The Poems of Alyarrah - Page 18
This item is Collectible.
This item can be sold to certain NPCs for 450 personal status. Selling it also earns guild status if your guild is below level 50.
Zhardiz's Leggings
LEGENDARY
32 Primary Attributes
32 Stamina
13 Combat Skills
0.4 Crit Bonus
1.2 Crit Chance
1.8 Potency
2.7 Haste
Leather Armor (Legs)
Mitigation
228
Level
68
All Fighters, All Priests, All Scouts
Adornment Slots:
White, Turquoise
ATTUNEABLE
Asylum IV (Master)
Deals mental damage over time to the target and decreases their arcane resistance. If the target still has more than 50% of their power after this spell expires, they receive additional mental damage.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
67
Casting
1 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
24 seconds
Resistability
21.0% Easier
Level
56
Coercer
Effects:
• Applies Forceful Headache on termination.
• Inflicts 493 - 822 mental damage on target.
• If over 50% power
• Inflicts 197 - 241 mental damage on target instantly and every 6 seconds.
• Decreases Combat Mitigation of target by 2.2.
• Decreases Mitigation of target vs arcane damage by 896.
Mantle of Deceiving Beauty
FABLED
25 Primary Attributes
25 Stamina
10 Combat Skills
0.2 Crit Bonus
0.7 Crit Chance
1 Potency
2.1 Multi Attack
Chain Armor (Shoulders)
Mitigation
281
Level
60
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
HEIRLOOM ATTUNEABLE
Terror Wrought Wristguards
TREASURED
25 Primary Attributes
25 Stamina
10 Combat Skills
0.2 Crit Bonus
0.7 Casting Speed
0.7 Crit Chance
1 Potency
Chain Armor (Forearms)
Mitigation
249
Level
60
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE
Flow Like Wind III (Master)
Increases the monk's offensive melee skills and attack speed, at the cost of decreased defense skill. This is the monk's primary offensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
35
Monk
Effects:
• Increases Haste of caster by 31.6.
• Increases Fervor of caster by 0.8.
• Decreases Defense of caster by 10.5.
• Increases Slashing, Piercing, Crushing and Ranged of caster by 25.2.
• The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
• Increases bleedthrough on target by 30%.
Wisp Dust Flecked Cuffs
TREASURED
25 Primary Attributes
25 Stamina
9 Combat Skills
0.2 Crit Bonus
0.7 Crit Chance
1 Potency
22 Ability Mod
Cloth Armor (Forearms)
Mitigation
123
Level
50
Adornment Slots:
White, Turquoise
ATTUNEABLE
Aneurysm IV (Master)
Dazes the target and deals instant mental damage. Daze prevents the target from making normal auto attacks.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
148
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
9 seconds
Resistability
21.0% Easier
Level
53
Illusionist
Effects:
• Inflicts 369 - 451 mental damage on target.
• Dazes target
• Epic targets gain an immunity to Daze effects of 27.0 seconds and duration is reduced to 3.0 seconds.
• Resistibility increases against targets higher than level 72.
Prismatic Serpents Pauldrons
TREASURED
25 Primary Attributes
25 Stamina
10 Combat Skills
0.2 Crit Bonus
0.7 Crit Chance
1 Potency
2.1 Multi Attack
Plate Armor (Shoulders)
Mitigation
363
Level
60
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE
Band of Vim
TREASURED
25 Primary Attributes
25 Stamina
180 Resistances
10 Combat Skills
0.2 Crit Bonus
4 DPS
0.7 Crit Chance
1 Potency
Slots
Finger
Level
60
Adornment Slots:
White, Turquoise, Green
LORE-EQUIP ATTUNEABLE
Archer's Fury IV (Adept)
Grants the ranger a chance to strike for additional damage with each successful ranged attack and increase offensive skills, at the cost of defense. This is the ranger's primary offensive stance.
TREASURED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
59
Ranger
Effects:
• Decreases Defense of caster by 17.7.
• Increases Crushing, Piercing, Ranged and Slashing of caster by 31.9.
• On a ranged hit this spell has a 30% chance to cast Quick Shot on target of attack.
• Inflicts 262 ranged damage on target
Word of Redemption IV (Adept)
Heals all allies near the templar.
TREASURED
Target
Group (AE)
Power
335
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Level
56
Templar
Effects:
• Heals group members (AE) for 826 - 1,010.
Fancy Footwork III (Master)
Increases defense, parry, aggression, and physical damage mitigation while reducing the offensive melee skills. This is the swashbuckler's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
46
Swashbuckler
Effects:
• Decreases Slashing, Piercing and Crushing of caster by 19.3.
• Increases Aggression of caster by 11.0.
• Increases Defense and Parry of caster by 22.1.
• Increases the caster's effectiveness of worn armor vs physical damage by 18%.
Brutality III (Master)
Increases the base avoidance, auto attack damage, taunts and detaunts of all the Bruiser's allies.
FABLED
Range
Up to 50.0 meters
Power
78
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
37
Bruiser
Effects:
• Increases STR and AGI of raid and group members (AE) by 32.0.
• Adds 1.6% to base avoidance.
• Improves the base amount of taunts by 16%.
• Improves the base amount of spells by 1.52%.
• Improves the base amount of combat arts by 5%.
Blasphemy III (Master)
Increases the hate of all enemies in an encounter towards the shadowknight and decreases their disease resistance while interrupting them.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
47
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
40.7% Easier
Level
36
Shadowknight
Effects:
• Interrupts target encounter
• Increases Threat to target encounter by 3,472 - 4,102
• Decreases Combat Mitigation of target encounter by 0.9.
• Decreases Mitigation of target encounter vs noxious damage by 576.
Mudslinger's Arm
FABLED
22 Stamina
22 Primary Attributes
10 Combat Skills
Staff
Two-Handed Crushing
Damage
34 - 102
(34.05 Rating)
Delay
4.0 seconds
Level
30
All Mages, All Priests, Beastlord, Berserker, Bruiser, Guardian, Monk
Adornment Slots:
White
ATTUNEABLE
Archons Great Flail
FABLED
28 Stamina
28 Primary Attributes
12 Combat Skills
0.4 Casting Speed
0.4 Potency
Great Hammer
Two-Handed Crushing
Damage
44 - 132
(46.82 Rating)
Delay
3.8 seconds
Level
40
All Fighters, All Priests, Beastlord
Adornment Slots:
White
ATTUNEABLE
Runic Armor III (Master)
A group augmentation that increases physical mitigation to the mystic's non-fighter allies, health to the mystic's fighter allies (when the mystic is level 94 or above), and a replenishing ward against physical damage to the entire group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
33
Mystic
Effects:
• Wards group members (AE) against 53 points of physical damage
• Increases Mitigation of group members (AE) vs physical damage by 304.
• If not fighter
Siphon Strike II (Master)
A melee attack that strikes with additional disease damage and drains a portion of that damage as health replenishment for the shadowknight on a successful hit.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
36
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
21.0% Easier
Level
25
Shadowknight
Effects:
• Applies Life Draw on termination.
• Inflicts 190 - 317 disease damage on target.
• Heals caster for 2.1 - 2.6% of caster's max health.
• This effect cannot be critically applied.
• Inflicts 55 - 92 disease damage on target
Cuffs of the Orclord
TREASURED
11 Stamina
11 Primary Attributes
4 Combat Skills
Cloth Armor (Forearms)
Mitigation
63
Level
30
Adornment Slots:
White
ATTUNEABLE
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Item Discoveries |
Arkyn was first to discover 88 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).