord frigidly imbues their group's weapons, allowing them to inflict cold damage with their attacks.
HANDCRAFTED
Target
Group (AE)
Power
58
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
36 seconds
Level
28

Beastlord
Effects:
  On any combat or spell hit this spell may cast Chilling Claws on target of attack. Triggers about 2.4 times per minute.
  Inflicts 59 - 73 cold damage on target.

Loop of Waning Sorrows
TREASURED
4 Stamina
4 Primary Attributes
1 Combat Skills
Slots
Finger

Level
10

Adornment Slots:
White, Green
LORE-EQUIP  ATTUNEABLE  

Soldier's Gauntlets
TREASURED
4 Stamina
4 Primary Attributes
Plate Armor (Hands)

Mitigation
60

Level
10

Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE  

Cunning Defense IV (Journeyman)
Increases defense, parry, agility, and base avoidance of the assassin, while reducing the offensive melee skills and combat attack damage of the assassin. This is the assassin's primary defensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
60

Assassin
Effects:
  Increases AGI of caster by 51.7.
  Adds 1.7% to base avoidance.
  Decreases Slashing and Piercing of caster by 22.6.
  Increases Parry of caster by 29.7.
  Increases Defense of caster by 39.6.

Flamboyant Strike II (Journeyman)
An offensive attack that cripples the target's intelligence.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
79
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
30 seconds
Resistability
12.0% Easier
Level
58

Swashbuckler
Effects:
  Inflicts 176 - 294 melee damage on target
  Decreases INT of target by 99.0.

Improvised Weapon III (Journeyman)
A ranged piercing attack that does not require using an equipped ranged weapon.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
53
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
58

Assassin
Effects:
  Inflicts 265 - 442 piercing damage on target

Puncture VI (Journeyman)
A quick attack that lowers the target's attack speed.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
52
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Level
57

Brigand
Effects:
  Inflicts 154 - 256 melee damage on target
  Decreases Haste of target by 17.3.

Spine Shot IV (Journeyman)
A ranged attack that deals very high damage from flanking or behind. It requires a ranged weapon.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
117
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
57

Assassin
Effects:
  Inflicts 593 - 988 ranged damage on target
  If weapon equipped in Ranged
  Must be flanking or behind

Entangle III (Journeyman)
The brigand traps target encounter, slowing their movement speed. Every attack or hostile acount on them have a chance at breaking this effect. When the initial effect expires, the target's movement speed is hindered again for a short duration.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
115
Casting
1 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
18.8 seconds
Resistability
12.0% Easier
Level
56

Brigand
Effects:
  Applies Snare on termination. Lasts for 24.0 seconds.
  Slows target by 44.3%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Decreases Combat Mitigation of target encounter by 4.5.
  Slows target encounter by 53.1%.
  5% chance to dispel when target takes damage

Impale IV (Journeyman)
Deals medium damage and causes the target to bleed, dealing additional piercing damage over time.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
75
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
55

Assassin
Effects:
  Inflicts 121 - 202 piercing damage on target
  Inflicts 33 - 55 piercing damage on target instantly and every 4 seconds.

Hidden Shot III (Journeyman)
A deadly ranged stealth attack that deals extreme damage and has a longer preparation time. Rangers must be in stealth and have a bow equipped to perform this combat art.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
148
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
90 seconds
Resistability
12.0% Easier
Level
54

Ranger
Effects:
  Inflicts 864 - 1,440 ranged damage on target
  You must be sneaking to use this ability.
  Requires bow or aim

Snap of the Wrist IV (Journeyman)
Two precise quick attacks. If one of these attacks misses, the successive one will miss automatically.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
74
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
54

Swashbuckler
Effects:
  Inflicts 158 - 263 melee damage on target
  Inflicts 158 - 263 melee damage on target

Gushing Wound V (Journeyman)
A penetrating attack that deals significant damage over time. If untreated, it deals additional damage when the effect expires.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
74
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
54

Assassin
Effects:
  Applies Untreated Bleeding on termination.
  Inflicts 189 - 315 piercing damage on target.
  Inflicts 27 - 45 melee damage on target
  Inflicts 41 - 68 piercing damage on target instantly and every 4 seconds.

Perfect Finesse II (Journeyman)
Increases the Multi-Attack Chance and attack speed of the swashbuckler.
HANDCRAFTED
Target
Caster
Power
109
Casting
1 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
36 seconds
Level
53

Swashbuckler
Effects:
  Increases Haste of caster by 26.6.
  Increases Multi Attack of caster by 30.7.

Perfect Shrill V (Journeyman)
Does a moderate amount of mental damage to the target.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
85
Casting
1 seconds
Recovery
0.5 seconds
Recast
15 seconds
Resistability
25.2% Easier
Level
54

Troubador
Effects:
  Inflicts 540 - 901 mental damage on target.

Head Shot III (Journeyman)
A ranged attack for the head that deals great damage. A ranged weapon is required and this must be performed to the side or behind the target.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
74
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
54

Assassin
Effects:
  Inflicts 554 - 923 ranged damage on target
  If weapon equipped in Ranged
  Must be flanking or behind
Lusmeitli
24 Ranger
Item Discoveries
Lusmeitli was first to discover 41 items* on their server**.
Item Discovery Date
Spinechiller Blood VII (Journeyman)2022-08-14 06:42:52 PM
Glacial Lance VII (Journeyman)2022-08-06 06:35:35 PM
Quick Swipe VII (Journeyman)2022-08-06 05:53:09 PM
Quick Swipe V (Journeyman)2022-01-21 12:30:49 PM
Chilling Claws (Journeyman)2022-01-17 05:49:26 PM
Loop of Waning Sorrows2021-11-17 04:57:12 PM
Soldier's Gauntlets2021-11-17 04:58:04 PM
Cunning Defense IV (Journeyman)2022-08-21 04:08:12 PM
Flamboyant Strike II (Journeyman)2022-08-16 07:30:40 PM
Improvised Weapon III (Journeyman)2022-08-16 07:30:15 PM
Puncture VI (Journeyman)2022-08-14 06:40:25 PM
Spine Shot IV (Journeyman)2022-08-14 06:42:28 PM
Entangle III (Journeyman)2022-08-11 05:39:35 PM
Impale IV (Journeyman)2022-08-11 05:21:50 PM
Hidden Shot III (Journeyman)2022-08-06 06:36:44 PM
Snap of the Wrist IV (Journeyman)2022-08-06 06:39:28 PM
Gushing Wound V (Journeyman)2022-08-06 06:35:59 PM
Perfect Finesse II (Journeyman)2022-08-06 06:00:48 PM
Perfect Shrill V (Journeyman)2022-08-06 06:38:24 PM
Head Shot III (Journeyman)2022-08-06 06:36:20 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).