Everling House Ring
8 Stamina
8 Primary Attributes
30 Resistances
3 Combat Skills
Slots
Finger
Level
20
Adornment Slots:
White, Green
The First Vision, page 1
This item is Collectible.
This item can be sold to certain NPCs for 250 personal status. Selling it also earns guild status if your guild is below level 30.
a tranquil bonsai
This item may be placed on the floor of all house types.
The tranquil bonsai, a great treasure from the isle of Mara. Bonsai is an ancient art of dwarfing plants or trees, guiding them into aesthetically pleasing shapes with time honored growing, trimming, and training techniques.
This bonsai has a rectangular box and a small rock on display beside the tree.
NO-VALUE
Rotwood Shoulderplates
TREASURED
7 Stamina
7 Primary Attributes
3 Combat Skills
Plate Armor (Shoulders)
Mitigation
121
Level
20
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
Lambent Dust
This dust can be used by alchemists to make mastercrafted potions and poisons in the level 50-59 range.
TREASURED
NO-VALUE
Bloodied Avulsor Claw
LEGENDARY
15 Stamina
15 Primary Attributes
6 Combat Skills
Fists
Main Hand Slashing
Damage
19 - 109
(31.91 Rating)
Delay
4.0 seconds
Level
40
Beastlord, Bruiser, Monk
Adornment Slots:
White
ATTUNEABLE
Bent Shield of the Harbinger
LEGENDARY
14 Stamina
14 Primary Attributes
6 Combat Skills
Tower Shield
Slots
Secondary
Protection
789
Level
40
Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White
ATTUNEABLE
Truesilver Coif
FABLED
27 Primary Attributes
27 Stamina
11 Combat Skills
0.2 Crit Bonus
4.7 DPS
0.9 Crit Chance
1.2 Potency
2.1 Max Health
Chain Armor (Head)
Mitigation
281
Level
60
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
Triple Shot IV (Master)
Three precise arrow attacks, with each successive arrow dealing additional damage. If one of these attacks misses, the successive ones will miss automatically. This requires a bow.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
142
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
21.0% Easier
Level
70
Ranger
Effects:
• Inflicts 217 - 240 ranged damage on target
• Inflicts 435 - 481 ranged damage on target
• Inflicts 653 - 721 ranged damage on target
• Requires bow or aim
Focused Intervention II (Master)
An augmentation that greatly heals an ally when they are attacked, and has a limited number of heals before expiring. It costs a large amount of power over time to maintain the spell, but the spell can be toggled off early if desired.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
356
Casting
1 seconds
Recovery
0.5 seconds
Recast
150 seconds
Duration
36 seconds
Level
70
Templar
Effects:
• When any damage is received this spell will cast Benefaction on target.
• Heals target for 833 - 1,018.
• Grants a total of 8 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
Cataclysm VI (Master)
Interrupts and deals great amounts of poison damage over time to all enemies surrounding the warlock.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
289
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
3 seconds
Resistability
21.0% Easier
Level
70
Warlock
Effects:
• Interrupts targets in Area of Effect
• Inflicts 180 - 335 poison damage on targets in Area of Effect instantly and every second.
Mortal Embrace IV (Expert)
MASTERCRAFTED LEGENDARY
Target
Raid or Group Friend
Range
Up to 35.0 meters
Recovery
0.5 seconds
Recast
300 seconds
Duration
43200 seconds
Level
63
Shadowknight
Effects:
• Feigns Death with 94% chance of success
• Causes an ally to temporarily die, often causing enemies to ignore that ally. This effect can be cancelled by standing.
Berserker Onslaught IV (Master)
A powerful melee attack that strikes all enemies in an arc in front of the berserker.
FABLED
Target
Caster
Power
166
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Resistability
21.0% Easier
Level
70
Berserker
Effects:
• Inflicts 716 - 1,331 melee damage on targets in Area of Effect
Undead Knight VI (Master)
Summons an undead fighter to obey the necromancer.
FABLED
Target
Caster
Casting
10 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
66
Necromancer
Effects:
• Summons a pet undead knight
Shadowknight's Chestplate
Plate Armor (Chest)
Mitigation
13
Level
1
Shadowknight
Adornment Slots:
White
LORE NO-TRADE NO-VALUE
Shadowknight's Sabatons
Plate Armor (Feet)
Mitigation
12
Level
1
Shadowknight
Adornment Slots:
White
LORE NO-TRADE NO-VALUE
Shadowknight's Legplates
Plate Armor (Legs)
Mitigation
13
Level
1
Shadowknight
Adornment Slots:
White
LORE NO-TRADE NO-VALUE
Advanced Alchemist Volume 65
UNCOMMON
Level
65
Alchemist
Recipes:
Ancient Teachings of: Alchemists Volume 6
UNCOMMON
Level
65
Alchemist
Recipes:
Advanced Tailor Volume 60
UNCOMMON
Level
60
Tailor
Recipes:
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Item Discoveries |
Typical was first to discover 607 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).