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How to become a EQ2U Scholar (Patreon)
June 19, 2024 -- The new Anashti Sul server on the 2006 "Origins" EQ2 ruleset is now live. Sadly, there are no plans for it to support Census.
Adventure Report (on some pages called Kunark Ascending Report) has been updated to cover 16 of the 21 expansions AND now has tooltips you can hover over each expansion's quest count like 11 / 17 and it will show you which quests are done or not!
You can help support continued development by becoming an EQ2U Scholar (Patreon). Mercenaries are NOW AVAILABLE for EQ2U Scholars (Patreon supporters). Already a subscriber? Add your Patreon e-mail address.

Trophy: The Lumberjack
This item may be placed on the wall of all house types.
"Don't worry, shivering tree! Your splintered body will make a fine table for my ale." - Gorlin Ironaxe
NO-TRADE  

Trophy: Shattersong
This item may be placed on the wall of all house types.
"Cry out, lost ones! Weep and mourn! Let my weapon's song carry you to the next life." - Myrsa Starstep, Dirge of Freeport
NO-TRADE  

Flash of Brilliance II (Adept)
A group augmentation that significantly increases intelligence, focus, and casting techniques of the illusionist's group for a short duration. Increases to casting technique makes it more difficult for enemies to outright resist your group's spells.
TREASURED
Target
Group (AE)
Power
111
Casting
1 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
30 seconds
Level
39

Illusionist
Effects:
  Increases INT of group members (AE) by 72.5.
  Increases Crit Bonus of group members (AE) by 24.1.
  Increases Focus, Disruption, Subjugation, Ministration and Ordination of group members (AE) by 28.1.

Deadly Shot IV (Adept)
Two precise ranged attacks. If one of these attacks misses, the successive ones will miss automatically. This requires a ranged weapon.
TREASURED
Target
Enemy
Range
2.0 - 25.0 meters
Power
61
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
44

Assassin
Effects:
  Inflicts 99 - 166 ranged damage on target
  Inflicts 99 - 166 ranged damage on target
  If weapon equipped in Ranged

a vocal nerve
A large nerve from the voice box. A merchant might pay a few coin for this item.

a treant bark
It appears that this item could be studied to learn more about the nature of the treant.
TREASURED

Trophy: Vhoren's Seed
This item may be placed on the wall of all house types.
"All things are but parts arranged. And thus, all things can be changed." - Vhoren, Servant of the Three
NO-TRADE  

Stalvo's Notes - Fay Dust
NO-VALUE  LORE  

a treant root
It appears that this item could be studied to learn more about the nature of the treant.
TREASURED

a rusting key
NO-VALUE  LORE  

Trophy: D'Vorlian's Cudgel
This item may be placed on the wall of all house types.
"The lash is mercy - an Inquisitor's mercy. Bow your head and revel in your luck!" - D'Vorlian of the Dismal Rage
NO-TRADE  

a treant branch
It appears that this item could be studied to learn more about the nature of the treant.
TREASURED

Silver Onyx Neckguard
TREASURED
6 Stamina
6 Primary Attributes
2 Combat Skills
Slots
Neck

Level
10

Adornment Slots:
White, Green
ATTUNEABLE  

Heal Servant III (Adept)
Heals the conjuror's pet.
TREASURED
Target
Caster's Pet
Power
77
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Level
28

Conjuror
Effects:
  Dispels 43 levels of any hostile effects on target
  Heals target for 307.

an ethereal nerve
A nerve from a being not belonging to this world. A merchant might pay a few coin for this item.

a ground stone
A rounded stone that seems to be one with the earth. A merchant might pay a few coin for this item.

an elemental binding rune
It appears that this item could be studied to learn more about the nature of the elemental.
TREASURED

an elemental summoned core
It appears that this item could be studied to learn more about the nature of the elemental.
TREASURED

a ghost vile plasm
It appears that this item could be studied to learn more about the nature of the ghost.
TREASURED
Pita
90 Necromancer
Item Discoveries
Pita was first to discover 160 items* on their server**.
Item Discovery Date
Trophy: The Lumberjack2022-02-22 11:42:35 PM
Trophy: Shattersong2022-02-22 10:42:36 PM
Flash of Brilliance II (Adept)2022-02-23 01:27:18 AM
Deadly Shot IV (Adept)2022-02-26 10:32:49 PM
a vocal nerve2022-02-24 07:19:17 AM
a treant bark2022-02-22 11:32:59 PM
Trophy: Vhoren's Seed2022-02-22 10:27:50 PM
Stalvo's Notes - Fay Dust2022-02-23 01:27:34 AM
a treant root2022-02-22 11:36:53 PM
a rusting key2022-02-23 01:24:33 AM
Trophy: D'Vorlian's Cudgel2022-02-22 11:24:44 PM
a treant branch2022-02-22 11:42:31 PM
Silver Onyx Neckguard2022-02-23 01:16:41 PM
Heal Servant III (Adept)2022-02-23 07:45:37 AM
Advanced Tailor Volume 272022-02-23 07:51:51 AM
an ethereal nerve2022-02-22 10:32:35 PM
a ground stone2022-02-22 10:21:28 PM
an elemental binding rune2022-02-22 10:25:00 PM
an elemental summoned core2022-02-22 10:27:46 PM
a ghost vile plasm 2022-02-22 10:35:09 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).